Commit graph

1102 commits

Author SHA1 Message Date
Matthew Waters
5404083158 gl/window/dispmanx: fix compiler warning 2017-12-09 19:32:03 +00:00
Matthew Waters
bb1de83ff2 gl/window: use the default main loop implementation for all backends
fixes glimagsink being unable to display.

https://bugzilla.gnome.org/show_bug.cgi?id=750337
2017-12-09 19:32:03 +00:00
Julien Isorce
9ac4280052 glwindow_cocoa: use parent default implementation
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=750337
2017-12-09 19:32:03 +00:00
Jan Schmidt
f6a102c3e5 glsyncmeta: Set new sync point when copying
Set a new sync point when copying instead of
transferring the (non-refcounted) GL sync object
from the source meta.

https://bugzilla.gnome.org/show_bug.cgi?id=750279
2017-12-09 19:32:03 +00:00
Jan Schmidt
7a288b0189 glsyncmeta: Add some debug output 2017-12-09 19:32:03 +00:00
Matthew Waters
fd7348d064 glmemory: provide compatibility definition for GLES2 for GL_RGBA8 2017-12-09 19:32:03 +00:00
Matthew Waters
1e9f7b6303 gl: consolidate internal_rgba_format into glmemory
Expose some useful value format conversion functions available in
GstGLMemory.
2017-12-09 19:32:03 +00:00
Julien Isorce
f8ebadabcd glcontext_gpu_process: close the window when done 2017-12-09 19:32:03 +00:00
Julien Isorce
62130b34ff glwindow_gpu_process: avoid empty struct 2017-12-09 19:32:03 +00:00
Julien Isorce
210d2c2825 glwindow: move main loop/context creation back to init/finalize
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=750199
2017-12-09 19:32:03 +00:00
Sebastian Dröge
7ae1efa8b3 gl: Fix compiler warning
gstglwindow_wayland_egl.c:246:41: error: unused variable 'surface_listener' [-Werror,-Wunused-const-variable]
static const struct wl_surface_listener surface_listener = {
                                        ^
2017-12-09 19:32:03 +00:00
Matthew Waters
fea0b65eb5 glwindow: fix compiler error
gstglwindow.c:1118:544: error: 'return' with no value, in function returning non-void [-Werror]
   g_return_if_fail (GST_GL_IS_WINDOW (window));
2017-12-09 19:32:03 +00:00
Matthew Waters
33d8bbaea4 gl/wayland: implement setting the render rectangle
Places our subsurface at the rectangle provided position
2017-12-09 19:32:03 +00:00
Matthew Waters
6c56aba687 glwindow: handle gst_video_overlay_set_render_rectangle 2017-12-09 19:32:03 +00:00
Matthew Waters
8332b1abe8 gl/wayland: don't block the event loop after poll
Use the dispatch_pending set of functions which just run the currently
queued up events instead of potentially waiting for an event to occur.
2017-12-09 19:32:03 +00:00
Matthew Waters
54199ea203 gl/wayland: implement basic video overlay support via subsurfaces
Currently does not position the subsurface relative to the parent surface at all
2017-12-09 19:32:03 +00:00
Matthew Waters
8404981dfb gl/wayland: allow a NULL wl_event_queue
perform operations on the default wl_display event queue in that case
2017-12-09 19:32:03 +00:00
Matthew Waters
79f4a5fcf3 gl/utils: implement wayland display GstContext
requried for sharing GL contexts or subsurface support
2017-12-09 19:32:03 +00:00
Matthew Waters
00cff1f9e4 gl/wayland: run each window on a separate queue
Based on patch by Julien Isorce <julien.isorce@collabora.co.uk>

https://bugzilla.gnome.org/show_bug.cgi?id=709747
2017-12-09 19:32:03 +00:00
Jan Schmidt
0f6b04c91d gl: Don't leak temp strings in _RGB_pixel_order()
Fix a memory leak of temporary strings when computing
swizzling of RGB formats.
2017-12-09 19:32:03 +00:00
Jan Schmidt
5007311198 glfilter: Add transform_internal_caps() vfunc
Add a vfunc that is called by glfilter before it sets
caps features and intersects with the peer caps, and
move removing the size from caps into its default
implementation. Allows sub-classes to do more
sophisticated management of the size fields in case they
don't support arbitrary resizing or have distinct
preferences.
2017-12-09 19:32:03 +00:00
Jan Schmidt
697107fe7d glfilter: Don't remove size fields from caps
Instead of removing size fields, set them to the full range
like videoscale does, so the caps are clearly unfixed in
all cases.
2017-12-09 19:32:03 +00:00
Julien Isorce
238edceda4 gl: add GstGLContextGPUProcess backend
It builds its GL vtable from a proc address provided
by the application.
2017-12-09 19:32:02 +00:00
Julien Isorce
fce0e0ba3c gl: add and use gst_gl_internal_format_rgba
Previously when compiling GstGL with both GL and GLES2,
GL_RGBA8 was picked from GL/gl.h. But a clash may happen at
runtime when one is selecting GLES2.

gst_gl_internal_format_rgba allows to check at runtime
if it should use GL_RGBA or GL_RGBA8.
2017-12-09 19:32:02 +00:00
Julien Isorce
2efeb71c83 glwindow_x11: use parent default implementation 2017-12-09 19:32:02 +00:00
Julien Isorce
fa7aafb4ff glcontext_glx: rename variable from window to context 2017-12-09 19:32:02 +00:00
Julien Isorce
01961ec44d glwindow: initialize debug in class_init
Useful if one uses gst_gl_window_x11_new directly
instead of gst_gl_window_new.
2017-12-09 19:32:02 +00:00
Julien Isorce
a81de2f282 glcontext: initialize debug in class_init
Useful if one uses gst_gl_context_egl_new directly
instead of gst_gl_context_new.
2017-12-09 19:32:02 +00:00
Julien Isorce
5849a9f657 glcontext: add gst_gl_context_set_display helper 2017-12-09 19:32:02 +00:00
Julien Isorce
bad3e16601 glcontext: add missing _CAST after G_TYPE_CHECK_CLASS 2017-12-09 19:32:02 +00:00
Julien Isorce
78ca5ce1c4 glwindow: add missing _CAST after G_TYPE_CHECK_CLASS 2017-12-09 19:32:02 +00:00
Julien Isorce
2472bcaaa6 glwindow: provides some default implementations to factorize with all backends 2017-12-09 19:32:02 +00:00
Xavier Claessens
840157230d gl: propagate return value from filter and filter_texture
https://bugzilla.gnome.org/show_bug.cgi?id=749846
2017-12-09 19:32:02 +00:00
Matthew Waters
4e58ec83e0 gl/wayland: remove dead event source code 2017-12-09 19:32:02 +00:00
Matthew Waters
9f704d7c2d gl/wayland: add GstGLDisplayWayland
Simple implementation split from GstGLWindowWayland

Can now have multiple glimagesink elements all displaying output
linked via GL or otherwise (barring GL platform limitations).

The intel driver is racy and can crash setting up the two glimagesink contexts.

e.g.
videotestsrc ! tee name=t ! queue ! glupload ! glimagesinkelement
  t. ! queue ! gleffects_blur ! glimagesinkelement

videotestsrc ! glupload ! glfiltercube ! tee name=t ! queue ! glimagesinkelement
  t. ! queue ! gleffects_blur ! glimagesinkelement
2017-12-09 19:32:02 +00:00
Matthew Waters
eba6f6b80f gl/calayer: provide the exact GL api version for the wrapped context
Otherwise we could end up being mistaken for the diference between a
gl3 and a gl2 context resulting in a failure getting the list of
extensions from the wrapped context due to the difference between
glGetString and glGetStringi for the GL_EXTENSIONS token.

https://bugzilla.gnome.org/show_bug.cgi?id=749728
2017-12-09 19:32:02 +00:00
Xavier Claessens
6db457a7d9 gl: win32: do not call SetParent in release_parent_win_id()
When called from gst_gl_window_win32_close(), internal window
could not exist, and if it does it's going to be destroyed just
after that anyway. Also it causes window_proc() to be called
and crash because it gets a NULL context.

When called from gst_gl_window_win32_set_window_handle() we are
going to set another parent anyway, and it's probably better to
reparent directly instead of passing by a NULL parent which could
cause the internal window to popup briefly.

https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
1d9ccc2189 gl: win32: remove unused code
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
77e1e70fdc gl: win32: fix crash when finalizing GstGLContext
gst_gl_context_finalize() is calling gst_gl_window_win32_quit()
which was posting a message. But then window_proc takes window's
context and get a NULL.

Now that we've got a GMainLoop we can do like other backends and
simply call g_main_loop_quit().

This also remove duplicated code to release the parent window and
potential crash there because parent_proc could be NULL if we never
created the internal window. That could happen for example if setting
state to READY then setting a window_handle, and go back to NULL state.

https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
db0380a9ee gl: win32: Fix leaked GstGLContext
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
8f268785d6 gl: win32: set the parent window when creating internal window
When _set_window_handle() was called in READY state, it wasn't
set to the internal window created later.

https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
886ea15c52 gl: win32: use a GMainContext to dispatch win32 messages
gst_gl_window_win32_send_message_async() could be called before the
internal window is created so we cannot use PostMessage there.

x11 and wayland backends both create a custom GSource for this,
so there is no reason to not do that for win32.

https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Jan Schmidt
95b08b75ba glupload: Don't leak all memory uploaded via raw uploads.
Remove an extra ref missed when switching over to not
reusing output textures
2017-12-09 19:32:02 +00:00
Matthew Waters
d4894caacf glcontext: require a shader version to initialize.
It's very near pointless to try our GL implementation without shaders.

https://bugzilla.gnome.org/show_bug.cgi?id=749284
2017-12-09 19:32:02 +00:00
Xavier Claessens
80fab54c0a gl: fix crash on windows with intel driver
https://bugzilla.gnome.org/show_bug.cgi?id=749430
2017-12-09 19:32:01 +00:00
Matthew Waters
e8e84cf6b3 gl/calayer: provide a current wrapped GstGLContext for callbacks
So that the draw and resize callbacks can get the current GstGLContext.
2017-12-09 19:32:01 +00:00
Matthew Waters
18b9519a66 glsyncmeta: ensure that the Fence is going to be executed
Otherwise it could stay client side without being submitted to the GL
server resulting in another context waiting on a Fence that will never
become signalled causing a deadlock.
2017-12-09 19:32:01 +00:00
Matthew Waters
62c2d98c52 glupload: don't reuse output textures for raw data upload
Causes stale textures to be used further down the chain.
2017-12-09 19:32:01 +00:00
Matthew Waters
d5e0d435e4 glframebuffer: don't clear the framebuffer
Breaks attempting to blend with the destination buffer and should be done
explicitly by the callback anyway.
2017-12-09 19:32:01 +00:00
Matthew Waters
5a275c77eb glbasefilter: track gl_start/stop correctly
Don't start multiple times without calling gl_stop.
2017-12-09 19:32:01 +00:00