The newly-added build definitions for test/icles relied
on dependencies that were only defined when the examples
are enabled, thus breaking meson build -Ddisable_examples=true
Tests and documentation will follow separately.
The mixer elements in the opengl plugin need to stay
in -bad for now since they use GstVideoAggregator.
https://bugzilla.gnome.org/show_bug.cgi?id=754094
The client-draw callback is running on the GL Thread, which will
be required to map the buffer. Map early, and pass the mapped
frame instead. On top of that, make sure to signal any pending
draw before trying to push EOS, as some pad locks might be taken.
This is the cost of using the same thread to control GStreamer and
to render GL.
Except for gst/gl/gstglfuncs.h
It is up to the client app to include these headers.
It is coherent with the fact that gstreamer-gl.pc does not
require any egl.pc/gles.pc. I.e. it is the responsability
of the app to search these headers within its build setup.
For example gstreamer-vaapi includes explicitly EGL/egl.h
and search for it in its configure.ac.
For example with this patch, if an app includes the headers
gst/gl/egl/gstglcontext_egl.h
gst/gl/egl/gstgldisplay_egl.h
gst/gl/egl/gstglmemoryegl.h
it will *no longer* automatically include EGL/egl.h and GLES2/gl2.h.
Which is good because the app might want to use the gstgl api only
without the need to bother about gl headers.
Also added a test: cd tests/check && make libs/gstglheaders.check
https://bugzilla.gnome.org/show_bug.cgi?id=784779
All code interacting with Objective-C objects should now use Automated
Reference Counting rather than manual memory management or Garbage
Collection. Because ARC prohibits C-structs from containing
references to Objective-C objects, all such fields are now typed
'gpointer'. Setting and gettings Objective-C fields on such a
struct now uses explicit __bridge_* calls to tell ARC about
object lifetimes.
https://bugzilla.gnome.org/show_bug.cgi?id=777847
gstgl doesn't undo/overwrite what GL state the examples are changing
anymore. As such, the examples need to reset the GL state themselves
to be able to play nice with libgstgl
fxtest.c: In function ‘main’:
fxtest.c:190:3: error: ISO C90 forbids mixed declarations and code [-Werror=declaration-after-statement]
GtkWidget *window;
^~~~~~~~~
Include gst/gl.h instead of specific headers to prevent such problems also in
the future.
In file included from ../../../../gst-libs/gst/gl/gl.h:47:0,
from ../../../../gst-libs/gst/gl/gstglbasememory.h:137,
from ../../../../gst-libs/gst/gl/gstglmemory.h:29,
from cluttershare.c:39:
../../../../gst-libs/gst/gl/gstglmemorypbo.h:51:20: error: field ‘mem’ has incomplete type
GstGLMemory mem;
^
../../../../gst-libs/gst/gl/gstglmemorypbo.h:124:24: error: field ‘parent’ has incomplete type
GstGLMemoryAllocator parent;
^
../../../../gst-libs/gst/gl/gstglmemorypbo.h:134:29: error: field ‘parent_class’ has incomplete type
GstGLMemoryAllocatorClass parent_class;
^
When g_option_context_parse fails, context and error variables are not getting free'd
which results in memory leaks. Free'ing the same.
And replacing g_error_free with g_clear_error, which checks if the error being passed
is not NULL and sets the variable to NULL on free'ing.
https://bugzilla.gnome.org/show_bug.cgi?id=753854
Using NSApp directly seems to confuse something, as the compiler
was expecting an id<NSFileManagerDelegate>. Switched to using
[NSApplication sharedApplication], and specified the delegate
protocol on the window class as well.
Similar to https://bugzilla.gnome.org/show_bug.cgi?id=738740