Seungha Yang
|
5074cecc82
|
d3d11colorconverter: Add support cropping
Vertex buffer will be updated if input texture resolution is different
from GstVideoInfo or when an user requests specific crop area.
|
2020-03-09 23:44:06 +09:00 |
|
Seungha Yang
|
487a41d312
|
d3d11videosink: Add support for overlay composition
Add d3d11overlaycompositor object to draw overlay image
on render target using Blend method.
|
2019-12-24 19:00:45 +09:00 |
|
Seungha Yang
|
ca3ddf7848
|
d3d11videosink: Add color conversion support
Draw to back buffer texture directly. It would reduce the number of
copy at least once when color conversion is required.
|
2019-12-05 02:29:18 +00:00 |
|
Seungha Yang
|
c9cb08fcd4
|
d3d11colorconvert: Split color space converter to reuse code
|
2019-12-05 02:29:18 +00:00 |
|