In order to have a full mapping between channel positions in the audio
stream and loudspeaker positions, the channel-mask alone is not enough:
the channels must be interleaved following some Default Channel Ordering
as mentioned in the WAVEFORMATEXTENSIBLE[1] specification.
As a Default Channel Ordering use the one implied by
GstAudioChannelPosition which follows the ordering defined in SMPTE
2036-2-2008[2].
NOTE that the relative order in the Top Layer is not exactly the same as
the one from the WAVEFORMATEXTENSIBLE[1] specification; let's hope users
using so may channels are already aware of such discrepancies.
[1] http://msdn.microsoft.com/en-us/library/windows/hardware/dn653308%28v=vs.85%29.aspx
[2] http://www.itu.int/dms_pub/itu-r/opb/rep/R-REP-BS.2159-2-2011-PDF-E.pdf
Fixes: https://bugzilla.gnome.org/show_bug.cgi?id=737127
Otherwise the CAPS event will be dropped and we never configure any caps at
all, leading to weird behaviour in many situations. Especially header
rewriting is not going to work if a capsfilter is after wavenc.
https://bugzilla.gnome.org/show_bug.cgi?id=737735
::render sets a new callback for writing out new buffers only if there aren't
already buffers queued for writing with a previously-scheduled callback.
However, if the previously-scheduled callback is interrupted by a state change
(either manually or due to an error) and there are still buffers in the queue,
restarting the pipeline will result in buffers being queued forever, and no
callbacks will ever be scheduled, and no buffers will be written out.
https://bugzilla.gnome.org/show_bug.cgi?id=737739
This is about converting the format, not about converting any widths and
heights. Subclasses are expected to handler different resolutions themselves,
like the videomixers already do properly.
When the v4l2 device is an output device, the application shall set the
colorspace. So map GStreamer colorimetry info to V4L2 colorspace and set
on set_format. In case we have no colorimetry information, we try to
guess it according to pixel format and video size.
https://bugzilla.gnome.org/show_bug.cgi?id=737579
This gives a quick introduction to how the pulsesink/pulsesrc code
interacts with the pa_threaded_mainloop that we start up to communicate
with the server.
The stream status messages are emitted in the PA mainloop thread, which
means the mainloop lock is taken, followed by the Gst object lock (by
gst_element_post_message()). In all other locations, the order of
locking is reversed (this is unavoidable in a bunch of cases where the
object lock is taken by GstBaseSink or GstAudioBaseSink, and then we get
control to take the mainloop lock).
The only way to guarantee that the defer callback for stream status
messages doesn't deadlock is to either stop posting those messages, or
make sure that the message emission is completed before we proceed to
any point that might take the object lock before the mainloop lock
(which is what we do after this patch).
https://bugzilla.gnome.org/show_bug.cgi?id=736071
gstrtspsrc.c:7939:11: error: implicit conversion from enumeration type 'GstSDPResult' to different enumeration type
'GstRTSPResult' [-Werror,-Wenum-conversion]
res = gst_sdp_message_new (&sdp);
~ ^~~~~~~~~~~~~~~~~~~~~~~~~~
gstrtspsrc.c:7944:11: error: implicit conversion from enumeration type 'GstSDPResult' to different enumeration type
'GstRTSPResult' [-Werror,-Wenum-conversion]
res = gst_sdp_message_parse_uri (uri, sdp);
~ ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Remove pads from flow combiner and reset last
flow return to FLOW_OK by resetting the flow combiner.
This prevents FLOW_FLUSHING when trying to re-use the
demuxer after setting it back to NULL/READY state.
https://bugzilla.gnome.org/show_bug.cgi?id=737359
DTS delta is used to calculate sample duration. If buffer has missing DTS, we take either segment start or previous buffer end time, whichever is later.
This must only be done for non sparse streams, sparse streams can have gaps between buffers (which is handled later by adding extra empty buffer with duration that fills the gap)
https://bugzilla.gnome.org/show_bug.cgi?id=737095
packetized mode is being set when framerate is being set
which is not correct. Changing the same by checking the
input segement format. If input segment is in TIME it is
Packetized, and if it is in BYTES it is not.
https://bugzilla.gnome.org/show_bug.cgi?id=736252
packetized mode is being set when framerate is being set
which is not correct. Changing the same by checking the
input segement format. If input segment is in TIME it is
Packetized, and if it is in BYTES it is not.
https://bugzilla.gnome.org/show_bug.cgi?id=736252
packetized mode is being set when framerate is being set
which is not correct. Changing the same by checking the
input segement format. If input segment is in TIME it is
Packetized, and if it is in BYTES it is not.
https://bugzilla.gnome.org/show_bug.cgi?id=736252
Use XQueryPointer to check that the pointer is actually active inside
the capturing region.
This prevents drawing the cursor when the pointer is partially outside
of the captured region but not active inside the region; in particular
this avoids drawing the "window resize" cursor shapes to the captured
image when the mouse pointer crosses a window border.
NOTE that this is not only an optimization, this also happen to fix
a serious problem in multi-screen setups.
Because XFixes gives no information of what screen the pointer is on,
ximagesrc was always drawing the cursor on the captured screen even if
the mouse pointer was on another screen.
For example, when capturing from screen 1 (i.e. display-name=":0.1") the
cursor was drawn in the captured image even when the mouse pointer was
actually on screen 0, which is wrong and visually confusing.
https://bugzilla.gnome.org/show_bug.cgi?id=690646
When the cursor is partially or totally out of the capturing region on
the top side or on the left side, it gets drawn fully inside of the
region with its coordinates rounded up to the left or to the top border.
This is immediately noticeable when using the xid property to capture
a specific window.
To fix the issue, allow negative cx and cx coordinates when checking the
boundaries before drawing the cursor.
NOTE that the boundaries checking calculations still allows the cursor
to be drawn when it is only partially outside of the capturing region,
but this makes sense and gives a more pleasing visual behaviour.
https://bugzilla.gnome.org/show_bug.cgi?id=690646