Commit graph

18 commits

Author SHA1 Message Date
Seungha Yang 18091f0115 d3d12memory: Update for API interop
Add support for destroy notify in case of wrapped memory, and
allow setting external fence for interop

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6428>
2024-03-22 20:01:16 +09:00
Seungha Yang 63ef405131 d3d12memory: Implement NT handle caching and custom user data support
Same as the d3d11 memory implementation.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6256>
2024-03-08 01:03:28 +09:00
Seungha Yang 1c0f224f05 d3d12memory: Remove unused method
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6042>
2024-02-03 23:22:58 +09:00
Seungha Yang f44d5d18f3 d3d12: Pass target rectangle to ClearRenderTargetView()
Some drivers seem to be crashing if ClearRenderTargetView() is called
for P010/P016 texture's second subresource (UV plane) without
specified target rectangle.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5952>
2024-01-22 19:40:08 +09:00
Seungha Yang 077470913d d3d12decoder: Use D3D12_HEAP_FLAG_CREATE_NOT_ZEROED flag
Since the first access to a texture is always write, zero initialization
is unnecessary

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5919>
2024-01-14 13:10:56 +00:00
Seungha Yang 0577d1c9de d3d12: Reduce shader visible descriptor size
Shader visible descriptors occupy GPU resource and there are hardware
limits. Thus, in order to minimize the amount of shader visible heaps,
only non shader visible descriptor heap (staging) will be held by d3d12memory.
Then converter will copy the staging descriptor to shader visible
descriptor heap per draw.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5875>
2024-01-02 13:02:47 +00:00
Seungha Yang 660f2d7d27 d3d12: Add convert element
Implement converter object with convert element

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870>
2023-12-29 14:39:00 +00:00
Seungha Yang 5ce2a7f64f d3d12bufferpool: Don't pre-allocate memory for size calculation
Unlike d3d11, we can know CPU accessible memory layout without
allocation

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870>
2023-12-29 14:39:00 +00:00
Seungha Yang d316356bf2 d3d12memory: Add alloc_wrapped() method
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870>
2023-12-29 14:39:00 +00:00
Seungha Yang e4f794cbdd d3d12bufferpool: Wait fence before reusing buffer
Buffer can be released without waiting fence for previous commands

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870>
2023-12-29 14:39:00 +00:00
Seungha Yang efc023e76e d3d12: Rework command scheduling
* Use single fence object per queue and remove GstD3D12Fence
  implementation
* Add a helper method for texture copy
* Run background thread and release unused resource from the thread

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870>
2023-12-29 14:38:59 +00:00
Seungha Yang 93458c0155 d3d12memory: Add more SRV/RTV getter methods
Adding a method so that memory object can create SRV/RTV
on external descriptor heap. And remove unused methods

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870>
2023-12-29 14:38:59 +00:00
Seungha Yang 818c95e8c3 d3d12: Update allocation params signalling
Sync up with d3d11 implementation

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5812>
2023-12-15 19:48:36 +09:00
Seungha Yang e769ae3dbe d3d12decoder: Add support for d3d12 output
... and enable zero-copy decoding if downstream supports d3d12 memory

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5345>
2023-09-19 08:52:04 +00:00
Seungha Yang 8965b1e92f d3d12: Add GstD3D12BufferPool
Adding d3d12 specific bufferpool impl.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5345>
2023-09-19 08:52:04 +00:00
Seungha Yang c0572f8749 d3d12memory: Add GstD3D12AllocationParams struct
Will be used for buffer pool configuration. And update C++ helper
to reduce the number of required arguments

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5345>
2023-09-19 08:52:04 +00:00
Seungha Yang 73744df6e4 d3d12memory: Make d3d12memory CPU accessible
Add support for gst_memory_{map,unmap} without GST_MAP_D3D12 flag

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5345>
2023-09-19 08:52:04 +00:00
Seungha Yang 734dd50879 d3d12: Add H.264 decoder
Adding Direct3D12 h264 decoder

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4161>
2023-09-17 18:53:24 +09:00