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Don't override Gst.Object.Dispose()
We can't call gst_object_unref() directly as this will conflict with the toggle-refs used in glib-sharp. It's also not required to call gst_object_unref(), it's just a wrapper around g_object_unref() with some debugging.
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@ -4,10 +4,3 @@
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}
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public override void Dispose() {
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if(this.Handle != IntPtr.Zero) {
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Gst.Object.Unref(this.Handle);
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this.Raw = IntPtr.Zero;
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}
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}
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