We use visual studio module definitions for the list of symbols to
export when targetting Windows. Fixes CI failure:
../validate/tools/gst-validate.c:460: undefined reference to `gst_validate_spin_on_fault_signals'
I think it was a mistake to call them <error> as the two notions are
different (we marked failed test as "failures" in the <testuite> node).
Should make gitlab happy with our file!
This is generally usefull so we do not have to pass -M every time we launch the launcher
And it adds support for nesting launcher calls always respecting the provided main directory
+ Fix some new pep8 errors
This is particularly useful for scenario that define constants
that are used to check video frame checksum for example, we can
now have one single 'scenario' file that defines consts for the
checksum of the frames, and those can be reused everywhere.
gst_validate_override_register_by_name() was not working when using a
pad name because by the time gst_validate_pad_monitor_do_setup()
was called to set the name of the monitor it was too late for overrides
to have any effect.
Patch written by Thibault.
This commit adds a .gitlab-ci.yml file, which uses a feature
to fetch the config from a centralized repository. The intent is
to have all the gstreamer modules use the same configuration.
The configuration is currently hosted at the gst-ci repository
under the gitlab/ci_template.yml path.
Part of https://gitlab.freedesktop.org/gstreamer/gstreamer-project/issues/29
This patch removes the quotes surrounding the command shown by
gst-validate to reproduce the issues -- which were troublesome when
copying and pasting.
It also introduces escaping for the arguments, so that the command line
can be copied and pasted in the terminal without further changes.
https://bugzilla.gnome.org/show_bug.cgi?id=796897
You often want to make sure that elements from a particular plugins
are always/never plugged, `set-rank,name=plugin-name,rank=XXX` allows
you to simply do that.
Any local variable related to the stream should be resetted
when the pad is deactivated
Avoids weird issues when elements are re-used (and pads are deactivated
and reactivated).
Introducing the `.media_info.push` media info extension, which is meant
to let the launcher know that those file should run with the "pushfile://"
protocol.
And allow symlinking "normal" `.media_info` to their `.pushfile` variant
so that both can share the exact same content.
This is useful when you want to check only the demuxer output.
- Keep the information in the media file so that we can launch media-check
with the proper arguments in the launcher. Update it accordingly.
- Refactor compare_streams to simplify it, which in the end leads to
reporting all the issues instead of exiting on the first one.