Commit graph

17 commits

Author SHA1 Message Date
Seungha Yang
5578e76e60 nvcodec: Add VP9 stateless decoder element
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1738>
2020-11-10 14:39:40 +00:00
Seungha Yang
36ed24ac05 nvcodec: Add VP8 stateless decoder element
Like other nvcodec stateless decoders, the rank of this new nvvp8sldec
element will be secondary for now.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1738>
2020-11-10 14:39:40 +00:00
Seungha Yang
6e1c1178c2 nvcodec: Add CUDA video scale element
Add new element for video resizing using CUDA

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1633>
2020-10-16 15:56:49 +00:00
Seungha Yang
fe83a12b10 nvcodec: Add CUDA video convert element
Add new element for colorspace conversion using CUDA.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1633>
2020-10-16 15:56:49 +00:00
Seungha Yang
592a8d5400 nvcodec: Add generic CUDA video convert object
Introducing generic video convert object similar to video-converter
but using CUDA.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1633>
2020-10-16 15:56:49 +00:00
Seungha Yang
4cc73ff9d6 nvcodec: Add support runtime CUDA kernel source compilation
Add util functions for runtime CUDA kernel source compilation
using NVRTC library. Like other nvcodec dependent libraries,
NVRTC library will be loaded via g_module_open.

Note that the NVRTC library naming is not g_module_open friendly
on Windows.
(i.e., nvrtc64_{CUDA major version}{CUDA minor version}.dll).
So users can specify the dll name using GST_NVCODEC_NVRTC_LIBNAME
environment.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1633>
2020-10-16 15:56:49 +00:00
Seungha Yang
dd995bd9d4 nvcodec: Add CUDA upload/download elements with base class for CUDA filters
Similar to glupload/gldownload elements but for CUDA memory.
It will help transfer memory between system and nvidia GPU

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1633>
2020-10-16 15:56:49 +00:00
Seungha Yang
cf5ef5635f nvcodec: Add CUDA specific memory and bufferpool
Introducing CUDA buffer pool with generic CUDA memory support.
Likewise GL memory, any elements which are able to access CUDA device
memory directly can map this CUDA memory without upload/download
overhead via the "GST_MAP_CUDA" map flag.
Also usual GstMemory map/unmap is also possible with internal staging memory.

For staging, CUDA Host allocated memory is used (see CuMemAllocHost API).
The memory is allowing system access but has lower overhead
during GPU upload/download than normal system memory.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1633>
2020-10-16 15:56:49 +00:00
Matthew Waters
d1667da0c3 build: update for gl pkg-config file split
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1462>
2020-08-07 20:22:41 +10:00
Seungha Yang
711e964572 nvcodec: Add H265 stateless codec implementation
Add a new GstCodecs based H265 decoder element

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1357>
2020-06-24 16:25:58 +00:00
Seungha Yang
9c21923f04 nvcodec: Add H264 stateless codec implementation
Introduce GstH264Decoder based Nvidia H.264 decoder element.
Similar the element factory name of to v4l2 stateless codec,
this element can be configured with factory name "gstnvh264sldec".
Note that "sl" in the name stands for "stateless"

For now, existing nvh264dec covers more profile and formats
(e.g., interlaced stream) than this implementation.
However, this implementation allows us to control lower level
parameters such as decoded picture buffer management and therefore
we can get a chance to improve performance in terms of latency.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1198>
2020-04-24 09:23:10 +00:00
Seungha Yang
094e4a9f5c nvcodec: Introduce NVIDA CUDA helpers
New object and helper functions can remove duplicated code
from nvenc/nvdec. Also this is prework for CUDA device context sharing
among nvdec(s)/nvenc(s).
2019-08-07 00:59:36 +00:00
Seungha Yang
694f91da88 nvdec: Make OpenGL dependency optional
By adding system memory support for nvdec, both en/decoder
in the nvcodec plugin are able to be usable regardless of
OpenGL dependency. Besides, the direct use of system memory
might have less overhead than OpenGL memory depending on use cases.
(e.g., transcoding using S/W encoder)
2019-07-26 00:01:23 +00:00
Seungha Yang
367e742e5d nvcodec: Drop system installed cuda.h dependency
... and add our stub cuda header.

Newly introduced stub cuda.h file is defining minimal types in order to
build nvcodec plugin without system installed CUDA toolkit dependency.
This will make cross-compile possible.
2019-07-23 16:32:31 +09:00
Seungha Yang
afe3c7e3ef nvcodec: Drop cudaGL.h dependency
nvcodec does not use any type/define/enum in cudaGL.h.
2019-07-22 23:11:14 +09:00
Marc Leeman
489ff8604f nvcodec: do a generic cuda tests before going into version specifics 2019-07-08 10:37:46 +00:00
Seungha Yang
c18fda03d9 nvdec,nvenc: Port to dynamic library loading
... and put them into new nvcodec plugin.

* nvcodec plugin
Now each nvenc and nvdec element is moved to be a part of nvcodec plugin
for better interoperability.
Additionally, cuda runtime API header dependencies
(i.e., cuda_runtime_api.h and cuda_gl_interop.h) are removed.
Note that cuda runtime APIs have prefix "cuda". Since 1.16 release with
Windows support, only "cuda.h" and "cudaGL.h" dependent symbols have
been used except for some defined types. However, those types could be
replaced with other types which were defined by "cuda.h".

* dynamic library loading
CUDA library will be opened with g_module_open() instead of build-time linking.
On Windows, nvcuda.dll is installed to system path by CUDA Toolkit
installer, and on *nix, user should ensure that libcuda.so.1 can be
loadable (i.e., via LD_LIBRARY_PATH or default dlopen path)
Therefore, NVIDIA_VIDEO_CODEC_SDK_PATH env build time dependency for Windows
is removed.
2019-07-08 10:37:46 +00:00