Split it out into a separate function with early exits to make the
flow clearer, and document what the function is doing clearly.
No functional changes.
We weren't using the correct calling convention when calling CUDA and
CUVID APIs. `CUDAAPI` is `__stdcall` on Windows. This was working fine
on x64 because `__stdcall` is ignored and there's no special calling
convention. However, on x86, we need to use `__stdcall`.
Otherwise we would start sending data to the DTLS connection before, and
the DTLS elements consider this an error.
Also RFC 8261 mentions:
o A DTLS connection MUST be established before an SCTP association can
be set up.
For us it can happen that the DTLS transports are still in the process
of connecting while the ICE transport is already completed. This
situation is not specified in the spec but conceptually that means it is
still in the process of connecting.
Fixes https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/758
Previously we simply logged errors but never reported them to elements
or even to the user. Fatal errors are now properly reported.
Additionally proper connection closing is implemented based on EOS:
- dtlsenc: EOS will cause close_notify to be sent to the peer and only
if the peer also sent back close_notify we will forward the
EOS event.
- dtlsdec: EOS will be forwarded normally, this only means that the
unterlying transport was closed. On receiving a DTLS packet
containing close_notify, return EOS and send EOS downstream.
We don't have any mid before parsing the SDP, which happens after we
handled the SDP answer and that usually happens long after ICE candidate
gathering is finished.
Without this all transceivers are considered inactive and as such ICE
gathering is for active transceiver was considered complete from the
very beginning.
Fixes https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/1126
We don't support stopping RTP receivers currently so let's not consider
them all stopped all the time. This fixes some of the ICE/DTLS state
change handling and specifically fixes the ICE gathering state.
Previously the ICE gathering state was immediately going from NEW to
COMPLETE because it considered all transceivers stopped and as such all
activate transceivers were finished gathering ICE candidates.
Fixes https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/1126
Before this change decoder used the oldest frame in the list to pair it
with the decoded surface. This only works when there's a perfect stream
like HEADERS,SYNCPOINT,DELTA...
When playing RTSP streams we can get imperfect streams like HEADERS,
DELTA,SYNCPOINT,DELTA... In this case decoder drops the frames
between HEADERS and SYNCPOINT which leads into using wrong PTS on
the output frames.
With this change we inject the input PTS into the bitstream and use it
to align the internal frame list with the actually decoded position.
Fixes playback with:
```
gst-launch-1.0 rtspsrc location=... latency=0 drop-on-latency=1 ! ...
```
Hard-coded 16x16 resolution is likely to differ from the device's support
in most cases. If we can use NV_ENC_CAPS_WIDTH_MIN and NV_ENC_CAPS_HEIGHT_MIN,
update pad template with returned value.
need_reconfig is added to allow sub class requires a reconfig when
the input frame or the MetaData (e.g. GstVideoRegionOfInterestMeta)
attached to the input frame is changed.
`pipe()` isn't used since 15927b6511,
and `socketpair()` from `#include <sys/socket.h>` is used only in the
examples. In practice, you can use probably also use anything that
allows you to create fd pairs, such as named pipes or anonymous pipes.
We use the cross-platform GstPollFD API in the plugin.
Use consistent memory layout between dxva and other shader use case.
For example, use DXGI_FORMAT_NV12 texture format instead of
two textures with DXGI_FORMAT_R8_UNORM and DXGI_FORMAT_R8G8_UNORM.
This reverts commit ddd13fc7c0
Dynamic usage can reduce the number of copy per frame but make
things complicated and the benefit seems to not significant.
Also since we don't provide _map() method for the dynamic usage,
application cannot read buffers which make "last-sample" property
unusable in case of d3d11videosink.
xdg_shell fullscreen mode doesn't work for committing
xdg_surface without configure acknowledgement.
In addition, we can't set different surface setting from
acknowledged config in this mode.
Some raw h264 encoded files trigger the assignment of wrong PTS to buffers
when some SEI data is provided. This change prevents it to happen.
Also ensure this behavior is being tested.
We might have some old timecodes that are in the future now and have to
drop those to make sure that our queue is correctly ordered and we don't
have multiple timecodes for the same running time.
Directly read them out of the decoder as soon as we passed audio and
then store them in a queue that we handle internally together with their
timestamps. This cleans up memory management and gives us proper control
over the queue instead of guessing how the queue inside the LTC decoder
actually works and when it overflows.
And also introduce 6 instead of 2 frames of latency compared to the LTC
audio input as that seems to be an upper bound for how much the LTC
library is lagging behind.