Commit graph

11 commits

Author SHA1 Message Date
Haihua Hu
ea6bed111b glformat: fix the usage of GST_GL_RGB565
GL_RGB565 is sized internal glformat, the corresponding glformat
should be GL_RGB and type is GL_UNSIGNED_SHORT_565. Otherwise will
return GL_INVALID_ENUM when creating texture.

https://bugzilla.gnome.org/show_bug.cgi?id=783066
2017-12-09 19:32:28 +00:00
Haihua Hu
479b95205f glformat: Add missing GST_GL_RGB565 in some switch statement
https://bugzilla.gnome.org/show_bug.cgi?id=782736
2017-12-09 19:32:28 +00:00
Thibault Saunier
95ac4d5175 docs: Port all docstring to gtk-doc markdown 2017-12-09 19:32:27 +00:00
Scott D Phillips
8d3d6d3595 gl/format: correct return enums in gst_gl_format_from_video_info
In commit

> 956c4d0 gl/format: use our own GL format enum's instead of gstvideo's

the name and return type of gst_gl_format_from_video_info changed,
but some returns of the old type were missed. Here they are
updated to the correct type.

https://bugzilla.gnome.org/show_bug.cgi?id=780064
2017-12-09 19:32:27 +00:00
Matthew Waters
66468b4245 gl/format: use our own GL format enum's instead of gstvideo's
They can describe in more detail (such as component sizes) the requested format.
2017-12-09 19:32:27 +00:00
Matthew Waters
054b26411a gl/format: use the unsized format for RGB on GLES2
In GLES2 GL_RGB8 doesn't exist so we cannot use it, use GL_RGB
instead.

https://bugzilla.gnome.org/show_bug.cgi?id=776141
2017-12-09 19:32:25 +00:00
Matthew Waters
9bafa08a5d gl/docs: massive update
- add Since: markers where necessary.
- document structs
- add documentation headers for each module (short_description,
  see_also, etc)
- reduce the number of warnings gtk-doc outputs
- fix spelling mistakes
2017-12-09 19:32:23 +00:00
Matthew Waters
6485accb47 glformat: define our own set of formats from the GL defines
also add some depth/stencil formats
2017-12-09 19:32:21 +00:00
Matthew Waters
18a812a30f gl*memory: document new functionality and objects 2017-12-09 19:32:17 +00:00
Matthew Waters
d1812fc73c glformat: add compatibility definitions for OES/rectangle textures 2017-12-09 19:32:12 +00:00
Matthew Waters
76a38dd66a glmemory: base classify and add the pbo memory on top
The base class is useful for having multiple backing memory types other
than the default.  e.g. IOSurface, EGLImage, dmabuf?

The PBO transfer logic is now inside GstGLMemoryPBO which uses GstGLBuffer
to manage the PBO memory.

This also moves the format utility functions into their own file.
2017-12-09 19:32:12 +00:00