Tim-Philipp Müller
0b8f1f9e54
gl: don't export symbols that are not supposed to be public
...
Make a bunch of symbols private that are currently leaked
accidentally because they have a gst_* prefix and are used
internally. We mark those we can't make static with
G_GNUC_INTERNAL so that they get hidden with the autotools
build as well (although we could just pass -fvisibility=hidden
there too).
2017-08-13 11:09:25 +01:00
Matthew Waters
41a6448918
gl: GST_GL_TYPE -> GST_TYPE_GL
...
Some deprecated symbols are kept for backwards compatibility
2016-11-03 16:16:12 +11:00
Tim-Philipp Müller
c593e0a17f
gl: wayland: improve debug message when connecting to display
...
And another copy'n'paste-o.
https://bugzilla.gnome.org/show_bug.cgi?id=768929
2016-07-18 17:47:50 +01:00
Matthew Waters
3dfc6899ad
gl: be consistent in gobject boilerpate
...
GST_GL_IS_* vs GST_IS_GL_*
git grep -l 'GST_GL_IS_' | xargs sed -i 's/GST_GL_IS_/GST_IS_GL_/g'
2015-10-19 15:15:30 +11:00
Matthew Waters
3b89d8a23c
glwindow: pass display to implementation's _new()
...
So they have to opportunity to fail if they cannot handle the
display connection.
https://bugzilla.gnome.org/show_bug.cgi?id=752743
2015-07-27 18:23:29 +10:00
Matthew Waters
fbbf1ac324
gl/window: use the default main loop implementation for all backends
...
fixes glimagsink being unable to display.
https://bugzilla.gnome.org/show_bug.cgi?id=750337
2015-06-04 12:16:35 +10:00
Matthew Waters
e385adc241
gl/wayland: implement setting the render rectangle
...
Places our subsurface at the rectangle provided position
2015-05-31 16:09:34 +10:00
Matthew Waters
de389e07dc
gl/wayland: implement basic video overlay support via subsurfaces
...
Currently does not position the subsurface relative to the parent surface at all
2015-05-31 16:04:13 +10:00
Matthew Waters
be9739cd2f
gl/wayland: run each window on a separate queue
...
Based on patch by Julien Isorce <julien.isorce@collabora.co.uk>
https://bugzilla.gnome.org/show_bug.cgi?id=709747
2015-05-31 16:04:12 +10:00
Matthew Waters
2d97e03c54
gl/wayland: implement resizing the window using the right mouse button
2014-11-27 13:03:21 +11:00
Julien Isorce
e870244e39
gl: keep only one occurence of '#include <EGL/egl.h>'
...
To simply maintainance if we need to put specific includes around it.
2014-03-19 14:43:13 +00:00
Matthew Waters
32f40b28a5
[796/906] move egl into its own directory
2014-03-15 18:37:01 +01:00
Matthew Waters
95c08c2ee2
[794/906] context: add subclasses for the different platforms (egl, glx, wgl, etc)
...
- most code taken from the Window subclasses
- tested combinations: xEGL, GLX, Wayland+EGL, Cocoa (under GNUStep), WGL (Wine)
2014-03-15 18:37:01 +01:00
Sebastian Dröge
a5a46aa833
[733/906] gl: Major header and include cleanup
2014-03-15 18:36:57 +01:00
Sebastian Dröge
a8d5b21013
[727/906] egl: Refactor EGL logic into a helper object
2014-03-15 18:36:57 +01:00
Matthew Waters
118b947e57
[711/906] wayland: support choosing Desktop GL as the api
2014-03-15 18:36:56 +01:00
Matthew Waters
9e8eb32080
[669/906] window: seperate object creation and context creation
2014-03-15 18:36:53 +01:00
Matthew Waters
76dfdd656f
[629/906] window: add GError for error handling of context creation
2014-03-15 18:36:51 +01:00
Matthew Waters
bbd3b4dbd9
[623/906] move GL includes into a single file
2014-03-15 18:36:51 +01:00
Matthew Waters
fd998dc0a5
[621/906] GstGLRendererAPI => GstGLAPI and get GstGLAPI from a window
2014-03-15 18:36:51 +01:00
Matthew Waters
46082f2c02
[620/906] wayland_egl: attempt at resizing the video
2014-03-15 18:36:51 +01:00
Matthew Waters
4a07c73c0c
[618/906] add wayland-egl window backend
2014-03-15 18:36:50 +01:00