With the way the runtime checks are currently set up, every single
openh264 release, no matter how minor, is considered an ABI break and
requires gst-plugins-bad recompilation. This is unnecessarily strict
because it doesn't allow downstream distributions to ship any openh264
bug fix version updates without breaking gstreamer's openh264 support.
Years ago, at the time when gstreamer's openh264 support was merged,
openh264 releases were done without a versioned soname (the library was
just libopenh264.so, unversioned). Since then, starting with version
1.3.0, openh264 has started using versioned sonames and the intent has
been to bump the soname every time there's a new release with an ABI
change.
This patch drops the strict version check. meson.build already has a
minimum requirement on openh264 version 1.3.0 where soname versioning
was added, which should be good enough to ensure that the library is
using soname versioning.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5780>
Apparently external-oes is not supported by the plugin as texture target,
while DMABuf uploading prefers it because it's zero copy.
This patch enables DMABuf uploading and rendering by using either 2D or
rectangle texture targets.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5795>
This simplifies the way it picks the closest caps to preference and take into
consideration the framerate to avoid picking high resolution at 5fps or so.
Simply calculate a "distance" of caps A and B from the preference and put
closest first, sorting by framerate first.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5777>
This avoid a build failure when compiling against OpenSSL 3.2.0. The
problem is when windows.h is included before WinSock2.h. Because
windows.h includes winsock.h[1]. Defining _WINSOCKAPI_ stops windows.h
including winsock.h.
Error:
```
[748/1041] Compiling C object ext/dtls/gstdtls.dll.p/gstdtlscertificate.c.obj
FAILED: ext/dtls/gstdtls.dll.p/gstdtlscertificate.c.obj
[...]
Windows Kits\10\include\10.0.17763.0\shared\ws2def.h(235): error C2011: 'sockaddr': 'struct' type redefinition
Windows Kits\10\include\10.0.17763.0\um\winsock.h(482): note: see declaration of 'sockaddr'
```
[1] https://stackoverflow.com/a/1372836
Closes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/3167
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5770>
The original idea was to select the type of mapping (either using derive images
or downloading the image) in runtime, under the assumption that both methods
shared the same memory layout (offsets and strides), because a single
GstVideoMeta is assigned by the buffer pool at allocation time. Nonetheless, in
recent hardware this assumption is invalid, raising memory access errors.
This patch removes completely the mapping type selection at runtime, using the
method selected when the allocator is configured, synced with the bufferpool
allocation.
This problem was fixed originally for iHD driver only. But now it makes sense to
remove all of it.
Original-patch-by: Mengkejiergeli Ba <mengkejiergeli.ba@intel.com>
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5760>
When exporting a DMABuf from a VASurface the user might tell that the surface
was allocated with certain fourcc, but the returned VADRMPRIMESurfaceDescriptor
migth tell a different fourcc, as in the case or radeonsi driver, for duplicated
fourcc, such as YUY2 and YUYV.
Originally it was supposed to be a failed exportation. This patch relax this
validation by allowing different fourcc.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5760>
In multi-card scenario, user can set GST_MSDK_DRM_DEVICE env variable to
choose the device. This patch can align vpl's queried results with the
users' choice by passing deviceID when creating mfx implementation.
Co-authored-by: Víctor Manuel Jáquez Leal <vjaquez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5697>
This is a bit of a hack solution has I think the correct solution is to
expose model caps on sinkpad (eventually sinkpads). Till then I think
this is reasonable.
- Add a property to onnxinference to set datatype.
- Fix internal buffer allocation size based on datatype.
- Extract method to remove alphe channel and convert to planar image
when requested. Also template the method to support writing to buffers
of different datatype.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5761>
The `GstFlowCombiner` is responsible for tracking the flow of each
stream and handle the overal flow return value. Without that, we
can end up with the following scenario:
- Audio+video stream
- Only the video stream is linked downstream
- The audio stream goes EOS, video doesn't yet
-> We update the Flow in the combiner with OK as all streams are not EOS
- Video goes EOS because downstream returned EOS
-> `qtdemux` returns `FLOW_OK` forever because the unlinked audio pad
has `last_flowret==FLOW_OK`
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5724>
Windows does not support fork() so all tests will run in a single
process, and global variables will be reused across multiple tests.
Thus, each test should reset global variables.
Also, setup pad chain/event functions before playing state
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5752>
When requesting an asset from different threads we had no
guarantee that during the time we lookup an asset (which didn't exist)
and the time we create the asset with the same type/ID another thread
could not end up doing the same thing. In turns we could end up with
2 different threads loading the exact same asset and the cache
basically forgetting about one of the entries meaning that the user
would never get notified about one of those being ready to be used.
There was also the case when requesting "sync" where the user was
requesting an asset while another thread is creating it so it was
still in "ASSET_INITIALIZING" state, meaning that the returned asset
would be NULL which would be considered as an error in apps.
Since the cache lock is recursive we can just take it during the whole
ges_asset_request_async call and have other method still hold it.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5732>