Commit graph

8 commits

Author SHA1 Message Date
Thibault Saunier
2fd28195ca Move files from gst-plugins-base into the "subprojects/gst-plugins-base/" subdir 2021-09-24 16:13:26 -03:00
Matthew Waters
c506adc950 gl/eagl: don't access UIkit objects on the main thread
This means we cannot access [view layer] or view.bounds from the OpenGL
thread.  This also means that we need to call the main thread when
setting the window handle.  However, we cannot perform that
synchronously as that may deadlock with the application performing the
set_window_handle() call.

We need to defer the actual update and run it asynchronously and wait
for the window handle update internally at each point it is needed.

Fixes: https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/issues/372
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/681>
2020-06-02 14:32:03 +10:00
Matthew Waters
a57380d718 gl/ios: fix typo GS_GL -> GST_GL
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/681>
2020-06-02 14:32:03 +10:00
Nick Kallen
7b42f26b80 applemedia/gl: Update code to use ARC
All code interacting with Objective-C objects should now use Automated
Reference Counting rather than manual memory management or Garbage
Collection. Because ARC prohibits C-structs from containing
references to Objective-C objects, all such fields are now typed
'gpointer'. Setting and gettings Objective-C fields on such a
struct now uses explicit __bridge_* calls to tell ARC about
object lifetimes.

https://bugzilla.gnome.org/show_bug.cgi?id=777847
2017-12-09 19:32:27 +00:00
Matthew Waters
18ac98c58b gl: GST_GL_TYPE -> GST_TYPE_GL
Some deprecated symbols are kept for backwards compatibility
2017-12-09 19:32:23 +00:00
Matthew Waters
06de6998e5 gl: be consistent in gobject boilerpate
GST_GL_IS_* vs GST_IS_GL_*

git grep -l 'GST_GL_IS_' | xargs sed -i 's/GST_GL_IS_/GST_IS_GL_/g'
2017-12-09 19:32:09 +00:00
Matthew Waters
6ccaafc0f3 glwindow: pass display to implementation's _new()
So they have to opportunity to fail if they cannot handle the
display connection.

https://bugzilla.gnome.org/show_bug.cgi?id=752743
2017-12-09 19:32:07 +00:00
Sebastian Dröge
3770d2a406 gl: Add support for iOS EAGL platform
https://bugzilla.gnome.org/show_bug.cgi?id=703341
2017-12-09 19:31:36 +00:00