This patch is to change the inheritance of GstVaapiDisplay to GstObject,
instead of GstVaapiMiniObject. In this way we can use all the available
infrastructure for GObject/GstObject such as GstTracer, GIR, etc.
In addition, a new debug category for GstVaapiDisplay is created to make it
easier to trace debug messages. It is named "vaapidisplay" and it transverse
all the VA display backends (DRM, GLX, EGL, Wayland, ...)
This patch is a step forward to expose GstVaapiDisplay for users in a future
library.
https://bugzilla.gnome.org/show_bug.cgi?id=768266
Signed-off-by: Víctor Manuel Jáquez Leal <victorx.jaquez@intel.com>
instances when created and reuse
This patch improves performance when glimagesink uploads a GL texture.
It caches the GStVaapiTexture instances in GstVaapiDisplay{GLX,EGL}, using an
instance of GstVaapiTextureMap, so our internal texture structure can be found
by matching the GL texture id for each frame upload process, avoiding the
internal texture structure creation and its following destruction.
https://bugzilla.gnome.org/show_bug.cgi?id=769293
Signed-off-by: Víctor Manuel Jáquez Leal <victorx.jaquez@intel.com>
Add initial support for EGL to libgstvaapi core library. The target
display server and the desired OpenGL API can be programmatically
selected at run-time.
A comprehensive set of EGL utilities are provided to support those
dynamic selection needs, but also most importantly to ensure that
the GL command stream is executed from within a single thread.
https://bugzilla.gnome.org/show_bug.cgi?id=743846
Add gst_vaapi_display_has_opengl() helper function to help determining
whether the display can support OpenGL context to be bound to it, i.e.
if the class is of type GST_VAAPI_DISPLAY_TYPE_GLX.
Make gst_vaapi_display_get_display_type() return the actual VA display
type. Conversely, add a gst_vaapi_display_get_class_type() function to
return the type of the GstVaapiDisplay instance. The former is used to
identify the display server onto which the application is running, and
the latter to identify the original object class.
Record the underlying native display instance into the toplevel
GstVaapiDisplay object. This is useful for fast lookups to the
underlying native display, e.g. for creating an EGL display.
Add gst_vaapi_display_get_display_name() helper function to determine
the name associated with the underlying native display. Note that for
raw DRM backends, the display name is actually the device path.
Add gst_vaapi_display_get_vendor_string() helper function to query
the underlying VA driver name. The display object owns the resulting
string, so it shall not be deallocated.
That function is thread-safe. It could be used for debugging purposes,
for instance.
Make sure to initialize one GstVaapiDisplay at a time, even in threaded
environments. This makes sure the display cache is also consistent
during the whole display creation process. In the former implementation,
there were risks that display cache got updated in another thread.
Replace gst_vaapi_display_get_{decode,encode}_caps() APIs with more
more convenient APIs that return an array of GstVaapiProfile instead
of GstCaps: gst_vaapi_display_get_{decode,encode}_profiles().
Replace gst_vaapi_display_get_{image,subpicture}_caps() APIs, that
returned GstCaps, with more convenient APIs that return an array of
GstVideoFormat: gst_vaapi_display_get_{image,subpicture}_formats().
Fix display creation code to check that any display obtained from a
neighbour actually has the type we expect. Note: if display type is
set to "any", we can then accept any VA display type.
Fix new internal video format API, based on GstVideoFormat, to not
clobber with system symbols. So replace the gst_video_format_* prefix
with gst_vaapi_video_format_ prefix, even if the format type remains
GstVideoFormat.
Drop obsolete GST_VAAPI_IS_xxx() helper macros since we are no longer
deriving from GObject and so those were only checking for whether the
argument was NULL or not. This is now irrelevant, and even confusing
to some extent, because we no longer have type checking.
Note: this incurs more type checking (review) but the libgstvaapi is
rather small, so this is manageable.
This integrates support for GStreamer API >= 1.0 only in the libgstvaapi
core decoding library. The changes are kept rather minimal here so that
the library retains as little dependency as possible on core GStreamer
functionality.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Add the necessary helpers in GstVaapiDisplay to determine whether subpictures
with global alpha are supported or not. Also add accessors in GstVaapiSubpicture
to address this feature.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Use glib >= 2.32 semantics for GMutex and GRecMutex wrt. initialization
and termination. Basically, the new mutex objects can be used as static
mutex objects from the deprecated APIs, e.g. GStaticMutex and GStaticRecMutex.
Some VA drivers (e.g. EMGD) can have completely random values for initial
display attributes. So, try to improve the discovery process to check the
initial display attribute values actually fall within valid bounds. If not,
try to reset those to some sensible values like the default value reported
through vaQueryDisplayAttributes().
Use g_object_class_install_properties() to install GstVaapiDisplay properties.
It is useful to maintain properties as GParamSpec so that to be able to raise
"notify" signals by id instead of by name in the future.
A rendering mode can be "overlay" or "texture"'ed blit.
The former mode implies that a VA surface used for rendering can't be
re-used right away for decoding, so the sink shall make provisions to
retain the associated surface proxy until the next surface is to be
displayed.
The latter mode implies that the VA surface is implicitly copied to an
intermediate backing store, or back buffer of a frame buffer, so the
associated surface proxy can be disposed right away.
The VA display attributes are mapped to properties so that to maintain the
GStreamer terminology. Properties are to be identified by name, but internal
functions are available to lookup the property by the actual VA display
attribute type.
Move display types from gstvaapipluginutil.* to gstvaapidisplay.* so that
we could simplify characterization of a GstVaapiDisplay. Also rename "auto"
type to "any", and add a "display-type" attribute.
This is a preferred thread-safe version. Also add an inline version of
g_clear_object() if compiling with glib < 2.28.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
several times. This fixes decoding of MPEG-2 and H.264
because those created a GstVaapiContext later through
avcodec_decode_video() that was a protected call.