This change allow output caps to be updated even though we stay in
streaming state. This is needed so that any upstream updated to fields
like framerate, hdr data, etc. can result in a downstream caps event
being pushed.
Previously, any of these changes was being ignored and the downstream
caps would not reflect it.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3328>
In theory, input caps can be updated anytime at non-keyframe or
sequence boundary, such as HDR10 metadata, framerate, aspect-ratio
or so. Those information update might not trigger ::new_sequence()
or subclass may ignore the changes.
By this commit, input state change will be tracked by baseclass
and subclass will be able to know the non-decoding-essential
update by checking the codec specific picture struct
on ::output_picture()
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3328>
This reverts commit fcad4cc646.
This was wrong is so many ways.
* The memcmp was badly used (it should use == 0 to check the data is identical,
and not != 0)
* There was no boundary checks on the present stream section_data when passing
it to memcmp.
* The return value should have been TRUE (i.e. we have done all checks, none of
them failed, therefore the section has been seen before)
* stream->section_data would *always* be NULL if the section had already been
processed
Fixes https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/1559
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3421>
There are cases where upstream will not provide a framerate, or it won't be
fixed. But if there is latency introduced by the decoder we do want to report
it.
Therefore use the framerate stored in the actual decoder, which will have a
default.
Fixes hangs when playing back such streams with decodebin3 (where the multiqueue
will not have been informed of that downstream latency and not grow accordingly)
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3391>
Postpone the cleanup of any consecutive sequence of lost frames
which starts at frame 0, until frame 100 is dequeued from driver.
This allows fluster tests JVT/CVWP2_TOSHIBA_E, JVC/CVWP3_TOSHIBA_E
and HEVC/POC_A_Bossen_3 that sends out-of-order frames to successfully
complete (e.g., test of Amphion vpu driver).
Fixes#1569
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3398>
In order to figure out if the "raw" audio contained within the wav
container is actually DTS, wavparse calls the typefinder helper
except that means it runs all typefinders.
Since it only cares about checking for DTS, we should only run the
audio/x-dts typefinder (if present). Commit 858e516 did not really
fix things.
Use the new type helper with the caps to fix this.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3417>
Set udpsrc seqnums on all events sent to the udpsrc's, and before
forwarding events out of rtspsrc set the latest seek seqnum on them if
any.
Also produce a consistent seqnum in rtspsrc from the very beginning.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3409>
Rewriting GstCudaConverter object, since the old implementation was not
well organized and it's hard to add new features.
Moreover, the conversion operations were not very optimized.
Major change of this implementation:
* Remove redundant intermediate conversion operations such as
any RGB -> ARGB(64) conversion or any YUV -> Y444 (or 16bits Y444).
That's not required most of cases. The only required case is
converting 24bits (such as RGB/BGR) packed format to 32bits format
because CUDA texture object does not support sampling 24bits format
* Use normalized sample fetching (i.e., [0, 1] range float value)
and also normalized coordinates system for CUDA texture.
It's consistent with the other graphics APIs such as Direct3D
and OpenGL, that makes sampling operations much easier.
* Support a kind of viewport and adopt math for colorspace conversion
from GstD3D11 implementation
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3389>
GstCudaConverter object can do colorspace conversion and scale at once.
Adding new element "cudaconvertscale" to do that, this can
save unnecessary GPU operation if colorspace conversion and
rescale is required for given input stream format.
Most of codes are taken from d3d11convert element
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3389>
Introduce a new API that can return a GstTypeFind * with helper functions
and data set around buffer data.
While at it, drop factory field from GstTypeFindBufHelper. While it was
useful for logging, it was not passed through function arguments and keeping
it for logging would require an additional API increasing the API surface
and making it harder to use.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3296>
Instead of returning a "const gchar" or a "gchar" that should not be freed, always
return a duplicated string as those functions were used together with g_strdup anyway.
This is needed to prepare support for returning modified strings in next commit.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1147>