in C, & is weaker than the ! operator and clang is giving the following
error about it.
```
../subprojects/gst-plugins-bad/sys/msdk/gstmsdkdec.c:731:7: error: logical not is only applied to the left hand side of this bitwise operator [-Werror,-Wlogical-not-parentheses]
if (!gst_msdk_context_get_job_type (thiz->context) & GST_MSDK_JOB_DECODER) {
^ ~
../subprojects/gst-plugins-bad/sys/msdk/gstmsdkdec.c:731:7: note: add parentheses after the '!' to evaluate the bitwise operator first
if (!gst_msdk_context_get_job_type (thiz->context) & GST_MSDK_JOB_DECODER) {
^
( )
../subprojects/gst-plugins-bad/sys/msdk/gstmsdkdec.c:731:7: note: add parentheses around left hand side expression to silence this warning
if (!gst_msdk_context_get_job_type (thiz->context) & GST_MSDK_JOB_DECODER) {
^
( )
1 error generated.
```
... to prevent requesting decoding before the preparation.
For instance, baseclass should not request decoding a picture if there
is no parsed valid headers, since subclass is most likely
not ready to decoding it.
gst_h265_parser_parse_{vps,sps,pps} APIs were used to parse VPS/SPS/PPS and
also in order to update parser's internal state at once. Meanwhile
gst_h265_parse_{vps,sps,pps} APIs are to parse VPS/SPS/PPS without state update.
This commit introduces new APIs so that only accepted VPS/SPS/PPS by user
can be updated to be used by parser.
gst_h264_parser_parse_{sps,pps} APIs were used to parse SPS/PPS and
also in order to update parser's internal state at once. Meanwhile
gst_h264_parse_{sps,pps} APIs are to parse SPS/PPS without state update.
This commit introduces new APIs so that only accepted SPS/PPS by user
can be updated to be used by parser.
Too many decode surface would waste GPU memory. Also it seems to be
introducing additional latency depending on stream. Since nvcodec
sdk version 9.0, CUVID parser API has been providing the minimum
required number of surface. By using it, we can save GPU memory
and reduce possible latency.
The comparision was not testing anything meaninful. This fixes the comparision
so we now update the caps whenever the value differ. This was detected by
coverity.
CID 1461291
We need to do this without holding the lock as the `g_async_queue_pop`
waits on the loop thread to deliver the stats. The loop thread might
attempt to take the lock as well, leading to a deadlock.
Taking a reference to the connection should be enough to keep this
safe.
Add new property "update-timecode" to allow updating timecode
in picture timing SEI depending on timecode meta. Since the picture
timing SEI message requires proper VUI setting but we don't support
re-writing SPS, this might not work for some streams
... and store all parsed values.
We are storing pic_struct_present_flag although it's not part of
this SEI message but GstH264PicTiming includes it to clarify
following syntax values.
In addition to that, by adding CpbDpbDelaysPresentFlag, we don't need to
refer to VUI anymore.
The rtpbin sends signals for all SSRCs. Don't send an EOS when the SSRC
does not match the stream SSRC.
This avoids problems when an SSRC from another receiver times out.
In some scenarios the fakevideosink shouldn't advertize the overlay-composition
meta for instance, so that overlay elements perform subtitles blending
themselves.
According to the specification, the adaptation field length must be 183 if
there is no payload data and < 183 if the packet contains an adaptation
field and payload data.
Unfortunately some payloaders always set the flag for payload data, even if
the adaptation field length is 183.
Don't return with an error in this case. Clear the payload data flag
instead and parse the adaptation field as usual. This avoids visual
artefacts for such streams.
As per specification in A.3.1 h) and A.3.2 f), the maximum size of the DPB is
16. Fix the maximum in the fine and fix the formula to use MIN instead of MAX
so that we no longer always use the maximum for the profile/level.
We should directly check the values of the `debug` and `optimization`
options instead.
`get_option('buildtype')` will return `'custom'` for most combinations
of `-Doptimization` and `-Ddebug`, but those two will always be set
correctly if only `-Dbuildtype` is set. So we should look at those
options directly.
For the two-way mapping between `buildtype` and `optimization`
+ `debug`, see this table:
https://mesonbuild.com/Builtin-options.html#build-type-options