Break the circular references between GstVaapiContext and its children
GstVaapiSurfaces. Since the VA surfaces held an extra reference to the
context, which holds a reference to its VA surfaces, then none of those
were released.
How does this impact support for subpictures?
The only situation when the parent context needs to disappear is when
it is replaced with another one because of a resolution change in the
video stream for instance, or a normal destroy. In this case, it does
not really matter to apply subpictures to the peer surfaces since they
are either gone, or those that are left in the pipe can probably bear
a reinstantiation of the subpictures for it.
So, parent_context is set to NULL when the parent context is destroyed,
other VA surfaces can still get subpictures attached to them, individually
not as a whole. i.e. subpictures for surface S1 will be created from
active composition buffers and associated to S1, subpictures for S2 will
be created from the next active composition buffers, etc. We don't try
to cache the subpictures in those cases (pending surfaces until EOS
is reached, or pending surfaces until new surfaces matching new VA context
get to be used instead).
Make sure to create the GLX context once the window object has completed
its creation. Since gl_resize() relies on the newly created window size,
then we cannot simply overload the GstVaapiWindowClass::create() hook.
So, we just call into gst_vaapi_window_glx_ensure_context() once the
window object is created in the gst_vaapi_window_glx_new*() functions.
Make it possible to add extra an extra filter to most of display cache
lookup functions so that the GstVaapiDisplay instance can really match
a compatible and existing display by type, instead of relying on extra
string tags (e.g. "X11:" prefix, etc.).
Drop obsolete GST_VAAPI_IS_xxx() helper macros since we are no longer
deriving from GObject and so those were only checking for whether the
argument was NULL or not. This is now irrelevant, and even confusing
to some extent, because we no longer have type checking.
Note: this incurs more type checking (review) but the libgstvaapi is
rather small, so this is manageable.
Make GstVaapiID a gsize instead of guessing an underlying integer large
enough to hold all bits of a pointer. Also drop GST_VAAPI_ID_NONE since
this is plain zero and that it is no longer passed as varargs.
Port GstVaapiDecoder and GstVaapiDecoder{MPEG2,MPEG4,JPEG,H264,VC1} to
GstVaapiMiniObject. Add gst_vaapi_decoder_set_codec_state_changed_func()
helper function to let the user add a callback to a function triggered
whenever the codec state (e.g. caps) changes.
Port GstVaapiVideoPool, GstVaapiSurfacePool and GstVaapiImagePool to
GstVaapiMiniObject. Drop gst_vaapi_video_pool_get_caps() since it was
no longer used for a long time. Make object allocators static, i.e.
local to the shared library.
Drop support for user-defined data since this capability was not used
so far and GstVaapiMiniObject represents the smallest reference counted
object type. Add missing GST_VAAPI_MINI_OBJECT_CLASS() helper macro.
Besides, since GstVaapiMiniObject is a libgstvaapi internal object, it
is also possible to further simplify the layout of the object. i.e. merge
GstVaapiMiniObjectBase into GstVaapiMiniObject.
Propagate the picture size from the bitstream to the GstVaapiDecoder,
and subsequent user who installed a signal on notify::caps. This fixes
decoding of TS streams when the demuxer failed to extract the required
information.
Add gst_vaapi_decoder_get_frame_with_timeout() helper function that will
wait for a frame to be decoded, until the specified timeout in microseconds,
prior to returning to the caller.
This is a fix to performance regression from 851cc0, whereby the vaapidecode
loop executed on the srcpad task was called to often, thus starving all CPU
resources.
Rework GstVideoDecoder::handle_frame() to decode the current frame,
while possibly waiting for a free surface, and separately submit all
decoded frames from a task. This makes it possible to pop and render
decoded frames as soon as possible.
Add support for interlaced streams with GStreamer 1.0 too. Basically,
this enables vaapipostproc, though it is not auto-plugged yet. We also
make sure to reply to CAPS queries, and happily handle CAPS events.
Fix support for interlaced contents with GStreamer 0.10. In particular,
propagate GstVaapiSurfaceProxy frame flags to GstVideoCodecFrame flags
correctly.
This is a regression from commit 87e5717.
Rename GstVaapiDecoderFrame to GstVaapiParserFrame because this data
structure was only useful to parsing and a proper GstvaapiDecoderFrame
instance will be created instead.
Fix regression from 0.4-branch whereby GstVaapiSurfaceProxy no longer
held any information about the expected presentation timestamp, frame
duration or additional flags like interlaced or top-field-first.
Use new GstVaapiSurfaceProxy internal helper functions to propagate the
necessary GstVideoCodecFrame flags to vaapidecode (GStreamer 0.10).
Also make GstVaapiDecoder push_frame() operate similarly to drop_frame().
i.e. increase the GstVideoCodecFrame reference count in push_frame rather
than gst_vaapi_picture_output().
Add more attributes for raw decoding modes, i.e. directly through the
libgstvaapi helper library. In particular, add presentation timestamp,
duration and a couple of flags (interlaced, TFF, RFF, one-field).
Ensure libgstvaapi-glx*.so builds against libdl since dlsym() is used
to resolve glXGetProcAddress() from GLX libraries. This fix builds on
Fedora 17.
https://bugzilla.gnome.org/show_bug.cgi?id=698046
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Fix previous commit whereby gst_vaapi_decoder_get_codec_state() was
supposed to make GstVaapiDecoder own the return GstVideoCodecState
object. Only comment was updated, not the actual code.
Make gst_vaapi_decoder_get_codec_state() return the original codec state,
i.e. make the GstVaapiDecoder object own the return state so that callers
that want an extra reference to it would just gst_video_codec_state_ref()
it before usage. This aligns the behaviour with what we had before with
gst_vaapi_decoder_get_caps().
This is an ABI incompatible change, library major version was bumped from
previous release (0.5.2).
Fix the name of the plug-in element reported to gst-inspect-1.0. i.e. we
need an explicit definition for GStreamer >= 1.0 because the GST_PLUGIN_DEFINE
incorrectly uses #name for creating the plug-in name, instead of using macro
expansion (and let further expansion of macros) through e.g. G_STRINGIFY().
Fix make dist to allow build for either GStreamer 0.10 or 1.0. i.e. make
sure to include all source files in either case while generating source
tarballs.
Introduce a new configure option --with-gstreamer-api that determines
the desired GStreamer API to use. By default, GStreamer 1.0 is selected.
Also integrate more compatibility glue into gstcompat.h and plugins.
This integrates support for GStreamer API >= 1.0 only in the libgstvaapi
core decoding library. The changes are kept rather minimal here so that
the library retains as little dependency as possible on core GStreamer
functionality.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Drop the following functions that are now obsolete:
- gst_vaapi_context_get_surface()
- gst_vaapi_context_put_surface()
- gst_vaapi_context_find_surface_by_id()
- gst_vaapi_surface_proxy_new()
- gst_vaapi_surface_proxy_get_context()
- gst_vaapi_surface_proxy_set_context()
- gst_vaapi_surface_proxy_set_surface()
This is an API change.
Now that the surface pool is reference counted in the surface proxy wrapper,
we can safely ignore surface size checks in gst_vaapi_decoder_ensure_context().
Besides, this check is already performed in gst_vaapi_context_reset_full().
Introduce gst_vaapi_surface_proxy_new_from_pool() to allocate a new surface
proxy from the context surface pool. This change also makes sure to retain
the parent surface pool in the proxy.
Besides, it was also totally useless to attach/detach parent context to
VA surface each time we acquire/release it. Since the whole context owns
all associated VA surfaces, we can mark this as such only once and for all.
Move GstVaapiVideoMeta from core libgstvaapi decoding library to the
actual plugin elements. That's only useful there. Also inline reference
counting code from GstVaapiMiniObject.
Make sure libgstvaapi core decoding library doesn't include un-needed
dependencies. So, move out GstVaapiVideoConverterGLX to plugins instead.
Besides, even if the vaapisink element is not used, we are bound to have
a correctly populated GstSurfaceBuffer from vaapidecode.
Also clean-up the file along the way.
In decode_codec_data(), force initialization of format to zero so that
we can catch up cases where codec-data has neither "format" nor "wmvversion"
fields, thus making it possible to gracefully fail in this case.
Add a new GstVaapiDecoder::decode_codec_data() hook to actually decode
codec-data in the decoder sub-class. Provide a common shared helper
function to do the actual work and delegating further to the sub-class.
Drop GstVaapiDecoderUnit buffer field (GstBuffer) since it's totally
useless nowadays as creating sub-buffers doesn't bring any value. It
actually means more memory allocations. We can't do without that in
JPEG and MPEG-4:2 decoders.
Use gst_element_class_set_static_metadata() from GStreamer 1.0, which
basically is the same as gst_element_class_set_details_simple() in
GStreamer 0.10 context.
Use newer gst_video_overlay_rectangle_get_pixels_unscaled_raw() helper
function with GStreamer 0.10 compatible semantics, or that tries to
approach the current meaning. Basically, this is also just about moving
the helper to gstcompat.h.
Generated source files were missing a dependency on the complete set of
generated header files. e.g. gstvideodecoder.c requires gstvideoutils.h
to build and almost every codec parser source depends on parserutils.h.
https://bugs.freedesktop.org/show_bug.cgi?id=59575
Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Force luma_log2_weight_denom and chroma_log2_weight_denom to zero if
there is no pred_weight_table() that was parsed.
This is a workaround for the VA intel-driver on Ivy Bridge.
g_async_queue_timeout_pop() appeared in glib 2.31.18. Implement it as
g_async_queue_timed_pop() with a GTimeVal as the final time to wait for
new data to arrive in the queue.
There shall be only one place to call decode_current_picture(), and this
is in the end_frame() hook. The EOS unit is processed after end_frame()
so this means we cannot have a valid picture to decode/output at this
point.
Improve robustness when some expected packets where not received yet
or that were not correctly decoded. For example, don't try to decode
a picture if there was no valid sequence or picture headers.
Fix gst_vaapi_decoder_get_surface() to only return frames with a valid
surface proxy, i.e. with a valid VA surface. This means that any frame
marked as decode-only is simply skipped.
If the decoder was not able to decode a frame because insufficient
information was available, e.g. missing sequence or picture header,
then allow the frame to be gracefully dropped without generating
any error.
It is also possible that a frame is not meant to be displayed but
only used as a reference, so dropping that frame is also a valid
operation since GstVideoDecoder base class has extra references to
that GstVideoCodecFrame that needs to be released.
The Wayland API is not fully thread-safe and client applications shall
perform locking themselves on key functions. Besides, make sure to
release the lock if the _render() function fails.
Introduce gst_vaapi_window_wayland_sync() helper function to wait for
the completion of the redraw request. Use it in _render() function to
actually block until the previous draw request is completed.
The redraw callback needs to be attached to the surface prior to the
commit. Otherwise, the callback notifies the next surface repaint,
which is not the desired behaviour. i.e. we want to be notified for
the surface we have just filled.
Another isse was the redraw_pending was reset before the actual completion
of the frame redraw callback function, thus causing concurrency issues.
e.g. the callback could have been called again, but with a NULL buffer.
When the Wayland display is shared, we still have to create our own local
shell and compositor objects, since they are not propagated from the cache.
Likewise, we also need to determine the display size or vaapisink would
fail to account for the display aspect ratio, and will try to create a 0x0
window.
Fix build with newer VC-1 codecparser where dqsbedge was renamed to
dqbedge, and now represents either DQSBEDGE or DQDBEDGE depending on
the actual value of DQPROFILE.
Fix size of encapsulated BDUs since GstVC1BDU.size actually represents
the size of the BDU data, starting from offset, i.e. after any start
code is parsed.
This fixes a buffer overflow during the unescaping process.
The AVI demuxer (avidemux) does not set a proper "format" attribute
to the generated caps. So, try to recover the video codec format from
the "wmvversion" property instead.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Don't create temporary GstBuffers for all decoder units, even if they
are lightweight "sub-buffers", since it is not really necessary to keep
the buffer data around.
Implement GstVaapiDecoder.start_frame() and end_frame() semantics so
that to create new VA context earlier and submit VA pictures to the
HW for decoding as soon as possible. i.e. don't wait for the next
frame to start decoding the previous one.
Use GstVaapiDpb interface instead of maintaining our own prev and next
picture pointers. While doing so, try to derive a sensible POC value.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Avoid usage of goto. Simplify decode_step() process to first accumulate all
pending buffers into the GstAdapter, and then parse and decode units from
that input adapter. Stop the process once a frame is fully decoded or an
error occurred.