Nicolas Dufresne
9954de1ccd
gl: Add support for GstVideoAlignment
...
This allow saving a copy with libav video decoders or decoders with
similar padding requirement.
https://bugzilla.gnome.org/show_bug.cgi?id=740900
2014-12-19 12:11:08 -05:00
Matthew Waters
6bd1150ca8
gl: remove the use of glu
2014-11-28 09:14:26 +11:00
Matthew Waters
775ba4ff0b
glutils: only attempt getting the app context when we don't already have a display
...
avoids querying/messaging the world on each frame
2014-11-06 18:47:34 +11:00
Matthew Waters
c1f3cc9f1c
gl/examples: update for other-context property removal
2014-10-30 18:58:50 +11:00
Matthew Waters
e40d70c69a
gl: propogate other-context using GstContext
2014-10-23 23:58:33 +11:00
Wang Xin-yu (王昕宇)
4c65eca7be
gl: check null before unref GstGLDisplay
2014-08-21 14:59:45 +10:00
Matthew Waters
cb4fd36e7e
gl: don't take an extra ref on the display on set_context
...
gst_context_get_gl_display() returns a ref. Don't take another in
gst_object_replace().
2014-08-19 20:14:22 +10:00
Matthew Waters
da35876537
glfeature: remove GST_GL_API_GLES3
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instead check the gl version using gst_gl_context_check_gl_version()
2014-05-30 10:29:37 +10:00
Julien Isorce
531e19214a
gl: allow to avoid calling glTexImage2D(w, h, NULL) when generating a texture
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Just pass 0 as width or height to gst_gl_context_gen_texture.
2014-05-06 15:39:12 +01:00
Jan Schmidt
4296dc12f7
gl: Reduce noisy Info level output to LOG
2014-04-29 22:19:37 +10:00
Julien Isorce
0ae3c984aa
gl: add EGLImage support
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* picked from old libgstegl:
- GstEGLImageMemory
- GstEGLImageAllocator
- last_buffer management from removed GstEGLImageBufferPool
* add-ons:
- GstEGLImageMemory now old a reference on GstGLContext
so that it can delete the EGLImage and its gltexture source
while having the associated gl context being current.
- add EGLImage support for GstVideoGLTextureUploadMeta which
mainly call EGLImageTargetTexture2D
- GstGLBufferPool now supports GstEGLImageAllocator
- glimagesink / glfilters / etc.. now propose GstEGLImageAllocator
to upstream
https://bugzilla.gnome.org/show_bug.cgi?id=703343
2014-03-26 19:09:13 +00:00
Matthew Waters
aaa7cfc9fc
gl: fix undeclared symbol when building without GST_DEBUG
2014-03-17 08:10:50 +01:00
Matthew Waters
99c48c34c1
gl: fix a double unref of the query when building without X
2014-03-17 08:10:25 +01:00
Matthew Waters
6da1c48970
gl: silence a compiler warning about missing prototypes
2014-03-16 17:21:38 +01:00
Matthew Waters
5bf83bd48f
gl/utils: add x11 GstContext handling
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https://bugzilla.gnome.org/show_bug.cgi?id=726360
2014-03-16 16:32:33 +01:00
Matthew Waters
870503dc6b
gl: silence all the compiler warnings
2014-03-16 15:17:44 +01:00
Matthew Waters
b9071875e7
[896/906] utils: use the vtable for deleting the texture
2014-03-15 18:37:07 +01:00
Matthew Waters
79260ff8f9
[852/906] use GstContext for GstGLDisplay propogation
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implements the hooks required in GstElement::set_context and the context query
2014-03-15 18:37:04 +01:00
Matthew Waters
b90d824626
[838/906] gl: Use GL_TEXTURE_2D instead of GL_TEXTURE_RECTANGLE
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We create our textures (in Desktop GL) with GL_TEXTURE_RECTANGLE,
vaapi attempts to bind our texture to GL_TEXTURE_2D which throws a
GL_INVALID_OPERATION error and as thus, no video.
Also, by moving exclusively to GL_TEXTURE_2D and the npot extension
we also remove a difference between the Desktop GL and GLES2 code.
https://bugzilla.gnome.org/show_bug.cgi?id=712287
2014-03-15 18:37:03 +01:00
Matthew Waters
2313cea524
[819/906] make gen_texture/del_texture threadsafe
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Use stack allocated instead of static variables
Conflicts:
gst-libs/gst/gl/gstglutils.c
2014-03-15 18:37:02 +01:00
Matthew Waters
9b22b0e0ba
[812/906] move the GL vtable from GstGLDisplay to GstGLContext
...
Conflicts:
tests/check/libs/gstglcontext.c
2014-03-15 18:37:02 +01:00
Julien Isorce
c806125e15
[810/906] gstglutils: use gl_vtable for glDeleteTextures
2014-03-15 18:37:02 +01:00
Matthew Waters
cf5e910d9b
[793/906] add a GstGLContext object that will be the basis of OpenGL contexts
...
At the moment it just sits in between GstGLDisplay and GstGLWindow
performing some of the stuff that GstGLWindow used to do.
2014-03-15 18:37:01 +01:00
Matthew Waters
10ca3beee6
[766/906] utils: generate a RGBA texture in all cases
2014-03-15 18:36:59 +01:00
Julien Isorce
dd7e054e2c
[732/906] build: fix repeated typedefs
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Write forward declarations in another way to avoid
repeated typedefs "error: redefinition of typedef".
Raised when using i686-apple-darwin11-llvm-gcc-4.2
It seems that C apple compiler does not support
C11 feature.
https://bugzilla.gnome.org/show_bug.cgi?id=703885
2014-03-15 18:36:57 +01:00
Sebastian Dröge
19dff69a2e
[729/906] gl: Include config.h everywhere
2014-03-15 18:36:57 +01:00
Matthew Waters
11b810fcf5
[718/906] shader: make it possible to unref in the non-GL thread
2014-03-15 18:36:56 +01:00
Matthew Waters
4646a1e95e
[714/906] Add GstGLFramebuffer to replace _display_gen_fbo and friends
...
This version is simply API compatible with _display_gen_fbo.
The next version will likely revamp the API
2014-03-15 18:36:56 +01:00
Matthew Waters
c799696b48
[707/906] display: move error_message to utils
2014-03-15 18:36:56 +01:00
Matthew Waters
393b483743
[706/906] display: move activate_context into utils
2014-03-15 18:36:56 +01:00
Matthew Waters
13067b104c
[704/906] Use gst_object_[un]ref so we can get refcounts in the log
2014-03-15 18:36:56 +01:00
Matthew Waters
dbeb6a911b
[701/906] display: move context creation into window
2014-03-15 18:36:55 +01:00
Matthew Waters
5841abc5e4
[700/906] display: move most of the code into utils for sorting later
...
This contains a hack that essentially requires one GstGLDisplay
per process.
2014-03-15 18:36:55 +01:00