Matthew Waters
1ddbd773f8
gl/tests: don't use the default framebuffer
...
Create our own instead as the default framebuffer may require special
fiddling (like having a visible window) to correctly display/be renderable.
Fixes the remaining GL library tests on OS X
2016-11-16 18:06:45 +11:00
Matthew Waters
d37a2f13ee
tests/gl: make sure all GL commands are executed on the GL thread
...
e.g. the final glGetError() must also be completed on the GL thread
2016-10-05 12:20:52 +11:00
Matthew Waters
d2ff585de1
tests/glupload: support opengl3 properly instead of spewing GL errors
2016-08-29 16:58:24 +10:00
Alessandro Decina
a7dccec0ff
glupload: fix tests and check for the new RECONFIGURE behaviour
...
The tests were broken since 91fea30
, which changed glupload to return
GST_GL_UPLOAD_RECONFIGURE if the texture target in the input buffers doesn't
match the texture-target configured in the output caps.
This commit fixes that and adds more checks for the new behaviour.
2016-08-29 16:06:06 +10:00
Matthew Waters
06b4b52a20
glcontext: remove not thread-safe get/set_error()
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Use GError's instead if necessary.
2016-07-26 14:07:24 +10:00
Matthew Waters
989200820d
glmemory: add the texture type to allocate to parameters
...
Rather than assuming something. e.g. zerocopy on iOS with GLES3 requires
the use of Luminance/Luminance Alpha formats and does not work with
Red/RG textures.
2016-06-29 18:04:28 +10:00
Guillaume Desmottes
6a02c8a109
glupload: fix shader leak in test
...
https://bugzilla.gnome.org/show_bug.cgi?id=766663
2016-06-21 10:52:47 +03:00
Matthew Waters
779dc3132c
glmemorypbo: remove our own alloc()/wrapped()/etc functions
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replaced by equivalent functionality within gst_gl_base_memory_alloc()
2015-12-17 13:49:56 +11:00
Matthew Waters
6519622eb0
tests: update for glmemory api changes
2015-12-14 18:41:30 +11:00
Matthew Waters
3591c6bfa0
gluploadmeta; remove convenience helper API
...
It was not really useful as if one knows about libgstgl, one can just use
GLMemory objects directly.
2015-12-14 13:55:16 +11:00
Vineeth TM
a22f085eac
tests:glupload: fix caps memory leak
...
https://bugzilla.gnome.org/show_bug.cgi?id=758039
2015-11-13 17:00:46 +11:00
Matthew Waters
8779144826
gl/tests: update for glmemory api changes
2015-10-30 15:00:23 +11:00
Matthew Waters
b25807c382
glshader: port to using GstGLSLStage objects for string management
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A GstGLShader is now simply a collection of stages that are
compiled and linked together into a program. The uniform/attribute
interface has remained the same.
2015-10-15 21:27:57 +11:00
Matthew Waters
49e6516550
glupload: remove useless release_buffer
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It's a leftover from when we weren't outputting GstBuffer's and
returning raw texture id's.
2015-09-30 13:36:09 +10:00
Matthew Waters
0870e8785e
gl: remove useless gl{En,Dis}able (GL_TEXTURE_*) calls
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We are using shaders everywhere and so they are not needed
2015-05-14 16:42:09 +10:00
Matthew Waters
75b808d072
gl/tests: update glwindow api change
2015-01-23 17:27:42 +11:00
Nicolas Dufresne
046639ddaa
gltest: Port to new API
...
https://bugzilla.gnome.org/show_bug.cgi?id=740900
2014-12-19 13:19:34 -05:00
Matthew Waters
810d38c29f
glupload: rearchitecture for non GLMemory inputs/outputs
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Allows other memory types to be implemented/returned/used by the caller.
2014-11-23 17:13:36 +11:00
Matthew Waters
229e9911cb
gl/tests: update for upload API changes
2014-09-22 20:02:44 +10:00
Matthew Waters
81e71aa01b
gl/tests: update for API changes
2014-08-01 10:02:34 +10:00
Sebastian Dröge
5cd10a10ab
glupload: Fix memory leak in unit test
2014-06-29 21:57:32 +02:00
Matthew Waters
5867eb42f3
tests: update for glupload changes
2014-05-29 18:32:48 +10:00
Matthew Waters
8d6198d934
tests: update for recent glupload changes
...
GstGLUploadMeta object is now the GstVideoGLTextureUploadMeta
provider.
2014-05-28 23:22:15 +10:00
Matthew Waters
a49a371710
gl/upload: implement lazy init
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Rename init_format to set_format
2014-05-08 15:33:43 +10:00
Matthew Waters
15d0c04933
gl/mem: allocate the memory per plane
...
This patch provides the basic infrastructure required for this.
Upload and Download has been ported to this.
Has the nice effect of allowing GstGLMemory to be our
refcounted texture object for any texture type (not just RGBA).
Should not lose any features/video formats.
2014-04-11 10:37:06 +10:00
Tim-Philipp Müller
c6164e3569
tests: fix gl unit tests for recent API changes
2014-04-02 13:48:02 +01:00
Matthew Waters
870503dc6b
gl: silence all the compiler warnings
2014-03-16 15:17:44 +01:00
Matthew Waters
df0cfcbfa5
[878/906] tests: update for glmem api change
2014-03-15 18:37:06 +01:00
Matthew Waters
57422186b5
[869/906] tests: add some upload tests
2014-03-15 18:37:05 +01:00