This was added in 7fdb15d6a2 but it is wrong. (scope call) is for
closures that only have to stay valid for the scope of the call, but the
tag merge function has to stay valid for the whole lifetime of the
application instead.
There's no appropriate scope annotation for that so we have to skip
these functions for now.
Setup it only if we have something to print out about inspected results.
Otherwise, gst_tools_print_version() output will be redirected to pager and also
exit immediately without waiting child process.
GstDeviceProvider has a started_count private variable counter,
and the gst_device_provider_start() documentation emphasizes the
importance of balancing the start and stop calls.
However, when starting a provider that is already started, the
current code will never increment the counter more than once.
So you start it twice, but it will have start_count 1, which is the
maximum value it will ever see.
Then when you stop it twice, on the 2nd stop, after decrementing the
counter in gst_device_provider_stop():
else if (provider->priv->started_count < 1) {
g_critical
("Trying to stop a GstDeviceProvider %s which is already stopped",
GST_OBJECT_NAME (provider));
and the program is killed.
Fix this by incrementing the counter when starting a device provider that
was already started.
While extremelly rare, time and gst_date_time_new_* will have
diff values and potentially trigger an assertion. Thus move
the calls as closely together as possible to mitigate this.
This is racy if the state lock of the parent bin is not taken. The
parent bin might've just checked the flag in another thread and as the
next step proceed to change the child element's state.
We need to take the state lock here to ensure that we're
not currently just before setting the state of this child
element. Otherwise it can happen that we removed the element
here and e.g. set it to NULL state, and shortly afterwards
have another thread set it to a higher state again as part of
a state change for the whole bin.
When adding an element to the bin this is not needed as we
require callers to always ensure after adding to the bin that
the new element is set to the correct state.
We have to ensure that all background threads from thread pools are shut
down, or otherwise they might not have had a chance yet to drop their
last reference to the pipeline and then the assertion for a reference
count of 1 on the pipeline fails.
This adds two custom gdb commands:
'gst-dot' creates dot files that a very close to what
GST_DEBUG_BIN_TO_DOT_FILE() produces. Object properties and buffer content
(e.g. codec-data in caps) are not available.
'gst-print' produces high-level information about GStreamer objects. This
is currently limited to pads for GstElements and events for the pads. The
output can look like this:
(gdb) gst-print pad.object.parent
GstMatroskaDemux (matroskademux0) {
SinkPad (sink, pull) {
}
SrcPad (video_0, push) {
events:
stream-start:
stream-id: 0463ccb080d00b8689bf569a435c4ff84f9ff753545318ae2328ea0763fd0bec/001:1274058367
caps: video/x-theora
width: 1920
height: 800
pixel-aspect-ratio: 1/1
framerate: 24/1
streamheader: < 0x5555557c7d30 [GstBuffer], 0x5555557c7e40 [GstBuffer], 0x7fffe00141d0 [GstBuffer] >
segment: time
rate: 1
tag: global
container-format: Matroska
}
SrcPad (audio_0, push) {
events:
stream-start:
stream-id: 0463ccb080d00b8689bf569a435c4ff84f9ff753545318ae2328ea0763fd0bec/002:1551204875
caps: audio/mpeg
mpegversion: 4
framed: true
stream-format: raw
codec_data: 0x7fffe0014500 [GstBuffer]
level: 2
base-profile: lc
profile: lc
channels: 2
rate: 44100
segment: time
rate: 1
tag: global
container-format: Matroska
tag: stream
audio-codec: MPEG-4 AAC audio
language-code: en
}
}
Fixes flaky appsrc unit test where depending on scheduling
the submitted list might not be writable if submitted via
an action signal from the application thread.
Fixes gst-plugins-base#522
I copied `error-after` to make the `eos-after` property, but it turned
out there were some problems with that one, so this patch: adds
separate counters (so setting to NULL and reusing the element will
still work); clarifies the properties' min values; and reports an
error when both are set.
There was a dead assignment used outside of the bin/pipeline creation
which was confusing (and unused). Just move that variable to
where it is actually used.
(Note that that variable was not needed outside of that block since
the refactoring done in 2b33d33185 )
Otherwise it can easily happen that the pad is destroyed before the
thread disappears, as happened sometimes in the test_pad_probe_block_add_remove
test where joining of the thread was done *after* the pad was unreffed
and destroyed.
Fixes https://gitlab.freedesktop.org/gstreamer/gstreamer/issues/339
Using `num-buffers` can be unpredictable as buffer sizes are often
arbitrary (filesrc, multifilesrc, etc.). The `error-after` property on
`identity` is better but obviously reports an error afterwards. This
adds `eos-after` which does exactly the same thing but reports EOS
instead.
Existing test for iterating/removing buffer meta data was insufficient
to detect linked list corruption when removing multiple items, and could
also suffer from such corruption in attempting to count remaining items.
Modified the one test and added several others to exercise multiple
scenarios.
Validates fix for issue #332.
Fix corruption of meta list head when removing metas at the beginning
during iteration. Linked list handling in gst_buffer_foreach_meta
failed to track the previous entry and update the correct next pointer
when removing items from beyond the head of the list, resulting in
arbitrary list pointer corruption.
Closes#332
baseparse internally uses a 64kb buffer for pulling data from upstream.
If a 64kb pull is failing with a short read, it would previously pull
again the requested size.
Doing so is not only inefficient but also seems to cause problems with
some elements (rawvideoparse) where the second pull would fail with EOS.
Short reads are only allowed in GStreamer at EOS.
Closes https://gitlab.freedesktop.org/gstreamer/gstreamer/issues/294
By doing so GL source elements can successfully reuse the GL context and display
of downstream elements. This change fixes an issue in playbin when using
gltestsrc where the context query made by the source element would fail and the
source element would create a second (useless) GLDisplay.