Commit graph

33 commits

Author SHA1 Message Date
Nicolas Dufresne
9954de1ccd gl: Add support for GstVideoAlignment
This allow saving a copy with libav video decoders or decoders with
similar padding requirement.

https://bugzilla.gnome.org/show_bug.cgi?id=740900
2014-12-19 12:11:08 -05:00
Matthew Waters
6bd1150ca8 gl: remove the use of glu 2014-11-28 09:14:26 +11:00
Matthew Waters
775ba4ff0b glutils: only attempt getting the app context when we don't already have a display
avoids querying/messaging the world on each frame
2014-11-06 18:47:34 +11:00
Matthew Waters
c1f3cc9f1c gl/examples: update for other-context property removal 2014-10-30 18:58:50 +11:00
Matthew Waters
e40d70c69a gl: propogate other-context using GstContext 2014-10-23 23:58:33 +11:00
Wang Xin-yu (王昕宇)
4c65eca7be gl: check null before unref GstGLDisplay 2014-08-21 14:59:45 +10:00
Matthew Waters
cb4fd36e7e gl: don't take an extra ref on the display on set_context
gst_context_get_gl_display() returns a ref.  Don't take another in
gst_object_replace().
2014-08-19 20:14:22 +10:00
Matthew Waters
da35876537 glfeature: remove GST_GL_API_GLES3
instead check the gl version using gst_gl_context_check_gl_version()
2014-05-30 10:29:37 +10:00
Julien Isorce
531e19214a gl: allow to avoid calling glTexImage2D(w, h, NULL) when generating a texture
Just pass 0 as width or height to gst_gl_context_gen_texture.
2014-05-06 15:39:12 +01:00
Jan Schmidt
4296dc12f7 gl: Reduce noisy Info level output to LOG 2014-04-29 22:19:37 +10:00
Julien Isorce
0ae3c984aa gl: add EGLImage support
* picked from old libgstegl:
  - GstEGLImageMemory
  - GstEGLImageAllocator
  - last_buffer management from removed GstEGLImageBufferPool

* add-ons:
  - GstEGLImageMemory now old a reference on GstGLContext
    so that it can delete the EGLImage and its gltexture source
    while having the associated gl context being current.
  - add EGLImage support for GstVideoGLTextureUploadMeta which
    mainly call EGLImageTargetTexture2D
  - GstGLBufferPool now supports GstEGLImageAllocator
  - glimagesink / glfilters / etc.. now propose GstEGLImageAllocator
    to upstream

https://bugzilla.gnome.org/show_bug.cgi?id=703343
2014-03-26 19:09:13 +00:00
Matthew Waters
aaa7cfc9fc gl: fix undeclared symbol when building without GST_DEBUG 2014-03-17 08:10:50 +01:00
Matthew Waters
99c48c34c1 gl: fix a double unref of the query when building without X 2014-03-17 08:10:25 +01:00
Matthew Waters
6da1c48970 gl: silence a compiler warning about missing prototypes 2014-03-16 17:21:38 +01:00
Matthew Waters
5bf83bd48f gl/utils: add x11 GstContext handling
https://bugzilla.gnome.org/show_bug.cgi?id=726360
2014-03-16 16:32:33 +01:00
Matthew Waters
870503dc6b gl: silence all the compiler warnings 2014-03-16 15:17:44 +01:00
Matthew Waters
b9071875e7 [896/906] utils: use the vtable for deleting the texture 2014-03-15 18:37:07 +01:00
Matthew Waters
79260ff8f9 [852/906] use GstContext for GstGLDisplay propogation
implements the hooks required in GstElement::set_context and the context query
2014-03-15 18:37:04 +01:00
Matthew Waters
b90d824626 [838/906] gl: Use GL_TEXTURE_2D instead of GL_TEXTURE_RECTANGLE
We create our textures (in Desktop GL) with GL_TEXTURE_RECTANGLE,
vaapi attempts to bind our texture to GL_TEXTURE_2D which throws a
GL_INVALID_OPERATION error and as thus, no video.

Also, by moving exclusively to GL_TEXTURE_2D and the npot extension
we also remove a difference between the Desktop GL and GLES2 code.

https://bugzilla.gnome.org/show_bug.cgi?id=712287
2014-03-15 18:37:03 +01:00
Matthew Waters
2313cea524 [819/906] make gen_texture/del_texture threadsafe
Use stack allocated instead of static variables

Conflicts:
	gst-libs/gst/gl/gstglutils.c
2014-03-15 18:37:02 +01:00
Matthew Waters
9b22b0e0ba [812/906] move the GL vtable from GstGLDisplay to GstGLContext
Conflicts:
	tests/check/libs/gstglcontext.c
2014-03-15 18:37:02 +01:00
Julien Isorce
c806125e15 [810/906] gstglutils: use gl_vtable for glDeleteTextures 2014-03-15 18:37:02 +01:00
Matthew Waters
cf5e910d9b [793/906] add a GstGLContext object that will be the basis of OpenGL contexts
At the moment it just sits in between GstGLDisplay and GstGLWindow
performing some of the stuff that GstGLWindow used to do.
2014-03-15 18:37:01 +01:00
Matthew Waters
10ca3beee6 [766/906] utils: generate a RGBA texture in all cases 2014-03-15 18:36:59 +01:00
Julien Isorce
dd7e054e2c [732/906] build: fix repeated typedefs
Write forward declarations in another way to avoid
repeated typedefs "error: redefinition of typedef".
Raised when using i686-apple-darwin11-llvm-gcc-4.2
It seems that C apple compiler does not support
C11 feature.

https://bugzilla.gnome.org/show_bug.cgi?id=703885
2014-03-15 18:36:57 +01:00
Sebastian Dröge
19dff69a2e [729/906] gl: Include config.h everywhere 2014-03-15 18:36:57 +01:00
Matthew Waters
11b810fcf5 [718/906] shader: make it possible to unref in the non-GL thread 2014-03-15 18:36:56 +01:00
Matthew Waters
4646a1e95e [714/906] Add GstGLFramebuffer to replace _display_gen_fbo and friends
This version is simply API compatible with _display_gen_fbo.
The next version will likely revamp the API
2014-03-15 18:36:56 +01:00
Matthew Waters
c799696b48 [707/906] display: move error_message to utils 2014-03-15 18:36:56 +01:00
Matthew Waters
393b483743 [706/906] display: move activate_context into utils 2014-03-15 18:36:56 +01:00
Matthew Waters
13067b104c [704/906] Use gst_object_[un]ref so we can get refcounts in the log 2014-03-15 18:36:56 +01:00
Matthew Waters
dbeb6a911b [701/906] display: move context creation into window 2014-03-15 18:36:55 +01:00
Matthew Waters
5841abc5e4 [700/906] display: move most of the code into utils for sorting later
This contains a hack that essentially requires one GstGLDisplay
per process.
2014-03-15 18:36:55 +01:00