We can't call gst_object_unref() directly as this will conflict
with the toggle-refs used in glib-sharp. It's also not required
to call gst_object_unref(), it's just a wrapper around g_object_unref()
with some debugging.
* gstreamer-sharp/BindingHelper.cs: Static helper class to assist
in making element bindings (delegate manipulation/invocation)
* gstreamer-sharp/DynamicSignal.cs: Updated DynamicSignalArgs so they
can more easily be derived
* gstreamer-sharp/Makefile.am: Updated build
* sample/HelloWorld.cs: More cleaning
* sample/Makefile.am:
* sample/TypeFind.cs: Added typefind sample
* gstreamer-sharp.mdp: Updated MonoDevelop project
* gstreamer-sharp/plugins-base/DecodeBin.cs: Signal support rewritten
to use BindingHelper/DynamicSignal
* gstreamer-sharp/plugins-base/TypeFindElement.cs: New typefind
element wrapper using BindingHelper/DynamicSignal
* gstreamer-sharp/Element.custom: Fixed property getter/setter methods
and added indexer wrapper for property lookup for syntax convenience
git-svn-id: svn://anonsvn.mono-project.com/source/branches/abock/gstreamer-sharp@62570 e3ebcda4-bce8-0310-ba0a-eca2169e7518
* sample/HelloWorld.cs: Cleaned up, works with new dynamic signal stuff
* gstreamer-sharp.mdp: Updated MonoDevelop project
* gstreamer-sharp/glue/dynamicsignal.c:
* gstreamer-sharp/DynamicSignal.cs: Added DynamicSignal support for
runtime GObject signal binding
* gstreamer-sharp/glue/Makefile.am:
* gstreamer-sharp/Makefile.am: Updated build
* gstreamer-sharp/Element.custom: Removed old DynamicSignal
stuff and added pass-thru/proxy Connect/Disconnect methods on
top of GLib.DynamicSignal
* gstreamer-sharp/DynamicSignalHandlerGenerator.cs:
* gstreamer-sharp/DynamicSignalMarshalHandler.cs: Removed
* gstreamer-sharp/gstreamer-sharp.dll.config.in: Updated maps, removed
old 0.8 maps
git-svn-id: svn://anonsvn.mono-project.com/source/branches/abock/gstreamer-sharp@62542 e3ebcda4-bce8-0310-ba0a-eca2169e7518
* gstreamer-sharp.mds:
* gstreamer-sharp.mdp: Updated MonoDevelo project/solution
* source/gstreamer-sharp-source.xml: Cleaned up a bit
* sample/DecodeBinTranscoder.cs: Updated to reflect renaming of
Clock.GstSecond to Clock.Second, etc.
* gstreamer-sharp/glue/clock.c: Added gstsharp_gst_clock_get_time_none
and gstsharp_gst_clock_time_is_valid
* gstreamer-sharp/Clock.custom: Added bindings for new clock glue
and renamed GstNSecond to NSecond (and friends)
git-svn-id: svn://anonsvn.mono-project.com/source/branches/abock/gstreamer-sharp@62535 e3ebcda4-bce8-0310-ba0a-eca2169e7518
* gstreamer-sharp/glue/Bin.c: Newly added. Added a function to
return the offset of *children.
* tests/ElementTest.cs: Newly added. Added two NUnit tests for
Element class - one to test creation of elements and the other
to test addition and deletion of Pads from elements.
git-svn-id: svn://anonsvn.mono-project.com/source/branches/abock/gstreamer-sharp@61443 e3ebcda4-bce8-0310-ba0a-eca2169e7518
* sample/DecodeBinTranscoder.cs: Fixing ambigious cast.
* gstreamer-sharp/glue/clock.c:
* gstreamer-sharp/Clock.custom: Changing the gint64 to guint64 and
long to ulong respectively. The clocktime (GstClockTime) is measured
in nanoseconds as unsigned long inside GStreamer.
This is introducing a small schizophrenia since some functions (such
as queries, seeks) take signed long (-1 to mark infinity or error).
This is the expected Gst behaviour.
Just sticking silently to long (instead of ulong) will bork us sooner
or later, especially for custom-build low level routines/elements.
Comments welcome.
git-svn-id: svn://anonsvn.mono-project.com/source/branches/abock/gstreamer-sharp@61438 e3ebcda4-bce8-0310-ba0a-eca2169e7518
* gstreamer-sharp/Gstreamer.metadata: Hide the Children property and
implement own version in Bin.custom to return an Element [] instead of
a GLib.List
* gstreamer-sharp/Bin.custom: Implement Bin.Children
* tests/BinTest.cs: wrote a test for Bin.Children
git-svn-id: svn://anonsvn.mono-project.com/source/branches/abock/gstreamer-sharp@61115 e3ebcda4-bce8-0310-ba0a-eca2169e7518
* gstreamer-sharp/plugins-base/DecodeBin.cs: Added a quick binding for
decodebin to test new-decoded-pad; probably is only a temporary solution
* sample/DecodeBinTranscoder.cs: Added a small decodebin sample
* sample/Makefile.am: Added build rules for decodebin sample
* gstreamer-sharp.mdp: Updated MonoDevelop project
* gstreamer-sharp/Makefile.am: Added plugins-base/DecodeBin.cs
git-svn-id: svn://anonsvn.mono-project.com/source/branches/abock/gstreamer-sharp@60931 e3ebcda4-bce8-0310-ba0a-eca2169e7518
* autogen.sh: Fixed a left over configure.in to configure.ac
* confiugre.ac: Added check foo for NUnit
* gstreamer-sharp.mdp:
* gstreamer-sharp.mds: Added MonoDevelop solution
* source/Makefile.am: Cleaned and fixed
* tests/ConsoleUi.cs:
* tests/ApplicationTest.cs:
* tests/BinTest.cs:
* tests/Makefile.am: Added NUnit test framework and a few tests for
Gst.Application and Gst.Bin
* gstreamer-sharp/CommonTags.cs:
* gstreamer-sharp/*.custom:
* gstreamer-sharp/glue/*.c: Cleaned up
* gstreamer-sharp/Application.cs: New application bindings; fixed
to work properly with GStreamer 0.10
* gstreamer-sharp/Version.cs: New Gst.Version class
* gstreamer-sharp/Makefile.am: Added Version.cs
* gstreamer-sharp/plugins-base/PlayBin.cs: Fixed and extended PlayBin
element binding with new (but not all) properties
* Makefile.am: Added tests
git-svn-id: svn://anonsvn.mono-project.com/source/branches/abock/gstreamer-sharp@60902 e3ebcda4-bce8-0310-ba0a-eca2169e7518