Not all GPUs can support arbitrary offset of
D3D12_PLACED_SUBRESOURCE_FOOTPRINT when copying GPU memory between
texture and buffer. Instead of calculating size/offset per plane,
calculate the entire size and offsets at once.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6967>
drm_fourcc.h should be picked up via the pkgconfig include, not the
system includedir directly.
Also consolidate the libdrm usage in va and msdk.
All this allows it to be picked up consistently (via the subproject,
for example).
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6932>
This patch fixes this critical warning when registering MSDK:
_dma_fmt_to_dma_drm_fmts: assertion 'fmt != GST_VIDEO_FORMAT_UNKNOWN' failed
It was because the HEVC string with possible output formats has an extra space
that could not be parsed correctly.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6853>
The name is already passed via the signal parameters so it doesn't have
to be retrieved again via GstObject API, which would crash on other
GObjects. Child proxy child objects can be any kind of GObject and the
code here otherwise handles this correctly already.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6938>
When transforming from unknown alignment to frame or obu, the TU timestamp
was not properly transferred. Fix this by saving the TU DTS as the first
DTS seen within the the TU data, and the PTS as the last PTS seen in that
TU data. Finally, reset the TU timestamp after each TU have completed.
Fixes#1496
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6895>
Some servers might not provide 100% matching PDT when doing updates, or accross
variants. This would cause the code matching segments using PDT to fail if the
segment PDT was 1 microsecond (or whatever small value) before the candidate
segment. And would pick the (wrong) following segment as the matching one.
In order to be more tolerant when matching, we instead check whether the
candidate segment is within the first segment of the segment we are trying to
match.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6610>
If we end up with a segment with an internal time that varies from the supposed
one, this could be for two reasons:
* We guess-timated the wrong segment to go to when advancing or switching
variants. In that case we try to find the actual segment to go to (just before
this change).
* There was a complete playlist change (for whatever reason) and we can't find a
replacement. In that case we want to carry on playback from this position but
need to remember that we moved (by setting the stream to DISCONT, and
resetting the new mapping).
Fixes playback on several broken stream
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6610>
Since the default value of `m3u8->discont_sequence` (before parsing of the
playlist data) was 0 .. we would never properly detect the presence of that
field if it was present with a value of 0.
This would later on cause havoc in playlist synchronization where we would
assume it didn't have a discontinuity sequence specified (whereas it did, and it
was 0).
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6610>
A lot of streams will do a poor job of estimating proper duration of fragments
in the playlist, but over several fragments have it correct.
Instead of constantly trying to realign the estimated stream time, allow for a
more realistic tolerance of 3-4 video frames
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6610>
When updating playlists, we want to know whether the updated playlist is
continuous with the previous one. That is : if we advance, will the next
fragment need to have the DISCONT buffer set on it or not.
If that happens (because we switched variants, or the playlist all of a sudden
changed) we remember that there is a pending discont for the next fragment. That
will be used and resetted the next time we get the fragment information.
Previously this was only partially done. And it was racy because it was set
directly on `GstAdaptiveDemux2Stream->discont` when a playlist was updated,
instead of when the next fragment was prepared.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6610>
When dealing with live streams, the function was assuming that all segments of
the playlist had valid stream_time. But that isn't TRUE, for example in the case
of failing to synchronize playlists.
Fixes losing sync due to not being able to match playlist on updates
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6610>
Even if no new synchronization information is available.
This is necessary because the timestamp offset logic in rtpbin depends
on the base RTP time that is determined by the jitterbuffer, but this
changes all the time (especially in mode=slave) and the timestamp
offsets have to be updated accordingly. Doing so is especially important
if they're only determined by the RTP-Info, which never changes from the
very beginning.
The interval can be configured via the new min-sync-interval property.
Synchronization happens at least that often, but at most as often as the
old sync-interval property allows.
Both intervals are now based on the monotonic system clock.
Additionally, clean up synchronization code a bit, only emit either
inband NTP or RTCP SR synchronization at the same time, based on which
one has the more recent time information, and only emit RTP-Info
synchronization if it wasn't provided previously at the same time as the
NTP-based synchronization information.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6543>
There is generally no requirement to ignore RTCP SR if the RTP time of
the SR differs a lot from the last received RTP packet. The mapping
between RTP and NTP time stays valid until there was a stream reset, in
which case we wouldn't use that information anyway.
When using rtcp-sync-send-time=false the default of 1s difference can
easily be exceeded, e.g. if encoding of the stream after capture adds
more than 1s of latency.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6543>
Never is useful for some RTSP servers that report plain garbage both via
RTCP SR and RTP-Info, for example.
NTP is useful if synchronization should only ever happen based on RTCP
SR or NTP-64 RTP header extension.
Also slightly change the behaviour of always/initial to take RTP-Info
based synchronization into account too. It's supposed to give the same
values as the RTCP SR and is available earlier, so will generally cause
fewer synchronization glitches if it's made use of.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6543>
Instead of switching on the very first stream, require that all streams
have switched before switching to the different synchronization
mechanism.
Without this there will be a noticeable gap during the switch. E.g. when
going from RTP-Info to NTP-based association, first the first stream
only would get an offset, then the first two, ... then all of them.
Depending on the order of streams this will cause a lot of changes in
ts-offset during the transition.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6543>
Previously these parameters were randomly changed in the body of the
function to avoid having to declare a new variable, which made the code
very hard to follow. By marking them as const this won't be possible
anymore in the future.
Also the RTP clock-base (RTP time from RTSP RTP-Info) is an unsigned
64 bit integer as it's an extended RTP timestamp.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6543>
Both were entangled previously and very hard to follow what happens
under which conditions. Now as a very first step the code decides which
of the two cases it is going to apply, and then proceeds accordingly.
This also avoids calculating completely invalid values along the way and
even printing them int the debug output.
Also improve debug output in various places.
This shouldn't cause any behaviour changes.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6543>
This simplifies the code as it's a much simpler case than the normal
inter-stream synchronization, and interleaving it with that only
reduces readability of the code.
Also improve some debug output in this code path.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6543>
Adds a separate vtenc_h265a element (with a _hw variant as usual) for the HEVCWithAlpha codec type.
Decided to go with a separate element to not break existing uses of the normal HEVC encoder.
The preserve_alpha property is still only used for ProRes, no need for it here because we explicitly say we want alpha
when using the new element.
For now, the HEVCWithAlpha has an issue where it does not throttle the amount of input frames queued internally.
I added a quick workaround where encode_frame() will block until enqueue_frame() callback notifies it that some space
has been freed up in the internal queue. The limit was set to 5, which should be enough I guess? Hopefully this is not
too prone to race conditions.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6664>