Commit graph

7 commits

Author SHA1 Message Date
Sebastian Dröge
3d5e214f83 eglglessink: Port iOS part to 1.0 2013-09-28 20:36:21 +02:00
Sebastian Dröge
ad0252fc04 eglglessink: Update for new GstContext API 2013-09-18 23:09:05 +02:00
Sebastian Dröge
e8ad67f2b4 eglglessink: Update for GLTextureUploadMeta and EGL API changes 2013-04-17 10:51:18 +02:00
Sebastian Dröge
92e9988a40 eglglessink: Reorder surface queries
Otherwise wrong values can be returned.
2013-04-16 22:51:18 +02:00
Sebastian Dröge
118f8f33ef eglglessink: Properly set a debug category for the adaption layers 2013-04-16 22:25:19 +02:00
Thiago Santos
149cb5a7cf eglglessink: refactor to allow eagl support
Put EGL specific code to a separate file and create the same functions
for EAGL, the Apple's specific EGL implementaton.

At this point, the EAGL version wasn't compiled or tested as there isn't
any simple documented way to build 1.0 for iOS. This code for the EAGL
version is still the 0.10 version, some updates should be made when 1.0
is buildable for iOS.
2013-04-16 16:04:35 -03:00
Thiago Santos
0fafdf8db1 eglglessink: refactor egl functions/data to a separate file
This is part of the changes required to make
eglglessink work with both EGL and Apple's EAGL
2013-04-16 15:58:12 -03:00