Sometimes we might get an audio packet without a corresponding video
frame. In these cases, the stream and hardware reference timestamps
would be missing, because they're called on the video frame. Instead of
potentially breaking stuff downstream that might depend on these, we now
extrapolate them.
https://bugzilla.gnome.org/show_bug.cgi?id=792042
Not only if the video sink is set to PLAYING so far. Also give more
useful debug output about why we don't start, and don't start if already
started.
Also refactor the function to early-return instead of having a huge
if-else block over the whole function.
https://bugzilla.gnome.org/show_bug.cgi?id=790114
The Decklink and GstAudioBaseSink APIs don't fit very well together,
which causes various problems due to inaccuracies in the clock
calculations and the actual ringbuffer and GStreamer's copy getting of
sync.
Problems are audio drop-outs and A/V sync getting wrong after
pausing/seeking.
https://bugzilla.gnome.org/show_bug.cgi?id=790114
The "fields" flag is ignored because currently GStreamer doesn't support
having only top or only bottom fields inside a frame. The "drop frame"
flag is ignored because some occurrences have been spotted where it
wasn't set while it should have been. In practice, when we have 29.97 or
59.94 FPS, it's always drop-frame.
https://bugzilla.gnome.org/show_bug.cgi?id=790112
When we receive a video or audio buffer, we calculate the next stream
time based on the current stream time + buffer duration. If the next
buffer's stream time is after that, we issue a warning.
This happens because the stream time incoming from Decklink should be
really constant and without gaps. If there is a gap, it means that
something went wrong, e.g. the internal buffer pool is empty (too many
buffers queued up downstream).
https://bugzilla.gnome.org/show_bug.cgi?id=781776
If we drop many frames at once, printing one message per video frame and
one per audio packet would cause a lot of disk IO. Just print a total at
the end.
https://bugzilla.gnome.org/show_bug.cgi?id=788780
The buffer itself is 128 bytes into the allocated memory area, to be
able to store the size and other metadata before it. Freeing the buffer
directly will make malloc moderately unhappy.
HRESULT is unsigned long on Windows, but the Decklink headers define
it to 'int' on Linux. Confusingly, the defines that talk about the
possible return values for it use long constants. The easy fix would
be to change the linux/LinuxCOM.h header, but that's copied from the
decklink SDK.
Change the logging to always upcast to unsigned long while printing
HRESULT for consistency across platforms.
gstdecklinkvideosrc.cpp:425:7: warning: format '%x' expects argument of type 'unsigned int', but argument 8 has type 'HRESULT {aka long int}' [-Wformat]
[and so on]
gstdecklinkaudiosink.cpp:155:19: error: conflicting type attributes specified for 'virtual HRESULT GStreamerAudioOutputCallback::QueryInterface(const IID&, void**)'
In file included from /var/lib/jenkins/workspace/cerbero-cross-mingw32/workdir/mingw/w32/bin/../lib/gcc/i686-w64-mingw32/4.7.3/../../../../i686-w64-mingw32/include/objbase.h:153:0,
from /var/lib/jenkins/workspace/cerbero-cross-mingw32/workdir/mingw/w32/bin/../lib/gcc/i686-w64-mingw32/4.7.3/../../../../i686-w64-mingw32/include/ole2.h:16,
from /var/lib/jenkins/workspace/cerbero-cross-mingw32/workdir/mingw/w32/bin/../lib/gcc/i686-w64-mingw32/4.7.3/../../../../i686-w64-mingw32/include/windows.h:94,
from /var/lib/jenkins/workspace/cerbero-cross-mingw32/workdir/mingw/w32/bin/../lib/gcc/i686-w64-mingw32/4.7.3/../../../../i686-w64-mingw32/include/rpc.h:16,
from win/DeckLinkAPI.h:27,
from gstdecklink.h:35,
from gstdecklinkaudiosink.h:27,
from gstdecklinkaudiosink.cpp:25:
/var/lib/jenkins/workspace/cerbero-cross-mingw32/workdir/mingw/w32/bin/../lib/gcc/i686-w64-mingw32/4.7.3/../../../../i686-w64-mingw32/include/unknwn.h:67:25: error: overriding 'virtual HRESULT IUnknown::QueryInterface(const IID&, void**)'
(and many more)
https://ci.gstreamer.net/job/cerbero-cross-mingw32/6407/console
The default memory allocator of the decklink library allocates
a fixed pool of buffers, and the number of buffers is unknown.
This makes it impossible do useful queuing downstream. The new
memory allocator can create an unlimited number of buffers,
giving all queuing features one would expect from a live source.
https://bugzilla.gnome.org/show_bug.cgi?id=782556
This is basically a frame counter provided by the driver and it's
advancing at the speed of the HDMI/SDI input. Having this available on
each buffer allows to know what constant-framerate-based timestamp each
frame is corresponding to and can be used e.g. to write out files
accordingly without having the local pipeline clock timestamps used.
https://bugzilla.gnome.org/show_bug.cgi?id=779213
The audio packet times can be completely unrelated to the video stream
time, depending on the card. While this looks like a bug in the driver,
just always using the video stream time (which is correct) works as a
workaround for now.
This reverts commit 845832263b.
The commit broke cross-mingw CI:
https://ci.gstreamer.net/job/GStreamer-master/8659/console
It seems that cross-mingw on Autotools and native-mingw on Meson
disagree about the size of HRESULT. Revert for now till I can
investigate the Meson side of things some more.
MinGW does not provide comsupp.lib, so there's no implementation of
_com_util::ConvertBSTRToString. Use a fallback implementation that
uses wcstombs() instead.
On MinGW we also truncate the name to 100 chars which should be fine.
This is basically a frame counter provided by the driver and it's
advancing at the speed of the HDMI/SDI input. Having this available on
each buffer allows to know what constant-framerate-based timestamp each
frame is corresponding to and can be used e.g. to write out files
accordingly without having the local pipeline clock timestamps used.
https://bugzilla.gnome.org/show_bug.cgi?id=779213
"meson encountered an error in file
sys/decklink/meson.build, line 33, column 2:
Invalid use of addition: must be str, not list"
Also remove nonsensical linker flags on windows.
https://bugzilla.gnome.org/show_bug.cgi?id=781156
This seems to happen sometimes on some hardware, and is not really
critical as long as the scheduling of the normal frames works fine.
Only post a warning message for this case.