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sys/directdraw/: Prepare the plugin to move to good:
Original commit message from CVS: * sys/directdraw/gstdirectdrawplugin.c: * sys/directdraw/gstdirectdrawsink.c: * sys/directdraw/gstdirectdrawsink.h: Prepare the plugin to move to good: Remove unused/untested code (rendering to an extern surface, yuv format rendering).Use GST_(DEBUG/*)_OBJECT macros Rename all functions from gst_directdrawsink to gst_directdraw_sink. Add gtk doc section Fix a bug in gst_directdraw_sink_show_frame, memcpy line by line respecting destination surface stride. * sys/directsound/gstdirectsoundplugin.c: * sys/directsound/gstdirectsoundsink.c: * sys/directsound/gstdirectsoundsink.h: Prepare the plugin to move to good: Rename all functions from gst_directsoundsink to gst_directsound_sink. Add gtk doc section * win32/common/config.h.in: * win32/MANIFEST: Add config.h.in
This commit is contained in:
parent
bd4b1f680c
commit
71cf071f58
6 changed files with 651 additions and 1036 deletions
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@ -38,5 +38,5 @@ plugin_init (GstPlugin * plugin)
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GST_PLUGIN_DEFINE (GST_VERSION_MAJOR,
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GST_VERSION_MINOR,
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"directdraw",
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"DIRECTDRAW plugin library",
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"Direct Draw plugin library",
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plugin_init, VERSION, "LGPL", GST_PACKAGE_NAME, GST_PACKAGE_ORIGIN)
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File diff suppressed because it is too large
Load diff
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@ -33,7 +33,7 @@
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#include <ddraw.h>
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G_BEGIN_DECLS
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#define GST_TYPE_DIRECTDRAW_SINK (gst_directdrawsink_get_type())
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#define GST_TYPE_DIRECTDRAW_SINK (gst_directdraw_sink_get_type())
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#define GST_DIRECTDRAW_SINK(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_DIRECTDRAW_SINK,GstDirectDrawSink))
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#define GST_DIRECTDRAW_SINK_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_DIRECTDRAW_SINK,GstDirectDrawSinkClass))
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#define GST_IS_DIRECTDRAW_SINK(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_DIRECTDRAW_SINK))
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@ -85,7 +85,6 @@ struct _GstDirectDrawSink
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LPDIRECTDRAW ddraw_object;
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LPDIRECTDRAWSURFACE primary_surface;
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LPDIRECTDRAWSURFACE offscreen_surface;
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LPDIRECTDRAWSURFACE overlays;
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LPDIRECTDRAWCLIPPER clipper;
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/* last buffer displayed (used for XOverlay interface expose method) */
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@ -105,8 +104,7 @@ struct _GstDirectDrawSink
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gint fps_n;
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gint fps_d;
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/*properties*/
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LPDIRECTDRAWSURFACE extern_surface;
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/* properties */
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gboolean keep_aspect_ratio;
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/*pixel format */
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@ -117,11 +115,6 @@ struct _GstDirectDrawSink
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/* TRUE when directdraw objects are setup */
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gboolean setup;
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/* overlays */
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gboolean bUseOverlay;
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gboolean bIsOverlayVisible;
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guint color_key;
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};
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struct _GstDirectDrawSinkClass
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@ -129,7 +122,7 @@ struct _GstDirectDrawSinkClass
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GstVideoSinkClass parent_class;
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};
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GType gst_directdrawsink_get_type (void);
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GType gst_direct_drawsink_get_type (void);
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G_END_DECLS
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#endif /* __GST_DIRECTDRAWSINK_H__ */
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@ -39,5 +39,5 @@ plugin_init (GstPlugin * plugin)
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GST_PLUGIN_DEFINE (GST_VERSION_MAJOR,
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GST_VERSION_MINOR,
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"directsound",
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"DIRECTSOUND plugin library",
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"Direct Sound plugin library",
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plugin_init, VERSION, "LGPL", GST_PACKAGE_NAME, GST_PACKAGE_ORIGIN)
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@ -19,6 +19,37 @@
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* Boston, MA 02111-1307, USA.
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*/
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/**
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* SECTION:element-directsound
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* @short_description: output sound using Directsound API
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*
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* <refsect2>
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* <para>
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* This element lets you output sound using the DirectSound API.
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* </para>
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* <para>
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* Note that you should almost always use generic audio conversion elements
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* like audioconvert and audioresample in front of an audiosink to make sure
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* your pipeline works under all circumstances (those conversion elements will
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* act in passthrough-mode if no conversion is necessary).
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* </para>
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* <title>Example pipelines</title>
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* <para>
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* <programlisting>
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* gst-launch-0.10 -v audiotestsrc ! audioconvert ! volume volume=0.1 ! directsoundsink
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* </programlisting>
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* will output a sine wave (continuous beep sound) to your sound card (with
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* a very low volume as precaution).
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* </para>
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* <para>
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* <programlisting>
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* gst-launch-0.10 -v filesrc location=music.ogg ! decodebin ! audioconvert ! audioresample ! directsoundsink
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* </programlisting>
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* will play an Ogg/Vorbis audio file and output it.
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* </para>
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* </refsect2>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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@ -35,35 +66,35 @@
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GST_DEBUG_CATEGORY_STATIC (directsoundsink_debug);
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/* elementfactory information */
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static const GstElementDetails gst_directsoundsink_details =
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GST_ELEMENT_DETAILS ("Audio Sink (DIRECTSOUND)",
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static const GstElementDetails gst_directsound_sink_details =
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GST_ELEMENT_DETAILS ("Direct Sound Audio Sink",
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"Sink/Audio",
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"Output to a sound card via DIRECTSOUND",
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"Output to a sound card via Direct Sound",
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"Sebastien Moutte <sebastien@moutte.net>");
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static void gst_directsoundsink_base_init (gpointer g_class);
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static void gst_directsoundsink_class_init (GstDirectSoundSinkClass * klass);
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static void gst_directsoundsink_init (GstDirectSoundSink * dsoundsink,
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static void gst_directsound_sink_base_init (gpointer g_class);
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static void gst_directsound_sink_class_init (GstDirectSoundSinkClass * klass);
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static void gst_directsound_sink_init (GstDirectSoundSink * dsoundsink,
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GstDirectSoundSinkClass * g_class);
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static void gst_directsoundsink_dispose (GObject * object);
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static void gst_directsoundsink_finalise (GObject * object);
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static void gst_directsoundsink_set_property (GObject * object,
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static void gst_directsound_sink_dispose (GObject * object);
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static void gst_directsound_sink_finalise (GObject * object);
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static void gst_directsound_sink_set_property (GObject * object,
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guint prop_id, const GValue * value, GParamSpec * pspec);
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static void gst_directsoundsink_get_property (GObject * object,
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static void gst_directsound_sink_get_property (GObject * object,
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guint prop_id, GValue * value, GParamSpec * pspec);
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static GstCaps *gst_directsoundsink_getcaps (GstBaseSink * bsink);
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static GstCaps *gst_directsound_sink_getcaps (GstBaseSink * bsink);
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static gboolean gst_directsoundsink_prepare (GstAudioSink * asink,
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static gboolean gst_directsound_sink_prepare (GstAudioSink * asink,
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GstRingBufferSpec * spec);
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static gboolean gst_directsoundsink_unprepare (GstAudioSink * asink);
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static gboolean gst_directsound_sink_unprepare (GstAudioSink * asink);
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static gboolean gst_directsoundsink_open (GstAudioSink * asink);
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static gboolean gst_directsoundsink_close (GstAudioSink * asink);
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static guint gst_directsoundsink_write (GstAudioSink * asink, gpointer data,
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static gboolean gst_directsound_sink_open (GstAudioSink * asink);
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static gboolean gst_directsound_sink_close (GstAudioSink * asink);
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static guint gst_directsound_sink_write (GstAudioSink * asink, gpointer data,
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guint length);
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static guint gst_directsoundsink_delay (GstAudioSink * asink);
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static void gst_directsoundsink_reset (GstAudioSink * asink);
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static guint gst_directsound_sink_delay (GstAudioSink * asink);
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static void gst_directsound_sink_reset (GstAudioSink * asink);
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static GstStaticPadTemplate directsoundsink_sink_factory =
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GST_PAD_SINK,
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GST_PAD_ALWAYS,
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GST_STATIC_CAPS ("audio/x-raw-int, "
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"endianness = (int) { LITTLE_ENDIAN, BIG_ENDIAN }, "
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"signed = (boolean) { TRUE, FALSE }, "
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"width = (int) 16, "
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"depth = (int) 16, "
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@ -95,17 +125,17 @@ _do_init (GType directsoundsink_type)
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"DirectSound sink");
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}
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GST_BOILERPLATE_FULL (GstDirectSoundSink, gst_directsoundsink, GstAudioSink,
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GST_BOILERPLATE_FULL (GstDirectSoundSink, gst_directsound_sink, GstAudioSink,
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GST_TYPE_AUDIO_SINK, _do_init);
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static void
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gst_directsoundsink_dispose (GObject * object)
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gst_directsound_sink_dispose (GObject * object)
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{
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G_OBJECT_CLASS (parent_class)->dispose (object);
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}
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static void
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gst_directsoundsink_finalise (GObject * object)
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gst_directsound_sink_finalise (GObject * object)
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{
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GstDirectSoundSink *dsoundsink = GST_DIRECTSOUND_SINK (object);
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}
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static void
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gst_directsoundsink_base_init (gpointer g_class)
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gst_directsound_sink_base_init (gpointer g_class)
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{
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GstElementClass *element_class = GST_ELEMENT_CLASS (g_class);
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gst_element_class_set_details (element_class, &gst_directsoundsink_details);
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gst_element_class_set_details (element_class, &gst_directsound_sink_details);
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gst_element_class_add_pad_template (element_class,
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gst_static_pad_template_get (&directsoundsink_sink_factory));
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}
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static void
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gst_directsoundsink_class_init (GstDirectSoundSinkClass * klass)
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gst_directsound_sink_class_init (GstDirectSoundSinkClass * klass)
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{
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GObjectClass *gobject_class;
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GstElementClass *gstelement_class;
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parent_class = g_type_class_peek_parent (klass);
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gobject_class->dispose = GST_DEBUG_FUNCPTR (gst_directsoundsink_dispose);
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gobject_class->finalize = GST_DEBUG_FUNCPTR (gst_directsoundsink_finalise);
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gobject_class->dispose = GST_DEBUG_FUNCPTR (gst_directsound_sink_dispose);
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gobject_class->finalize = GST_DEBUG_FUNCPTR (gst_directsound_sink_finalise);
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gobject_class->get_property =
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GST_DEBUG_FUNCPTR (gst_directsoundsink_get_property);
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GST_DEBUG_FUNCPTR (gst_directsound_sink_get_property);
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gobject_class->set_property =
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GST_DEBUG_FUNCPTR (gst_directsoundsink_set_property);
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GST_DEBUG_FUNCPTR (gst_directsound_sink_set_property);
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gstbasesink_class->get_caps = GST_DEBUG_FUNCPTR (gst_directsoundsink_getcaps);
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gstbasesink_class->get_caps =
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GST_DEBUG_FUNCPTR (gst_directsound_sink_getcaps);
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gstaudiosink_class->prepare = GST_DEBUG_FUNCPTR (gst_directsoundsink_prepare);
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gstaudiosink_class->prepare =
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GST_DEBUG_FUNCPTR (gst_directsound_sink_prepare);
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gstaudiosink_class->unprepare =
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GST_DEBUG_FUNCPTR (gst_directsoundsink_unprepare);
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gstaudiosink_class->open = GST_DEBUG_FUNCPTR (gst_directsoundsink_open);
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gstaudiosink_class->close = GST_DEBUG_FUNCPTR (gst_directsoundsink_close);
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gstaudiosink_class->write = GST_DEBUG_FUNCPTR (gst_directsoundsink_write);
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gstaudiosink_class->delay = GST_DEBUG_FUNCPTR (gst_directsoundsink_delay);
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gstaudiosink_class->reset = GST_DEBUG_FUNCPTR (gst_directsoundsink_reset);
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GST_DEBUG_FUNCPTR (gst_directsound_sink_unprepare);
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gstaudiosink_class->open = GST_DEBUG_FUNCPTR (gst_directsound_sink_open);
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gstaudiosink_class->close = GST_DEBUG_FUNCPTR (gst_directsound_sink_close);
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gstaudiosink_class->write = GST_DEBUG_FUNCPTR (gst_directsound_sink_write);
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gstaudiosink_class->delay = GST_DEBUG_FUNCPTR (gst_directsound_sink_delay);
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gstaudiosink_class->reset = GST_DEBUG_FUNCPTR (gst_directsound_sink_reset);
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g_object_class_install_property (G_OBJECT_CLASS (klass), PROP_ATTENUATION,
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g_param_spec_long ("attenuation", "Attenuation of the sound",
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"The attenuation for the directsound buffer (default is 0 so the directsound buffer will not be attenuated)",
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-10000, 0, 0, G_PARAM_READWRITE));
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}
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static void
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gst_directsoundsink_set_property (GObject * object, guint prop_id,
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gst_directsound_sink_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec)
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{
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GstDirectSoundSink *dsoundsink;
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@ -198,7 +227,7 @@ gst_directsoundsink_set_property (GObject * object, guint prop_id,
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}
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static void
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gst_directsoundsink_get_property (GObject * object, guint prop_id,
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gst_directsound_sink_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec)
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{
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GstDirectSoundSink *dsoundsink;
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@ -216,7 +245,7 @@ gst_directsoundsink_get_property (GObject * object, guint prop_id,
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}
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static void
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gst_directsoundsink_init (GstDirectSoundSink * dsoundsink,
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gst_directsound_sink_init (GstDirectSoundSink * dsoundsink,
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GstDirectSoundSinkClass * g_class)
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{
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dsoundsink->pDS = NULL;
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}
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static GstCaps *
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gst_directsoundsink_getcaps (GstBaseSink * bsink)
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gst_directsound_sink_getcaps (GstBaseSink * bsink)
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{
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GstDirectSoundSink *dsoundsink;
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}
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static gboolean
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gst_directsoundsink_open (GstAudioSink * asink)
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gst_directsound_sink_open (GstAudioSink * asink)
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{
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GstDirectSoundSink *dsoundsink;
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GstDirectSoundSink *dsoundsink = GST_DIRECTSOUND_SINK (asink);
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HRESULT hRes;
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dsoundsink = GST_DIRECTSOUND_SINK (asink);
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/* create and initialize a DirecSound object */
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if (FAILED (hRes = DirectSoundCreate (NULL, &dsoundsink->pDS, NULL))) {
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GST_ELEMENT_ERROR (dsoundsink, RESOURCE, OPEN_READ,
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("gst_directsoundsink_open: DirectSoundCreate: %s",
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("gst_directsound_sink_open: DirectSoundCreate: %s",
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DXGetErrorString9 (hRes)), (NULL));
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return FALSE;
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}
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if (FAILED (hRes = IDirectSound_SetCooperativeLevel (dsoundsink->pDS,
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GetDesktopWindow (), DSSCL_PRIORITY))) {
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GST_ELEMENT_ERROR (dsoundsink, RESOURCE, OPEN_READ,
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("gst_directsoundsink_open: IDirectSound_SetCooperativeLevel: %s",
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("gst_directsound_sink_open: IDirectSound_SetCooperativeLevel: %s",
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DXGetErrorString9 (hRes)), (NULL));
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return FALSE;
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}
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@ -268,15 +295,13 @@ gst_directsoundsink_open (GstAudioSink * asink)
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}
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static gboolean
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gst_directsoundsink_prepare (GstAudioSink * asink, GstRingBufferSpec * spec)
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gst_directsound_sink_prepare (GstAudioSink * asink, GstRingBufferSpec * spec)
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{
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GstDirectSoundSink *dsoundsink;
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GstDirectSoundSink *dsoundsink = GST_DIRECTSOUND_SINK (asink);
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HRESULT hRes;
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DSBUFFERDESC descSecondary;
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WAVEFORMATEX wfx;
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dsoundsink = GST_DIRECTSOUND_SINK (asink);
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/*save number of bytes per sample */
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dsoundsink->bytes_per_sample = spec->bytes_per_sample;
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/* directsound buffer size can handle 1/2 sec of the stream */
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dsoundsink->buffer_size = wfx.nAvgBytesPerSec / 2;
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GST_CAT_INFO (directsoundsink_debug,
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GST_INFO_OBJECT (dsoundsink,
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"GstRingBufferSpec->channels: %d, GstRingBufferSpec->rate: %d, GstRingBufferSpec->bytes_per_sample: %d\n"
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"WAVEFORMATEX.nSamplesPerSec: %ld, WAVEFORMATEX.wBitsPerSample: %d, WAVEFORMATEX.nBlockAlign: %d, WAVEFORMATEX.nAvgBytesPerSec: %ld\n"
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"Size of dsound cirucular buffe=>%d\n", spec->channels, spec->rate,
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@ -313,7 +338,7 @@ gst_directsoundsink_prepare (GstAudioSink * asink, GstRingBufferSpec * spec)
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&dsoundsink->pDSBSecondary, NULL);
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if (FAILED (hRes)) {
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GST_ELEMENT_ERROR (dsoundsink, RESOURCE, OPEN_READ,
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("gst_directsoundsink_prepare: IDirectSound_CreateSoundBuffer: %s",
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("gst_directsound_sink_prepare: IDirectSound_CreateSoundBuffer: %s",
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DXGetErrorString9 (hRes)), (NULL));
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return FALSE;
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}
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@ -326,7 +351,7 @@ gst_directsoundsink_prepare (GstAudioSink * asink, GstRingBufferSpec * spec)
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}
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static gboolean
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gst_directsoundsink_unprepare (GstAudioSink * asink)
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gst_directsound_sink_unprepare (GstAudioSink * asink)
|
||||
{
|
||||
GstDirectSoundSink *dsoundsink;
|
||||
|
||||
|
@ -340,7 +365,7 @@ gst_directsoundsink_unprepare (GstAudioSink * asink)
|
|||
}
|
||||
|
||||
static gboolean
|
||||
gst_directsoundsink_close (GstAudioSink * asink)
|
||||
gst_directsound_sink_close (GstAudioSink * asink)
|
||||
{
|
||||
GstDirectSoundSink *dsoundsink = NULL;
|
||||
|
||||
|
@ -353,9 +378,8 @@ gst_directsoundsink_close (GstAudioSink * asink)
|
|||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
static guint
|
||||
gst_directsoundsink_write (GstAudioSink * asink, gpointer data, guint length)
|
||||
gst_directsound_sink_write (GstAudioSink * asink, gpointer data, guint length)
|
||||
{
|
||||
GstDirectSoundSink *dsoundsink;
|
||||
DWORD dwStatus;
|
||||
|
@ -445,7 +469,7 @@ gst_directsoundsink_write (GstAudioSink * asink, gpointer data, guint length)
|
|||
}
|
||||
|
||||
static guint
|
||||
gst_directsoundsink_delay (GstAudioSink * asink)
|
||||
gst_directsound_sink_delay (GstAudioSink * asink)
|
||||
{
|
||||
GstDirectSoundSink *dsoundsink;
|
||||
HRESULT hRes;
|
||||
|
@ -481,9 +505,8 @@ gst_directsoundsink_delay (GstAudioSink * asink)
|
|||
}
|
||||
|
||||
static void
|
||||
gst_directsoundsink_reset (GstAudioSink * asink)
|
||||
gst_directsound_sink_reset (GstAudioSink * asink)
|
||||
{
|
||||
/*not tested for seeking */
|
||||
GstDirectSoundSink *dsoundsink;
|
||||
LPVOID pLockedBuffer = NULL;
|
||||
DWORD dwSizeBuffer = 0;
|
||||
|
|
|
@ -32,7 +32,7 @@
|
|||
|
||||
|
||||
G_BEGIN_DECLS
|
||||
#define GST_TYPE_DIRECTSOUND_SINK (gst_directsoundsink_get_type())
|
||||
#define GST_TYPE_DIRECTSOUND_SINK (gst_directsound_sink_get_type())
|
||||
#define GST_DIRECTSOUND_SINK(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_DIRECTSOUND_SINK,GstDirectSoundSink))
|
||||
#define GST_DIRECTSOUND_SINK_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_DIRECTSOUND_SINK,GstDirectSoundSinkClass))
|
||||
#define GST_IS_DIRECTSOUND_SINK(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_DIRECTSOUND_SINK))
|
||||
|
@ -71,7 +71,7 @@ struct _GstDirectSoundSinkClass
|
|||
GstAudioSinkClass parent_class;
|
||||
};
|
||||
|
||||
GType gst_directsoundsink_get_type (void);
|
||||
GType gst_directsound_sink_get_type (void);
|
||||
|
||||
G_END_DECLS
|
||||
#endif /* __GST_DIRECTSOUNDSINK_H__ */
|
||||
|
|
Loading…
Reference in a new issue