Our D3D11/DXVA codecs implementation has been verified
during 1.18 and 1.20 development cycle and also via the Fluster
test framework. Similar to the case of nvdec and vtdec,
we can prefer hardware over software in most cases
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1672>
For artificial input (in unit tests), all six bytes of
constraint_indicator_flags in hevc_caps_get_mime_codec() can be
zero. Add a guard against an out-of-bounds error that occurred in that
case. Change variables to signed int so comparison with -1 works.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1677>
Duplicating a picture what was already a dup was leading to a crash. Rename
the custom picture flags as HOLDS_BUFFER to make its meaning clear. Then save
then ref and store the picture as userdata, so it can be obtained when
duplicating. Finally, mark the doplicated as HOLDS_BUFFER to avoid thinking it
holds a request.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1681>
This patch adds a new parameter: hdr-tone-mapping (same as
vaapipostproc), if the HDR capabilites are availabe in driver, and
it's disabled by default.
If hdr-tone-mapping is enabled then HDR fields in sink caps are
processed in frames from HDR to SDR, removing those hdr fields in
source pad caps too.
hdr-tone-mapping is not enabled if a color conversion is also
requested, since it fails to process in the iHD driver, so far.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1258>
1. Use api_version variable rather than static string.
2. Remove pkgconfig generation since currently the library
is not installed, only used internally.
3. Rely on dependency "required" to abort compilation.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1650>
In commit e699aaeb we moved linking of libgudev to the plugin rather
the library, because it's only used in the plugin. But the dependency
check is still done in library.
This patch removes the dependency check in library, and updates the
dependency check in plugin.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1650>
Constantly updating the ts_offset results in audiable glitches
when streaming audio using ntp-sync=true. By requiring a minimum
offset before updating ts_offset this can be mitigated. Added a
parameter which can be used to set min_ts_offset in ntp-sync mode.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1409>
A new implementation of Intel Quick Sync Video plugin.
This plugin supports both Windows and Linux but optimization for
VA/DMABuf is not implemented yet.
This new plugin has some notable differences compared with existing
MSDK plugin.
* Encoder will expose formats which can be natively supported
without internal conversion. This will make encoder
control/negotiation flow much simpler and cleaner than
that of MSDK plugin.
* This plugin includes QSV specific library loading helper,
called dispatcher, with QSV SDK headers as a part of this plugin.
So, there will be no more SDK version dependent #ifdef in the code
and also there will be no more build-time MSDK/oneVPL SDK
dependency.
* Memory allocator interop between GStreamer and QSV is re-designed
and decoupled. Instead of implementing QSV specific allocator/bufferpool,
this plugin will make use of generic GStreamer memory
allocator/bufferpool (e.g., GstD3D11Allocator and GstD3D11BufferPool).
Specifically, GstQsvAllocator object will help interop between
GstMemory and mfxFrameAllocator memory abstraction layers.
Note that because of the design decision, VA/DMABuf support is not made
as a part of this initial commit. We can add the optimization for Linux
later once GstVA library exposes allocator/bufferpool implementation as
an API like GstD3D11.
* Initial encoder implementation supports interop with GstD3D11
infrastructure, including zero-copy encoding with upstream D3D11 element.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1408>
There's no need to do this, and it can make seeking far less accurate.
For a specific use case: I am working with a long (45-minute) MPEG-1 layer 3 file, which has a constant bit rate but no seeking tables. Trying to seek the pipeline immediately after pausing it, without the ACCURATE flag, to a location 41 minutes in, yields a location that is potentially over ten seconds ahead of where it should be. This patch improves that drastically.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/374>
During dispose the pool will still have a reference count of 1 and all
API on it can still be safely called.
Subclasses will have already freed their own data before finalize is
called but would nonetheless be called into again via the pool
deactivation.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1645>