Julien Isorce
b377112ee3
gl: add GstGLContextGPUProcess backend
...
It builds its GL vtable from a proc address provided
by the application.
2015-05-27 17:22:40 +01:00
Lasse Laursen
174ea7af7b
glapi: fix compilation with latest MSVC
...
https://bugzilla.gnome.org/show_bug.cgi?id=743041
2015-01-17 10:56:20 +11:00
Matthew Waters
6bd1150ca8
gl: remove the use of glu
2014-11-28 09:14:26 +11:00
Sebastian Dröge
9492db96d1
gl: Use numeric OSX version instead of the macro
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The macro is not defined on older OSX versions and evaluates to 0.
https://bugzilla.gnome.org/show_bug.cgi?id=740201
2014-11-16 11:00:57 +01:00
Julien Isorce
4307449449
gl/cocoa: include gl3.h to have GL_CONTEXT_PROFILE_MASK
2014-11-03 23:08:09 +00:00
Matthew Waters
14a3484b14
gl: add prototypes for KHR_debug/ARB_debug_output
2014-08-20 23:26:26 +10:00
Matthew Waters
d52ef19d7f
gl: move gles2 compat header to glprototypes
2014-06-22 09:48:22 +10:00
Matthew Waters
da35876537
glfeature: remove GST_GL_API_GLES3
...
instead check the gl version using gst_gl_context_check_gl_version()
2014-05-30 10:29:37 +10:00
Julien Isorce
8fd840166b
gl: use #ifdef instead of #if for __APPLE__
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warning: "__APPLE__" is not defined [-Wundef]
with gcc version 4.7.2 20120731 (prerelease)
(crosstool-NG linaro-1.13.1+bzr2458 - Linaro GCC 2012.08)
2014-04-23 21:09:58 +01:00
Sebastian Dröge
ae81268565
gl: Add support for iOS EAGL platform
...
https://bugzilla.gnome.org/show_bug.cgi?id=703341
2014-04-12 22:25:13 +02:00
Julien Isorce
0ae3c984aa
gl: add EGLImage support
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* picked from old libgstegl:
- GstEGLImageMemory
- GstEGLImageAllocator
- last_buffer management from removed GstEGLImageBufferPool
* add-ons:
- GstEGLImageMemory now old a reference on GstGLContext
so that it can delete the EGLImage and its gltexture source
while having the associated gl context being current.
- add EGLImage support for GstVideoGLTextureUploadMeta which
mainly call EGLImageTargetTexture2D
- GstGLBufferPool now supports GstEGLImageAllocator
- glimagesink / glfilters / etc.. now propose GstEGLImageAllocator
to upstream
https://bugzilla.gnome.org/show_bug.cgi?id=703343
2014-03-26 19:09:13 +00:00
Matthew Waters
3180899a98
gl: reorganize the extension headers by function rather than api
2014-03-23 00:39:43 +11:00
Julien Isorce
fa4ce072ee
gl: silence warnings building for RPI related to 'vcos_*'
...
Similar than 1190a79b19
2014-03-19 14:43:13 +00:00
Julien Isorce
e870244e39
gl: keep only one occurence of '#include <EGL/egl.h>'
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To simply maintainance if we need to put specific includes around it.
2014-03-19 14:43:13 +00:00
Matthew Waters
6527008c2a
[903/906] api: add GstGLPlatform to/from string
2014-03-15 18:37:07 +01:00
Matthew Waters
767a3524ae
[883/906] api: provide from_string()
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Also s/gst_gl_api_string/gst_gl_api_to_string/g
2014-03-15 18:37:06 +01:00
Sebastian Dröge
228474806c
[775/906] configure: Check for GLeglImageOES and others again
...
https://bugzilla.gnome.org/show_bug.cgi?id=704498
2014-03-15 18:37:00 +01:00
Sebastian Dröge
16a5316755
[738/906] gl: Include glu.h after gl.h
2014-03-15 18:36:58 +01:00
Sebastian Dröge
a5a46aa833
[733/906] gl: Major header and include cleanup
2014-03-15 18:36:57 +01:00
Julien Isorce
dd7e054e2c
[732/906] build: fix repeated typedefs
...
Write forward declarations in another way to avoid
repeated typedefs "error: redefinition of typedef".
Raised when using i686-apple-darwin11-llvm-gcc-4.2
It seems that C apple compiler does not support
C11 feature.
https://bugzilla.gnome.org/show_bug.cgi?id=703885
2014-03-15 18:36:57 +01:00
Руслан Ижбулатов
89a6d7ef5d
[722/906] gl: Fix build on Win32
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1) Need to include GL/glext.h on W32 to provide necessary macros
2) W32 macros that pre-processor has by default are different for different
toolchains. Borland uses __WIN32__, everyone else has _WIN32, so check both.
Side-note: glext.h is not supplied by mingw-w64 at the moment, but can be
downloaded from http://www.opengl.org/registry/
https://bugzilla.gnome.org/show_bug.cgi?id=703364
2014-03-15 18:36:57 +01:00
Matthew Waters
39e5b7c97f
[681/906] win32: fix gl api calls on 32-bit
...
win has the bright idea of having 5 different calling conventions.
we should probably use the right one so we don't crash from stack
corruption.
2014-03-15 18:36:54 +01:00
Matthew Waters
7f3aaf504b
[671/906] win32: #include GL/glext.h on windows
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also add some GL default variables if some GL types are not defined
2014-03-15 18:36:54 +01:00
Matthew Waters
7b03a572d9
[647/906] remove dependecy on glew
2014-03-15 18:36:52 +01:00
Matthew Waters
fa3c3b8434
[642/906] add gstglconfig.h for apps to find out what our capabilites are
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ie libgstgl can be compiled with any combination of opengl/gles2
2014-03-15 18:36:52 +01:00
Matthew Waters
b11d8b8664
[630/906] display: add gl api checking
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i.e. check for cases where the window wants a different API than
what the library was compiled with
2014-03-15 18:36:51 +01:00
Matthew Waters
76dfdd656f
[629/906] window: add GError for error handling of context creation
2014-03-15 18:36:51 +01:00
Matthew Waters
df8c489ada
[625/906] add vtable for opengl functions
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The vtable provides the ability for one to compile (but not link)
against both OpenGL and GL|ES and starts the move away from GLEW
2014-03-15 18:36:51 +01:00
Matthew Waters
bbd3b4dbd9
[623/906] move GL includes into a single file
2014-03-15 18:36:51 +01:00
Matthew Waters
fd998dc0a5
[621/906] GstGLRendererAPI => GstGLAPI and get GstGLAPI from a window
2014-03-15 18:36:51 +01:00