D3DX has been deprecated for the last 4 years and latest versions of
Windows no longer ship headers for it. This is fine as long as you're
building with Cerbero's Wine-based DirectX headers, but sucks if you
want to build against the actual Windows SDK.
We were just using it to get error strings anyway, so just use the
generic error string API.
Original commit message from CVS:
* docs/plugins/gst-plugins-bad-plugins.args:
Remove directsoundsink property doc as this sink use the mixer
interface now.
* docs/plugins/gst-plugins-bad-plugins.interfaces:
Add interfaces implemented by Windows sinks.
* sys/directsound/gstdirectsoundsink.c:
* sys/directsound/gstdirectsoundsink.h:
Remove directsoundsink property and implement the mixer interface.
* win32/vs6/gst_plugins_bad.dsw:
* win32/vs6/libgstdirectsound.dsp:
Update project files.
* gst-libs/gst/dshow/gstdshow.cpp:
* gst-libs/gst/dshow/gstdshow.h:
* gst-libs/gst/dshow/gstdshowfakesink.cpp:
* gst-libs/gst/dshow/gstdshowfakesink.h:
* gst-libs/gst/dshow/gstdshowfakesrc.cpp:
* gst-libs/gst/dshow/gstdshowfakesrc.h:
* gst-libs/gst/dshow/gstdshowinterface.cpp:
* gst-libs/gst/dshow/gstdshowinterface.h:
* win32/common/libgstdshow.def:
* win32/vs6/libgstdshow.dsp:
Add a new gst library which allow to create internal Direct Show
graph (pipelines) to wrap Windows sources, decoders or encoders.
It includes a DirectShow fake source and sink and utility functions.
* sys/dshowsrcwrapper/gstdshowaudiosrc.c:
* sys/dshowsrcwrapper/gstdshowaudiosrc.h:
* sys/dshowsrcwrapper/gstdshowsrcwrapper.c:
* sys/dshowsrcwrapper/gstdshowsrcwrapper.h:
* sys/dshowsrcwrapper/gstdshowvideosrc.c:
* sys/dshowsrcwrapper/gstdshowvideosrc.h:
* win32/vs6/libdshowsrcwrapper.dsp:
Add a new plugin to wrap DirectShow sources on Windows.
It gets data from any webcam, dv cam, micro. We could add
tv tunner card later.
Original commit message from CVS:
* sys/directsound/gstdirectsoundsink.c:
* sys/directsound/gstdirectsoundsink.h:
Remove include of unused headers.
* sys/waveform/gstwaveformplugin.c:
* sys/waveform/gstwaveformsink.c:
* sys/waveform/gstwaveformsink.h:
* win32/vs6/libgstwaveform.dsp:
Add a new waveform plugin which includes an audio sink
element using the WaveForm win32 API.
* win32/MANIFEST:
Add the new project file form waveform plugin.
Original commit message from CVS:
* sys/directdraw/gstdirectdrawplugin.c:
* sys/directdraw/gstdirectdrawsink.c:
* sys/directdraw/gstdirectdrawsink.h:
Prepare the plugin to move to good:
Remove unused/untested code (rendering to an extern surface,
yuv format rendering).Use GST_(DEBUG/*)_OBJECT macros
Rename all functions from gst_directdrawsink to gst_directdraw_sink.
Add gtk doc section
Fix a bug in gst_directdraw_sink_show_frame, memcpy line by line
respecting destination surface stride.
* sys/directsound/gstdirectsoundplugin.c:
* sys/directsound/gstdirectsoundsink.c:
* sys/directsound/gstdirectsoundsink.h:
Prepare the plugin to move to good:
Rename all functions from gst_directsoundsink to gst_directsound_sink.
Add gtk doc section
* win32/common/config.h.in:
* win32/MANIFEST:
Add config.h.in
Original commit message from CVS:
* sys/directsound/gstdirectsoundsink.h:
* sys/directsound/gstdirectsoundsink.c:
Add an attenuation property that will directly attenuate the
directsound buffer.
Change the size of the directsound secondary buffer to a half second.
Add more debug logs.
Add a lock to protect dsound buffer write access.
Fix a bad implementation of reset.
* sys/directsound/gstdirectdrawsink.c:
* sys/directsound/gstdirectdrawsink.h:
Add a keep_aspect_ratio property.
Do not use overlay if not supported.
Add more debug logs.
Remove overwrite of WM_ERASEBKGND message handling. It was not
redrawing border when keep_aspect_ratio was enabled.
* win32/common/config.h:
update version waiting an auto-generated config.h