Matthew Waters
956c4d0bde
gl/format: use our own GL format enum's instead of gstvideo's
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They can describe in more detail (such as component sizes) the requested format.
2017-03-13 21:10:58 +11:00
Matthew Waters
06b4b52a20
glcontext: remove not thread-safe get/set_error()
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Use GError's instead if necessary.
2016-07-26 14:07:24 +10:00
Matthew Waters
989200820d
glmemory: add the texture type to allocate to parameters
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Rather than assuming something. e.g. zerocopy on iOS with GLES3 requires
the use of Luminance/Luminance Alpha formats and does not work with
Red/RG textures.
2016-06-29 18:04:28 +10:00
Matthew Waters
05c5c27f1c
tests/glmemory: output data pointer values on failure
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Allows quicker inspection of what failed.
2015-12-30 12:16:29 +11:00
Matthew Waters
779dc3132c
glmemorypbo: remove our own alloc()/wrapped()/etc functions
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replaced by equivalent functionality within gst_gl_base_memory_alloc()
2015-12-17 13:49:56 +11:00
Matthew Waters
a07a350183
tests/glmemory: include the generic gl header
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Including gstglmemory.h directly results in the compiler complaining
about incomplete types.
2015-12-14 18:15:42 +11:00
Matthew Waters
2b7495bbc1
glmemory: base classify and add the pbo memory on top
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The base class is useful for having multiple backing memory types other
than the default. e.g. IOSurface, EGLImage, dmabuf?
The PBO transfer logic is now inside GstGLMemoryPBO which uses GstGLBuffer
to manage the PBO memory.
This also moves the format utility functions into their own file.
2015-12-14 16:35:32 +11:00
Matthew Waters
8779144826
gl/tests: update for glmemory api changes
2015-10-30 15:00:23 +11:00
Matthew Waters
e61d504556
glmemory: add support for rectangle textures
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Add the various tokens/strings for the differnet texture types (2D, rect, oes)
Changes the GLmemory api to include the GstGLTextureTarget in all relevant
functions.
Update the relevant caps/templates for 2D only textures.
2015-10-30 14:24:53 +11:00
Matthew Waters
c3a47c910d
glmemory: separate pbo transfer from texture transfers
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When supported, the potentially longer pbo upload/download can be
initiated before the texture upload/download, potentially increasing
throughput.
2015-06-12 16:59:20 +10:00
Matthew Waters
7d8d1f8206
glmemory: implement on top of glbasebuffer
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Provides convenient access to PBO usage.
Currently texture updates are coupled tightly to data transfers.
2015-06-12 16:59:20 +10:00
Nicolas Dufresne
56d4ff8773
gl-test: Port unit tests to new API
2015-03-01 00:08:42 -05:00
Matthew Waters
438b83c9fc
gl: update unit test for glmemory api change
2015-01-30 18:51:17 +11:00
Nicolas Dufresne
046639ddaa
gltest: Port to new API
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https://bugzilla.gnome.org/show_bug.cgi?id=740900
2014-12-19 13:19:34 -05:00
Matthew Waters
ce7226da06
tests/glmemory: add simple transfer test
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tests transferring to/from the GL with a 1x1 RGBA pixel.
2014-09-30 01:49:42 +10:00
Matthew Waters
81e71aa01b
gl/tests: update for API changes
2014-08-01 10:02:34 +10:00
Luis de Bethencourt
db68e036e9
gl: check the correct GstGLMemory in basic_test
2014-04-25 16:18:07 -04:00
Matthew Waters
15d0c04933
gl/mem: allocate the memory per plane
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This patch provides the basic infrastructure required for this.
Upload and Download has been ported to this.
Has the nice effect of allowing GstGLMemory to be our
refcounted texture object for any texture type (not just RGBA).
Should not lose any features/video formats.
2014-04-11 10:37:06 +10:00
Tim-Philipp Müller
c6164e3569
tests: fix gl unit tests for recent API changes
2014-04-02 13:48:02 +01:00
Matthew Waters
870503dc6b
gl: silence all the compiler warnings
2014-03-16 15:17:44 +01:00
Matthew Waters
df0cfcbfa5
[878/906] tests: update for glmem api change
2014-03-15 18:37:06 +01:00
Matthew Waters
636d307715
[853/906] display: remove _{set,get}_context
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A GstGLDisplay doesn't need a GstGLContext and its use
was cause a reference cycle
2014-03-15 18:37:04 +01:00
Matthew Waters
9b22b0e0ba
[812/906] move the GL vtable from GstGLDisplay to GstGLContext
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Conflicts:
tests/check/libs/gstglcontext.c
2014-03-15 18:37:02 +01:00
Matthew Waters
d139ac89a1
[811/906] tests: update for GstGLContext addition
2014-03-15 18:37:02 +01:00
Matthew Waters
13067b104c
[704/906] Use gst_object_[un]ref so we can get refcounts in the log
2014-03-15 18:36:56 +01:00
Matthew Waters
93f7e993ad
[603/906] update FSF address
2014-03-15 18:36:50 +01:00
Matthew Waters
0ef8174881
[554/906] GstGLMemory: update for GstAllocator API changes
2014-03-15 18:36:47 +01:00
Matthew Waters
1331611094
[514/906] add GstGLMemory and allocator
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implement custom GstMemory for GL textures
currently map/unmap returns NULL although it might be favourable to upload/download/cache the image data
2014-03-15 18:36:44 +01:00