If "transport.client-settings" parameter is set to true, the client is
allowed to specify destination, ports and ttl.
There is no need for pre-configured address pool.
https://bugzilla.gnome.org/show_bug.cgi?id=793441
multiudpsink does not support setting the socket* properties
after it has started, which meant that rtsp-server could no
longer serve on both IPV4 and IPV6 sockets since the patches
from https://bugzilla.gnome.org/show_bug.cgi?id=757488 were
merged.
When first connecting an IPV6 client then an IPV4 client,
multiudpsink fell back to using the IPV6 socket.
When first connecting an IPV4 client, then an IPV6 client,
multiudpsink errored out, released the IPV4 socket, then
crashed when trying to send a message on NULL nevertheless,
that is however a separate issue.
This could probably be fixed by handling the setting of
sockets in multiudpsink after it has started, that will
however be a much more significant effort.
For now, this commit simply partially reverts the behaviour
of rtsp-stream: it will continue to only create the udpsinks
when needed, as was the case since the patches were merged,
it will however when creating them, always allocate both
sockets and set them on the sink before it starts, as was
the case prior to the patches.
Transport configuration will only error out if the allocation
of UDP sockets fails for the actual client's family, this
also downgrades the GST_ERRORs in alloc_ports_one_family
to GST_WARNINGs, as failing to allocate is no longer
necessarily fatal.
https://bugzilla.gnome.org/show_bug.cgi?id=796875
Before, the watch backlog size in GstRTSPClient was changed
dynamically between unlimited and a fixed size, trying to avoid both
unlimited memory usage and deadlocks while waiting for place in the
queue. (Some of the deadlocks were described in a long comment in
handle_request().)
In the previous commit, we changed to a fixed backlog size of 100.
This is possible, because we now handle RTP/RTCP data messages differently
from RTSP request/response messages.
The data messages are messages tunneled over TCP. We allow at most one
queued data message per stream in GstRTSPClient at a time, and
successfully sent data messages are acked by sending a "message-sent"
callback from the GstStreamTransport. Until that ack comes, the
GstRTSPStream does not call pull_sample() on its appsink, and
therefore the streaming thread in the pipeline will not be blocked
inside GstRTSPClient, waiting for a place in the queue.
pull_sample() is called when we have both an ack and a "new-sample"
signal from the appsink. Then, we know there is a buffer to write.
RTSP request/response messages are not acked in the same way as data
messages. The rest of the 100 places in the queue are used for
them. If the queue becomes full of request/response messages, we
return an error and close the connection to the client.
Change-Id: I275310bc90a219ceb2473c098261acc78be84c97
Fix race when setting up source elements.
Since we set the source element(s) to PLAYING state before hooking
them up to the downstream funnel, it's possible for the source element
to receive packets before we actually get to linking it to the funnel,
in which case buffers would be pushed out on an unlinked pad, causing
it to error out and stop receiving more data.
We fix this by blocking the source's srcpad until we have linked it.
https://bugzilla.gnome.org/show_bug.cgi?id=796160
Transport specific sink elements are added to the pipeline
in PLAY request and sockets are already created in SETUP so
it's actually wrong to require the presence of sinks in
_get_*_socket() functions.
https://bugzilla.gnome.org/show_bug.cgi?id=793441
If a multicast client requests different transport settings
than the existing one make sure that this new transport
configuruation is propagated to the multicast udp sink.
https://bugzilla.gnome.org/show_bug.cgi?id=793441
Added it right before pushing the previous commit, it is
incorrect and deadlocks because this function gets called
from the join_bin thread, which already holds the lock,
that's the reason why request_aux_sender didn't take the
lock either.
"do-retransmission" was previously set when rtx-time != 0,
which made no sense as do-retransmission is used to enable
the sending of retransmission requests, where as rtx-time
is used by the peer to enable storing of buffers in order
to respond to retransmission requests.
rtsp-media now also provides a callback for the
request-aux-receiver signal.
https://bugzilla.gnome.org/show_bug.cgi?id=794822
...and replace all checks for RECORD in GstRTSPMedia which are really
for "sender-only". This way the code becomes more generic and introducing
support for onvif-backchannel later on will require no changes in
GstRTSPMedia.
In the multicast case (as in test-multicast, not test-multicast2), the
address could be allocated/reserved (and thus set) already without
allocating the actual socket. We need to allocate the socket here still
instead of just claiming that it was already allocated.
See https://bugzilla.gnome.org/show_bug.cgi?id=791743#c2
SDP are now provided *before* the pipeline is fully complete. In order
to know whether a media is seekable or not therefore requires asking
the invididual streams.
API: gst_rtsp_stream_seekable
https://bugzilla.gnome.org/show_bug.cgi?id=790674
The initial pipeline does not contain specific transport
elements. The receiver and the sender parts are added
after PLAY.
If the media is shared, the streams are dynamically
reconfigured after each PLAY.
https://bugzilla.gnome.org/show_bug.cgi?id=788340
If no sinks have been added yet, obtain the current and
the stop position of the stream from the send_src pad.
Change-Id: Iacd4ab4bdc69f6b49370d06012880ce48a7d595a
https://bugzilla.gnome.org/show_bug.cgi?id=788340
Commit 852cc09f54 assumed that
multiudpsink's last-sample always comes from the payloader. Which
is wrong if auxiliary streams are multiplexed in the same stream.
So check the buffer's ssrc against the caps'ssrc before to use its
seqnum. If not the same ssrc just use the payloader as done prior
the commit above or when there is no last-sample yet.
https://bugzilla.gnome.org/show_bug.cgi?id=784094
Calling function gst_rtsp_stream_get_server_port() results in
segmenation fault in the RTP/RTSP/TCP case.
Port that the server will use to receive RTCP makes only
sense in the UDP case, however the function should handle
the TCP case in a nicer way.
https://bugzilla.gnome.org/show_bug.cgi?id=776345
85c52e194b introduced a more correct
detection of the srtp rollover counter to add to the SDP.
Unfortunately, it was incomplete for live pipelines where the logic
blocks the source bin before creating the SDP and thus would never have
the necessary informaiton to create a correct SDP with srtp encryption.
Move the pad blocks to rtpbin's output pads instead so that the
necessary information can be created before we need the information for
the SDP.
https://bugzilla.gnome.org/show_bug.cgi?id=770239
With this RTSP server can use the sockets independent on the udpsrc
state.
When the udp src is finalized it will unref socket and when g_socket
is finalized the socket will be closed.
https://bugzilla.gnome.org/show_bug.cgi?id=765673
When using dynamic elements, gst_rtsp_stream_join_bin() is called from
"pad-added" signal. In that case priv->srcpad could already have its caps,
and they'll be sent to priv->send_src[0] pad. That means that when it
connects "notify::caps" signal, that pad could already have received its
caps and the signal won't be emitted anymore.
In that case priv->caps stay to NULL and when building the SDP that stream
gets ignored. Leading to missing video or audio when playing in client side.
https://bugzilla.gnome.org/show_bug.cgi?id=772478