When updating a manifest during live playback, preserve the current
representation for each stream.
During update_fragment_info, if the current representation changed
because it couldn't be matched, trigger a caps change and new
header download.
This reverts commit e0e1db212f
and reapplies "dashdemux: Fix issue when manifest update sets slow start
without passing necessary header & caps changes downstream" with
changes.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2920>
Timers for RTX packets are dealt with later in update_rtx_timers(), and
timers for non-RTX packets would potentially also be unscheduled a
second time from there so avoid that.
Also don't shadow the timer variable from the outer scope but instead
make use of it directly.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2973>
Check back pressure of a stream transport before popping buffer from its backlog.
If the stream transport is not experiencing back pressure, the buffer can be popped from backlog and pushed to client.
Fixes:#1298
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2936>
The address/port is pre-defined by the caller of the function, so
retrying is only going to loop forever.
Ideally the multicast address should be checked after allocating but
this doesn't happen currently, so it's better to error out cleanly then
to loop forever trying the same address.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2975>
This avoids getting in a bunch of corner cases. We'd have to insert
a "rejected" line from the start as a place-holder to get around this,
but the rest of the code just becomes more complicated, so just
disallow it for now.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2439>
If the buffer is not msdk_buffer, we can try to directly import the
attached memory (i.e. va mem and dmabuf mem) by applying the common
uitl function: import_to_msdk_function ().
Here add a flag "from_qdata" in GstMsdkSurface to handle the cropping case,
we should avoid updating the crop values when msdk_surface is from the
memory's qdata, because the crop info from this surface is the already
updated one.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2498>
When input buffer is of dmabuf memory but not a msdk buffer (i.e., the
allocator is not msdk_allocator), then we can try to get fd of this mem,
create the corresponding va surface and wrap it as mfx surface.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2498>
If read_one or write_one was called but the stream closed before it could
read/write a whole packet, read_one/write_one would hang indefinitely,
consuming 100% CPU. This commit fixes that by treating a short read/write
as an error.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2964>
We were checking possible bind flags for the DXGI format
of the source texture but that's never applied to
the destination texture desc.
Just use the already configured bind (and misc) flags of source texture
for the destination texture allocation without additional check.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2950>
Setting the content-type property shall override internally detected MIME
types, to make it possible to do as following example (where audio/basic to be
used prior to audio/x-mulaw):
gst-launch-1.0 ... ! mulawenc ! audio/x-mulaw,rate=8000,channels=1 !
curlhttpsink location=<url> content-type=audio/basic
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2732>
* Private header name is changed to gstd3d11-private.h to follow
naming convention
* Add Since mark everywhere
* Update member variable names to be consistent with the other
object implementations in this library
* Correct outdated documentation
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2945>
Theoretically having elements in locked state should not have any effect
at all when the surrounding bin is doing state changes. However
previously a state change error of a locked element would cause the
bin's state change to also fail, which is clearly not intended.
State change failures of locked elements are to be handled by whoever
set the element to locked state. By always returning them here it is
impossible for the owner of the element to handle state change failures
gracefully without potentially affecting the whole pipeline's state
changes.
Non-failure returns are still returned as-is as the distinction between
ASYNC/NO_PREROLL/SUCCESS has big consequences on the state changes of
the bin and overall pipeline. Theoretically SUCCESS should also be
returned in all cases but I can't estimate the effects this would have
on the overall pipeline.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2932>
Current default G_MAXINT is not a correct value under any circumstances.
This creates an issue with screen capture, during which we currently do
not get any framerate info causing G_MAXINT to show up, where elements
downstream can possibly misbehave - for example, `vtenc` causes
a kernel panic.
Replace with 30/1 to avoid such scenarios.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2944>