SDP are now provided *before* the pipeline is fully complete. In order
to know whether a media is seekable or not therefore requires asking
the invididual streams.
API: gst_rtsp_stream_seekable
https://bugzilla.gnome.org/show_bug.cgi?id=790674
There is not need of adding fakesink elements to the media
pipeline in the dynamic-payloader case.
The media pipeline itself is dynamically updated with
the receiver and sender parts that are based on the client
transport information known after SETUP has been received.
Change-Id: I4e88c9b500c04030669822f0d03b1842913f6cb9
https://bugzilla.gnome.org/show_bug.cgi?id=790674
Media is complete when all the transport based parts are
added to the media pipeline. At this point ASYNC_DONE is
posted by the media pipeline and media is ready to enter
the PREPARED state.
Change-Id: I50fb8dfed88ebaf057d9a35fca2d7f0a70e9d1fa
https://bugzilla.gnome.org/show_bug.cgi?id=790674
If we still have some dynamic paylaoders which haven't posted
no-more-pads yet, don't go to PREPARED if one of the streams
blocked.
The risk was that we would end up not exposing/using all specified
streams.
The downside is that if you have _multiple_ _live_ _dynamic_ payloaders
then it will take a bit more time to start. But only if those 3
conditions are present.
https://bugzilla.gnome.org/show_bug.cgi?id=769521
If we have more than one dynamic payloader in the pipeline, we need
to wait until the *last* one emits 'no-more-pads' before switching
to PREPARED.
Failure to do so would result in a race where some of the streams
wouldn't properly be prepared
https://bugzilla.gnome.org/show_bug.cgi?id=769521
The initial pipeline does not contain specific transport
elements. The receiver and the sender parts are added
after PLAY.
If the media is shared, the streams are dynamically
reconfigured after each PLAY.
https://bugzilla.gnome.org/show_bug.cgi?id=788340
If no sinks have been added yet, obtain the current and
the stop position of the stream from the send_src pad.
Change-Id: Iacd4ab4bdc69f6b49370d06012880ce48a7d595a
https://bugzilla.gnome.org/show_bug.cgi?id=788340
According to the documentation, a timeout of value 0 means
that the session never timeouts. This adds handling of that.
If timeout=0 we just return with a -1 from
gst_rtsp_session_next_timeout_usec ().
https://bugzilla.gnome.org/show_bug.cgi?id=785058
This adds basic support for new 2.0 features, though the protocol is
subposdely backward incompatible, most semantics are the sames.
This commit adds:
- features:
* version negotiation
* pipelined requests support
* Media-Properties support
* Accept-Ranges support
- APIs:
* gst_rtsp_media_seekable
The RTSP methods that have been removed when using 2.0 now return
BAD_REQUEST.
https://bugzilla.gnome.org/show_bug.cgi?id=781446
Commit 852cc09f54 assumed that
multiudpsink's last-sample always comes from the payloader. Which
is wrong if auxiliary streams are multiplexed in the same stream.
So check the buffer's ssrc against the caps'ssrc before to use its
seqnum. If not the same ssrc just use the payloader as done prior
the commit above or when there is no last-sample yet.
https://bugzilla.gnome.org/show_bug.cgi?id=784094
Calling function gst_rtsp_stream_get_server_port() results in
segmenation fault in the RTP/RTSP/TCP case.
Port that the server will use to receive RTCP makes only
sense in the UDP case, however the function should handle
the TCP case in a nicer way.
https://bugzilla.gnome.org/show_bug.cgi?id=776345
85c52e194b introduced a more correct
detection of the srtp rollover counter to add to the SDP.
Unfortunately, it was incomplete for live pipelines where the logic
blocks the source bin before creating the SDP and thus would never have
the necessary informaiton to create a correct SDP with srtp encryption.
Move the pad blocks to rtpbin's output pads instead so that the
necessary information can be created before we need the information for
the SDP.
https://bugzilla.gnome.org/show_bug.cgi?id=770239
The RTSP server will not timeout an idle RTSP connection
(note this is different from doing timeout on a RTSP
session).
At least for Apache this is a problem when running RTSP over
HTTPS since it uses one of the threads (there is a rather
limited number) that are available for handling requests.
https://bugzilla.gnome.org/show_bug.cgi?id=771830
With this RTSP server can use the sockets independent on the udpsrc
state.
When the udp src is finalized it will unref socket and when g_socket
is finalized the socket will be closed.
https://bugzilla.gnome.org/show_bug.cgi?id=765673
These signals let the application validate the requests, configure the
media/stream in a certain way and also generate error status code in
case of error or bad request.
https://bugzilla.gnome.org/show_bug.cgi?id=758062
Call session filter with filter_session_media as paramer in
client_unwatch_session if using drop_backlog = FALSE.
In client_unwatch_session its allowed to grow the watchs backlog.
If using drop_backlog = FALSE and the backlog is full it will cause
a deadlock when setting session media state to NULL
if the backlog is not allowed to grow.
https://bugzilla.gnome.org/show_bug.cgi?id=771983
When using dynamic elements, gst_rtsp_stream_join_bin() is called from
"pad-added" signal. In that case priv->srcpad could already have its caps,
and they'll be sent to priv->send_src[0] pad. That means that when it
connects "notify::caps" signal, that pad could already have received its
caps and the signal won't be emitted anymore.
In that case priv->caps stay to NULL and when building the SDP that stream
gets ignored. Leading to missing video or audio when playing in client side.
https://bugzilla.gnome.org/show_bug.cgi?id=772478
Adding them later will cause deadlocks due to
1) pre-rolling and staying in PAUSED with the unicast/TCP sinks
2) adding the multicast sink
3) waiting for it to get data to preroll again
3) never happens because the queues after the tee are full.
This is basically reverting changes introduced in commit f62a9a7,
because it was introducing various regressions:
- It introduces a leak of udpsrc elements that got wrongly fixed by adding
an hash table in commit cba045e. We should have at most 4 udpsrc for unicast:
ipv4/ipv6, rtp/rtcp. They can be reused for all unicast clients.
- If a mcast client connects, it creates a new socket in SETUP to try to respect
the destination/port given by the client in the transport, and overrides the
socket already set on the udpsink element. That means that if we already had a
client connected, the source address on the udp packets it receives suddenly
changes.
- If a 2nd mcast client connects, the destination/port in its transport is
ignored but its transport wasn't updated.
What this patch does:
- Revert back to create udpsrc/udpsink for unicast clients on DESCRIBE.
- Always have a tee+queue when udp is enabled. This could be optimized
again in a later patch, but is more complicated. If no unicast clients
connects then those elements are useless, this could be also optimized
in a later patch.
- When mcast transport is added, it creates a new set of udpsrc/udpsink,
seperated from those for unicast clients. Since we already support only
one mcast address, we also create only one set of elements.
https://bugzilla.gnome.org/show_bug.cgi?id=766612
We add different crypto sessions in MIKEY, one for each sender
SSRC. Currently, all of them will have the same security policy, 0.
The rollover counters are obtained from the srtpenc element using the
"stats" property.
https://bugzilla.gnome.org/show_bug.cgi?id=730539
It's what introspection.mak does as well. Should
fix spurious build failures on gnome-continuous
(caused by g-ir-scanner getting compiler details
via python which is broken in some environments
so passing the compiler details bypasses that).
- Unicast udpsrcs are now managed in a hash table. This allows for proper cleanup in with shared streams and fixes a memory leak.
- Unicast udpsrcs are now properly cleaned up when shared connections exit. See the update_transport() function.
- Create unit test for shared media.
https://bugzilla.gnome.org/show_bug.cgi?id=764744
For NTP and PTP clocks we signal the actual clock that is used and signal
the direct media clock offset.
For all other clocks we at least signal that it's the local sender clock.
This allows receivers to know which clock was used to generate the media and
its RTP timestamps. Receivers can then implement network synchronization,
either absolute or at least relative by getting the sender clock rate directly
via NTP/PTP instead of estimating it from RTP timestamps and packet receive
times.
https://bugzilla.gnome.org/show_bug.cgi?id=760005
Without this, RECORD pipelines are broken because
a) we wait for ASYNC_DONE which never happens anymore because udpsrc would be
added later. Previously it was there earlier and due to NO_PREROLL caused the
pipeline to preroll immediately
b) the udpsrc for the pipeline is added later and never set to PLAYING state,
as the corresponding code previously was only for PLAY pipelines.
https://bugzilla.gnome.org/show_bug.cgi?id=763281
On Windows this is a receiver-side setting, on Linux a sender-side setting. As
we provide a socket ourselves to udpsrc, udpsrc is never setting the multicast
loopback setting on the socket... while udpsink does which unfortunately has
no effect here on Windows but on Linux.
https://bugzilla.gnome.org/show_bug.cgi?id=757488
On Linux it is still needed to bind to the multicast address
to filter out random other packets, while on Windows binding
to multicast addresses just fails.
Otherwise we fail to allocate UDP ports if the pool only contains multicast
addresses, which is something that used to work before. For unicast addresses
if the pool contains none, we just allocate them as if there is no pool at
all.
https://bugzilla.gnome.org/show_bug.cgi?id=757488
Postpone the allocation of the UDP sockets until we know
what transport has been chosen by the client.
Both unicast and multicast UDP sources are created in one
function.
https://bugzilla.gnome.org/show_bug.cgi?id=757488
Code refactoring: allocate the UDP ports after the sender and
the reciver parts have been created.
We postpone the creation of the UDP sources until the UDP
ports have been allocated.
https://bugzilla.gnome.org/show_bug.cgi?id=757488
Add a boolean to indicate that the rtsp-stream is running on the
'client' side of an RTSP connection, for sending streams via
RECORD. In that case, the roles of the client/server ports
in transport setup are swapped.
https://bugzilla.gnome.org/show_bug.cgi?id=758180
When RTSP server trying update transport during multicast, it throws an
assert. The assert is thrown because it is trying to get the parent of
an non-existing funnel element.
https://bugzilla.gnome.org/show_bug.cgi?id=760150
Deferred calls to start_prepare() can be deferred past the point until
which wait_preroll() and by proxy gst_rtsp_media_get_status() is
prepared to wait. Previously there was no lock and no check for this
situation. This meant that a media could be prepared and unprepared
simultaneously by two different threads. Now a lock is in place and a
suitable check is done.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=759773
Without TEARDOWN it might be desireable to keep the media running and continue
sending data to the client, even if the RTSP connection itself is
disconnected.
Only do this for session medias that have only UDP transports. If there's at
least on TCP transport, it will stop working and cause problems when the
connection is disconnected.
https://bugzilla.gnome.org/show_bug.cgi?id=758999
SETUP request from clients needs to suspend the media to clear the
prerolled buffers. Otherwise it will not affect the prerolled buffer
and the prerolled buffers will be incorrect (for example block-size
from setup request will not affect the prerolled buffer unless the
media is suspended).
https://bugzilla.gnome.org/show_bug.cgi?id=758268
Based on the protocol, create the rtsp stream pipeline. If only TCP or
only UDP is set as the transport protocol, it will not add the extra tee
or queue element to the pipeline. Both these elements will be added, if
it supports both TCP and UDP protocols. This improves the pipeline
performance when one protocol is present.
https://bugzilla.gnome.org/show_bug.cgi?id=758179
Adding them when not needed will start some logic inside rtpbin that might be
problematic. Also if e.g. for a sender media we suddenly receive RTP data, we
would start up a rtpjitterbuffer and behave in weird ways.
We still set up the UDP sources for RTP receiving for a sender media to be
able to receive any packets sent by the client for NAT traversal. They will
all go to a fakesink though.
Having an rtpjitterbuffer in the media pipeline will cause the pipeline to be
NO_PREROLL, which will cause deadlocks when seeking the media as it will never
receive ASYNC_DONE after a seek.
https://bugzilla.gnome.org/show_bug.cgi?id=758319
On POSIX this setting is for sender sockets, on Windows for receiver sockets.
Previously we were only setting this for sender sockets, which caused looped
back packets to be received on Windows if a multicast transport was used.
When doing a port scan (e.g. with nmap) the call to GST_RTSP_CHECK()
will sometimes fail. This call is made before any context is pushed
resulting in an attempt to pop a NULL context.
https://bugzilla.gnome.org/show_bug.cgi?id=757949
default_prepare() takes a transfer-none reference GstRTSPMedia object.
Later on a g_idle_source_new() is created and a pointer to the media
object is passed as user data. If the media is freed before the idle
source is dispatched the media object pointer is invalid, but the idle
source callback expects it to still be valid. To fix this a reference to
the media object is taken when registering the source callback function
and a corresponding release of the reference is done when the souce is
destroyed.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=755748
In parse_keymgmt(), don't mutate the input string that's been passed
as const, especially since we might need the original value again if
the same key info applies to multiple streams (RTX, for example).
https://bugzilla.gnome.org/show_bug.cgi?id=754753
Add gst_rtsp_stream_(get|set)_buffer_size and use it to configure the
UDP TX buffer size.
Incorporates a patch by Hyunjun Ko <zzoon.ko@samsung.com>
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=749095
The intention is to prevent going PLAYING state before pads are created.
If there was mutilple dynamic payload, it would leak few fakesink and
actually prevent from ever reaching playing state.
https://bugzilla.gnome.org/show_bug.cgi?id=753385
In media to caps function, reserved_keys array is being used for variable i,
leading to GLib-CRITICAL **: g_ascii_strcasecmp: assertion 's1 != NULL' failed
changed it to variable j
https://bugzilla.gnome.org/show_bug.cgi?id=753009
Skip keys from the fmtp, which we already use ourselves for the
caps. Some software is adding random things like clock-rate into
the fmtp, and we would otherwise here set a string-typed clock-rate
in the caps... and thus fail to create valid RTP caps
https://bugzilla.gnome.org/show_bug.cgi?id=753009
Add "check-requirements" signal and vfunc to allow application
(and subclasses) to check the requirements.
Based on patch from Hyunjun Ko <zzoon.ko@samsung.com>
https://bugzilla.gnome.org/show_bug.cgi?id=749417
A bin that contains the real payloader might be used as payloader. In this
case we have to get the real payloader for the various properties it provides.
Example use cases for this are bins that payload some media and then have
additional elements that add metadata or RTP extension headers to the stream.
https://bugzilla.gnome.org/show_bug.cgi?id=750800
When calling gst_rtsp_watch_write_data in gstrtspconnection.c and
backlog is empty it can happen that just a part of a message will be
sent and rest is in backlog queue. If then flush during teardown
just a part of message will be sent.This can lead to client miss
teardown response since it expect to get the last part of message.
The flushing during teardown was introduced to fix a deadlock that now
is fixed more generally in handle_request by temporary setting backlog
size to unlimited.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=749845