Commit graph

20652 commits

Author SHA1 Message Date
Matthew Waters
4ca3fdb955 vulkan: update to SDK 1.0.3.1 2016-02-17 01:13:43 +11:00
Matthew Waters
82748e9aff vulkan/build: search for the correct library
SDK 1.0.1 used libvulkan-1.so, 1.0.2 uses libvulkan.so
2016-02-17 01:13:43 +11:00
Matthew Waters
a3aa0d11ec vkswapper: iterate over the device queue's using the new iteration API 2016-02-17 01:13:43 +11:00
Matthew Waters
ca8f2b0826 vkdevice: add callback iteration over the device queue's 2016-02-17 01:13:43 +11:00
Matthew Waters
eb4419b49b vkqueue: add context helpers 2016-02-17 01:13:43 +11:00
Matthew Waters
5617b0904b vkutils: move object-specific context queries to their respective files
vkutils now just contains some utility functions to further simplify retrieving
multiple objects.
2016-02-17 01:13:43 +11:00
Matthew Waters
d1d8a365a2 vkdevice: remove unneeded error parameter from get_queue() 2016-02-17 01:13:43 +11:00
Matthew Waters
53f99ac804 vkupload: implement an uploader abstraction 2016-02-17 01:13:43 +11:00
Matthew Waters
57bd62f85f vkdisplay: unref the instance
fixes memory leak
2016-02-17 01:13:43 +11:00
Matthew Waters
7118f1f7e2 vulkan: chain up in finalize
They were missing in some cases
2016-02-17 01:13:43 +11:00
Matthew Waters
22172df413 vksink: only unref if the pointers are non-NULL 2016-02-17 01:13:43 +11:00
Matthew Waters
b5dce08d8f vkimagememory: free the managing struct on _free
fixes a memory leak
2016-02-17 01:13:43 +11:00
Matthew Waters
68b1e18123 vkdevice: perform a waitIdle before destroying the device 2016-02-17 01:13:43 +11:00
Matthew Waters
1c2aae08c5 Revert "vulkan: remove views from the memory objects."
This reverts commit 1ea817298ee4d5ef9b00f888f8ebe16a888b1150.
2016-02-17 01:13:43 +11:00
Matthew Waters
3c2710dc0f vulkanmemory: remove bind variants 2016-02-17 01:13:43 +11:00
Matthew Waters
4c0a169af9 vulkan: remove views from the memory objects.
They are not used and it's not possible to create the view before binding the
VkDeviceMemory object to them.
2016-02-17 01:13:43 +11:00
Matthew Waters
0309c9fbc7 vkswapper: alpha flags are now supported by LunarG's driver 2016-02-17 01:13:43 +11:00
Matthew Waters
0dd1154b73 vulkan: add a vulkanbuffer bufferpool 2016-02-17 01:13:43 +11:00
Matthew Waters
86e18d6b8f vulkan: add upload element 2016-02-17 01:13:43 +11:00
Matthew Waters
980213ee97 vkutils: fix assert inversion 2016-02-17 01:13:43 +11:00
Matthew Waters
43afa15fac vulkan: add caps feature names for the buffer and image memories 2016-02-17 01:13:43 +11:00
Matthew Waters
7871910bc6 vulkan: add device to handle_context_query 2016-02-17 01:13:43 +11:00
Matthew Waters
bfab93dabe vulkan: move instance_open into the utility ensure_element_data
So callers don't have to perform it themselves.
2016-02-17 01:13:43 +11:00
Matthew Waters
0bcb3cdd29 vkinstance: add signal for overriding device creation 2016-02-17 01:13:43 +11:00
Matthew Waters
300f4e03b2 vulkan: separate allocation and binding of memory 2016-02-17 01:13:43 +11:00
Matthew Waters
914c1a5193 vkbuffermemory: follow the rest of the struct macros 2016-02-17 01:13:43 +11:00
Matthew Waters
16510e2cbc vkswapper: use buffer memory to upload video frames to the GPU 2016-02-17 01:13:43 +11:00
Matthew Waters
bd41cc4557 vulkan: add a buffer memory allocator
Wraps the VkBuffer in a GstMemory subclass.
2016-02-17 01:13:43 +11:00
Matthew Waters
eb3f6eebce vkmemory: align struct members in the header 2016-02-17 01:13:43 +11:00
Matthew Waters
a2ad5d9eac vkmacros: use specific _INIT macros to initialize structures 2016-02-17 01:13:43 +11:00
Matthew Waters
6731fad9af vkimagememory: add get_{width,height) functions 2016-02-17 01:13:43 +11:00
Matthew Waters
08fd5c2ae5 vulkan: update to release 1.0.1.1 2016-02-17 01:13:43 +11:00
Matthew Waters
700eb16af8 vulkan/xcb: flush after mapping the window
Otherwise the map may not reach the server and not appear.
2016-02-17 01:13:43 +11:00
Matthew Waters
28ad97059d vkswapper: fix semaphore usage 2016-02-17 01:13:43 +11:00
Matthew Waters
0ee8fe193e vulkan: add some debugging about the supported extensions 2016-02-17 01:13:43 +11:00
Matthew Waters
72e956fe5e vkswapper: get the function pointers from the correct object
GetPhysicalDevice* functions are instance functions rather than device
functions.
2016-02-17 01:13:43 +11:00
Matthew Waters
d067ed8a9e vkinstance: add the necessary winsys extension 2016-02-17 01:13:43 +11:00
Matthew Waters
3ed50f36ed vkdisplay: forward declare GstVulkanDisplayType 2016-02-17 01:13:43 +11:00
Matthew Waters
f0fb45dd76 vkapi: remove unneeded headers
vkapi is for accessing the vulkan headers with the correct defines applied so
doesn't need any interal headers.
2016-02-17 01:13:43 +11:00
Matthew Waters
873e0d6340 vkimagememory: fix the memory barrier access masks
silences the following warnings from the validation layer

AccessMask xxx must have required access bit xxx and may have optional bits 0
when layout is VK_IMAGE_LAYOUT_TRANSFER_{SRC,DST}_OPTIMAL
2016-02-17 01:13:43 +11:00
Matthew Waters
9a0f415e79 vkswapper: only wait on the semaphore once
It's invalid usage and we may deadlock
2016-02-17 01:13:43 +11:00
Matthew Waters
2f11fc029d vkimagememory: initialize flags and don't crash on errors 2016-02-17 01:13:43 +11:00
Matthew Waters
b38362e75f vulkan: update error db for 0.10.2 2016-02-17 01:13:43 +11:00
Matthew Waters
6fe59754df vulkan: update to SDK 0.10.2 2016-02-17 01:13:43 +11:00
Matthew Waters
996200ffc0 vulkan: implement GstContext helpers
Based off libgstgl's implementation
2016-02-17 01:13:43 +11:00
Matthew Waters
75aaf184bb vkdevice: remove gst_vulkan_device_close()
When sharing the device between multiple elements/application, we need
to use th erefcount to know when to close the device.
2016-02-17 01:13:43 +11:00
Matthew Waters
5dd530daec vkinstance: remove gst_vulkan_instance_close
Sharing the instance across multiple elements/application will require
using the refcount instead to know when to close and destroy the instance.
2016-02-17 01:13:43 +11:00
Matthew Waters
203c6fa55c vkswapper: remove outdated comment 2016-02-17 01:13:43 +11:00
Matthew Waters
8819319ad1 vkswapper: always match lock/unlock of the render lock
If a draw event comes from the winsys before we've rendered a buffer we were
deadlocking.
2016-02-17 01:13:43 +11:00
Matthew Waters
a4e82bcef7 vkmemory: debug output the memory properties requested 2016-02-17 01:13:43 +11:00