In fact, all the h264 bit writer have byte aligned output except
the slice header. So we change the API from bit size in unit to
byte size, which is easy to use. For slice header, we add a extra
"trail_bits_num" to return the unaligned bits number.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3193>
We use va pool as msdkvpp's bufferpool, which means both va memory
and dma memory will be allocated by va pool. Considering drm modifier
stuff is not ready, we use va memory with higher priortiry than
dma memory when deciding vpp caps.
Besides, this patch removes the specified "interlace-mode" in vpp caps.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3253>
Handle when encoder doesn't support rate control, which is set as
VA_RC_NONE, and if the set rate control mode is not supported by the
GStreamer element, the element configuration fails.
Also it logs out max and target bitrate.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3063>
The entrypoint is set when the encoder helper is constructed,
nonetheless it was also passed as parameter when opening. That's
buggy.
In order to simplify the code, the entrypoint at construction is
honored.
But gst_va_encoder_has_profile_and_entrypoint() now doesn't rely in
the internal list of profiles since it only contains those that
belongs to codec and entrypoint, thus it queries directly the VA
driver.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3063>
Add Windows Graphics Capture (WGC) API based screen capture mode.
The conditions where this mode is used:
* Explicitly requested by user (capture-api property)
* To capture specific window
* When DXGI desktop duplication API does not work on hybrid graphics systems
(e.g., multi-gpu laptop)
Full features of this implementation require Windows 11. And Windows 11
SDK is required to build this feature.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3144>
Adding loopback capture mode for specified PID.
Note that this feature requires Windows 10 build 20348
(Windows 11/Windows Server 2022 or later),
and any process loopback related properties will not be exposed
if OS does not support it.
Example launch lines:
* wasapi2src loopback-mode=include-process-tree loopback-target-pid=<PID>
Captures audio generated by an application (specified by PID)
and its child process
* wasapi2src loopback-mode=exclude-process-tree loopback-target-pid=<PID>
Captures desktop audio excluding PID and its child process
Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/1278
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3195>
The order of the devices iterator from the SDK is undefined and can
randomly change.
Keep the device-number property for backwards compatibility and
simplicity but prefer the persistent-id property and also use it for the
device provider implementation.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3078>
Currently if the user is not able to access the devices under /dev/media*,
either due to no media devices present on the system or simply no permission
to access the device, v4l2codecs initialises with no features or debug messages.
Since calling `GST_DEBUG="v4l2*:7" gst-inspect-1.0 v4l2codecs` is a typical way
to diagnose why element(s) failed to enumerate, we should be more verbose here
when the user is not able to access any /dev/media* device. So print a simple
debug message in this case to aid debugging.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3088>
The AV1 support multi spatial layers within one TU with different
resolutions, and only the highest spatial layer need to be output.
For example, there are two spatial layer, base level is 800x600
and higher level is 1920x1080. We need to decode both because the
higher level needs base layer as reference, but we only need to output
1920x1080 frames here.
The current manner always renegotiates the caps once we detect the
current picture resolution changes, so we renegotiate again and
again between different layers. That's a big waste and has very
low performance. We now only do the renegotiation for the highest
output layer. For other non output layers, we just keep a internal
buffer pool which is big enough to handle the surface allocation.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2382>