Matthew Waters
4e7797546a
gleffects; give each effect a unique long name and description
...
Gives applications that scrape the factory details more detailed and unique
details on the exact element.
https://bugzilla.gnome.org/show_bug.cgi?id=760566
2016-03-11 01:40:39 +11:00
Matthew Waters
8c02a47741
gleffects: fix shader compilation with legacy opengl
...
All the gleffects shaders can be run against a gles2 or a legacy opengl glsl
compiler but weren't being advertised as such.
Fixes gleffects under desktop opengl < 3.2.
2015-12-30 12:16:29 +11:00
Vineeth TM
7c42ba97d7
plugins-bad: Fix example pipelines
...
rename gst-launch --> gst-launch-1.0
replace old elements with new elements(ffmpegcolorspace -> videoconvert, ffenc_** -> avenc_**)
fix caps in examples
https://bugzilla.gnome.org/show_bug.cgi?id=759432
2015-12-15 10:30:49 +00:00
Matthew Waters
b25807c382
glshader: port to using GstGLSLStage objects for string management
...
A GstGLShader is now simply a collection of stages that are
compiled and linked together into a program. The uniform/attribute
interface has remained the same.
2015-10-15 21:27:57 +11:00
Matthew Waters
b7777b9181
gl: use gles2 shaders everywhere
...
This effectively limits a glfilter subclass to be > GL(ES) 2.0.
rather than a possible GL 1.4.
2015-08-10 16:38:32 +02:00
Matthew Waters
d914cc6e72
gl: consolidate internal_rgba_format into glmemory
...
Expose some useful value format conversion functions available in
GstGLMemory.
2015-06-02 16:33:44 +10:00
Julien Isorce
ba5bf50d5f
gl: add and use gst_gl_internal_format_rgba
...
Previously when compiling GstGL with both GL and GLES2,
GL_RGBA8 was picked from GL/gl.h. But a clash may happen at
runtime when one is selecting GLES2.
gst_gl_internal_format_rgba allows to check at runtime
if it should use GL_RGBA or GL_RGBA8.
2015-05-27 17:20:05 +01:00
Luis de Bethencourt
666a80236c
gleffects: 'for' loop initial declaration
...
'for' loop initial declarations are not allowed in C89, moving the declarations
to before the 'for' loops.
2015-05-27 13:05:15 +01:00
Matthew Waters
db9e0cf5c7
gleffects: properly initialize the shaders across contexts implementing multiple API's
2015-05-26 12:50:58 +10:00
Matthew Waters
a852146624
gleffects: only try the GL2 shader init path if we have a GL2 context
2015-05-14 14:58:07 +10:00
Sebastian Dröge
e7aa25ca6f
glfilter: De-camelcase onInitFBO() vfunc
2015-04-26 21:42:03 +02:00
Sebastian Dröge
c638477c48
glfilter: Remove onStart/onStop vfuncs, and unused onReset()
...
onStart/onStop are just duplicates of the basetransform ones, onReset
was never called but was used everywhere when stop should've been used.
2015-04-26 21:39:06 +02:00
Michał Dębski
b12f975e0a
gleffects: Create element for each effect
...
https://bugzilla.gnome.org/show_bug.cgi?id=746209
2015-04-21 13:03:11 +01:00
Michał Dębski
532f332c2f
gleffects: Merge laplacian filter into effects
...
https://bugzilla.gnome.org/show_bug.cgi?id=746209
2015-04-21 13:03:06 +01:00
Michał Dębski
0165b163db
gleffects: Merge sobel filter into effects
...
https://bugzilla.gnome.org/show_bug.cgi?id=746209
2015-04-21 13:02:57 +01:00
Michał Dębski
7770fb2f57
gleffects: Merge blur filter into effects
...
https://bugzilla.gnome.org/show_bug.cgi?id=746209
2015-04-21 13:02:53 +01:00
Anton Obzhirov
4504356dda
gleffects: port all effects to GLES2.0
...
https://bugzilla.gnome.org/show_bug.cgi?id=745955
2015-03-30 19:06:44 +01:00
Matthew Waters
34485c9976
gl: get the context from basemixer/basefilter
2015-03-13 12:30:20 +00:00
Matthew Waters
1d324e259a
gleffects: don't abort when setting the effect to 0,1,2
2014-12-11 19:41:23 +11:00
Matthew Waters
57898fec2a
gl: fix various build errors without desktop gl
2014-11-28 10:59:46 +11:00
Matthew Waters
3c1e77eb31
gldisplay: implement runtime GL api filtering
...
Needed so that the pipeline/application can limit the choice of GL api
to what it supports
2014-11-28 09:14:26 +11:00
Wang Xin-yu (王昕宇)
1adb0a77d6
gl: fix multi gl object leaks
...
1. fix FBO leaks in decide_allocation
2. fix texture leaks in decide_allocation and reset
3. fix texture leaks in FBO incomplete error path
2014-07-24 11:46:56 +10:00
Julien Isorce
9a917fb8a9
gleffects: use gl_vtable
2014-05-08 16:08:08 +01:00
Matthew Waters
4bdf5f336a
move gl elements to ext subdirectory
2014-03-16 11:23:16 +01:00