Commit graph

48 commits

Author SHA1 Message Date
Sreerenj Balachandran
173b07ba11 msdk: vc1_dec: Add Advanced profile (WVC1) support
Only supporting asf header-format having BDUs with startcode.
It might be possible to support other formats too, but haven't tested.

https://bugzilla.gnome.org/show_bug.cgi?id=792589
2018-02-13 14:41:52 -09:00
Sreerenj Balachandran
55c0d7205d msdk: dec: Add non-packetized stream handling support
The gst-msdk decoders prefer packetized streams as input
and in this case we can avoid unnecessary input bitstream copy
to mfxBitstream. This works fine for codecs like h264 where
we only support byte-stream with au alignment. Other format
conversions should be done thorugh parsers. But this won't work
for codecs like vc1 where we don't have an autoplugged parser.
Even the parser is not capable to do format conversions.

Packetizing through base decoders parse() routine will bring a
lot of uncecessary of complexities and codecparser libraray dependency.
So we just use an interal gst_adaper to keep track of bitstream
which is not consumed by msdk durig AsynchronusDecoding.
This adapter will get used only if subclass implementations
set the "is_packetized" to FALSE for msdk base encoder.

https://bugzilla.gnome.org/show_bug.cgi?id=792589
2018-02-13 14:41:20 -09:00
Sreerenj Balachandran
760e6e54a7 msdk: Add VC1 decoder (simple and main profiles)
Adding Simple and Main profiles decode support.

Currently msdkvc1dec is not capable to handle the codec_data,
only instream headers are supported. Also msdk vc1 decoder
expecting instream with Sequence header as per SMPTE 421M Annex L.

Most of the decdoebin/playbin pipeline won't work with the above
constraints
because vc1parse is still not an autoplug element.

Only way to make mskdvc1dec work is by connecting a vc1parse
as an upstream element.

https://bugzilla.gnome.org/show_bug.cgi?id=792589
2018-02-13 14:40:54 -09:00
Sreerenj Balachandran
b622d21d6a msdk : Add RenderNode support
Use drm render node as the first choice of device node file.
Fall backs to use drm primary (/dev/dri/card[0-9])
if there is no render node available

Basic logic is inherited from gstreamer-vaapi, but using
gudev API rather than libudev directly.

Added gudev library as dependency for msdk.

https://bugzilla.gnome.org/show_bug.cgi?id=791599
2018-02-13 14:40:22 -09:00
Hyunjun Ko
76a82feae7 msdk: Avoid build failures on Windows until d3d allocator is implemented
https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:54:03 -09:00
Hyunjun Ko
72c6cd5545 msdkdec: use video memory if there's another MSDK context in a pipeline
1\ If downstream's pool is MSDK bufferpool,
2\ If there's shared GstMsdkContext in the pipeline,

a decoder decides to use video memory.

This policy should be improved to handle more cases.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:53:02 -09:00
Hyunjun Ko
375a50a876 msdk: add async depth from each msdk element to GstMsdkContext to be shared
In case that pipeline is like ".. ! decoder ! encoder ! ..." with using
video memory,
decoder needs to know the async depth of the following msdk element so
that it could
allocate the correct number of video memory.

Otherwise, decoder's memory is exhausted while processing.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:52:14 -09:00
Hyunjun Ko
f2b35abcab msdkdec/enc: query GstContext to share GstMsdkContext
How to share/create GstMsdkcontext is the following:

- Search GstMsdkContext if there's in the pipeline.
  - If found, check if it's decoder, encoder or vpp by job type.
    - If it's same job type, it creates another instance of
GstMsdkContext
     with joined-session.
    - Otherwise just use the shared GstMsdkContext.
  - If not found, just creates new instance of GstMsdkContext.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:51:18 -09:00
Hyunjun Ko
dc82ccb9a2 msdk: context: add job type to figure out if joining session is necessary
According to the driver's instruction, if there are two or more encoders
or decoders in a process, the session should be joined by
MFXJoinSession.

To achieve this successfully by GstContext, this patch adds job type
specified if it's encoder, decoder or vpp.

If a msdk element gets to know if joining session is needed by the
shared context,
it should create another instance of GstContext with joined session,
which
is not shared.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:50:48 -09:00
Hyunjun Ko
dddb84897f msdk: adds util functions to handle GstContext
To share GstMsdkContext with each msdk element,
it will be using GstContext.

Most common code is from gstreamer-vaapi.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:50:08 -09:00
Hyunjun Ko
a66d5620f3 msdkdec: use bufferpool
1\ In decide_allocation, it makes its own msdk bufferpool.
  - If downstream supports video meta, it just replace it with the msdk
bufferpool.
  - If not, it uses the msdk bufferpool as a side pool, which will be
decoded into.
    and will copy it to downstream's bufferpool.

2\ Decide if using video memory or system memory.
  - This is not completed in this patch.
  - It might be decided in update_src_caps.
  - But tested for both system memory and video memory cases.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:49:28 -09:00
Hyunjun Ko
580a52ec49 msdkenc: use bufferpool
1\ Proposes msdk bufferpool to upstream.
  - If upstream has accepted the proposed msdk bufferpool,
    encoder can get msdk surface from the buffer directly.
  - If not, encoder get msdk surface its own msdk bufferpool
    and copy from upstream's frame to the surface.

2\ Replace arrays of surfaces with msdk bufferpool.

3\ In case of using VPP, there should be another msdk bufferpool
   with NV12 info so that it could convert first and encode.

Calls gst_msdk_set_frame_allocator and uses video memory only on linux.
and uses system memory on Windows until d3d allocator is implemented.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:48:32 -09:00
Hyunjun Ko
2542b2d34d msdk: supports bufferpool
Implements 2 memory allocators:
1\ GstMsdkSystemAllocator: This will allocate system memory.
2\ GstMsdkVideoAllocator: This will allocate device memory depending
on the platform. (eg. VASurface)

Currently GstMsdkBufferPool uses video allocator currently by default
only on linux. On Windows, we should use system memory until d3d
allocator
is implemented.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:44:08 -09:00
Hyunjun Ko
4d860ec82b msdk: adds frame allocator using libva
Implements msdk frame allocator which is required from the driver.
Also makes these functions global so that GstMsdkAllocator could use
the allocated video memory later and couple with GstMsdkMemory.

GstMsdkContext keeps allocation information such as mfxFrameAllocRequest
and mfxFrameAllocResponse after allocation.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 12:43:42 -09:00
Hyunjun Ko
3ed9f7c5f1 msdkdec: fix typo
https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 12:43:00 -09:00
Hyunjun Ko
6ce9a66b80 msdk: implements GstMsdkContext.
Makes GstMsdkContext to be a descendant of GstObject so that
we could track the life-cycle of the session of the driver.

Also replaces MsdkContext with this one.
Keeps msdk_d3d.c alive for the future.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 12:41:28 -09:00
Hyunjun Ko
3f9d0fcaa9 msdk: libva: adds utility function between mfx and libva
https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 12:39:44 -09:00
Hyunjun Ko
b45147a6d4 msdk: adds new utility functions for conversion from gstreamer to libmfx
https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 12:37:47 -09:00
Hyunjun Ko
8f0450dad4 msdk: move and rename the function msdk_video_alignment
Move the msdk_video_alignment function from decoder
to msdk.c and rename so that others could call this function
without duplicated declaration.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 12:36:46 -09:00
Víctor Manuel Jáquez Leal
568c552ac0 msdk: change plugin's description
There are not only encoders nowadays, there are decoders too and a
postprocessor in the future.
2018-01-11 11:29:38 +01:00
Sreerenj Balachandran
b6c26919df msdk: init the debug category for mpeg2dec
https://bugzilla.gnome.org/show_bug.cgi?id=792260
2018-01-10 18:24:07 -09:00
Sreerenj Balachandran
7536d12095 msdk: Add mpeg2 decoder
https://bugzilla.gnome.org/show_bug.cgi?id=792260
2018-01-10 10:40:24 -09:00
Hyunjun Ko
3301dd34b5 msdkdec: keep draining even if a finish_task fails
Should continue draining so that it could try to
discard the rest of pending frames even if a finish_task fails.

https://bugzilla.gnome.org/show_bug.cgi?id=790312
2017-11-23 10:08:13 +02:00
Hyunjun Ko
0933b8b45a msdkdec: fix buffer leaks during drain and a leak of videobufferpool
https://bugzilla.gnome.org/show_bug.cgi?id=790312
2017-11-22 17:30:07 +02:00
Hyunjun Ko
ddd9355767 msdkenc: handle the MORE_DATA case
If the driver requires more data, just unref the frame at the moment
then retreive/finish the frame after encoding is finished.

This also fixes a memory leak.

https://bugzilla.gnome.org/show_bug.cgi?id=790312
2017-11-22 17:30:07 +02:00
Sebastian Dröge
538aae2404 msdkh264enc: Implement frame-packing SEI insertion for side-by-side and top-bottom
Ideally this would be supported directly in the Intel MediaSDK but
that's not the case nowadays.

https://bugzilla.gnome.org/show_bug.cgi?id=774920
2017-11-20 14:39:03 +02:00
Hyunjun Ko
3c611da315 msdkenc: Fix handling of YUY2, UYVY, BGRA surfaces
https://bugzilla.gnome.org/show_bug.cgi?id=789847
2017-11-20 14:38:34 +02:00
Sebastian Dröge
d3eeb98f0c msdkenc: Add support for YV12, YUY2, UYVY and BGRA
By doing conversion with VPP to NV12 before the actual encoding.

https://bugzilla.gnome.org/show_bug.cgi?id=789847
2017-11-20 14:38:25 +02:00
Hyunjun Ko
66d2bce8ff msdk: fix to build msdkvp8dec with mfx_dispatch
https://bugzilla.gnome.org/show_bug.cgi?id=789751
2017-11-04 11:14:50 +02:00
Hyunjun Ko
cd2dca6275 msdk: adds msdkvp8dec
https://bugzilla.gnome.org/show_bug.cgi?id=789751
2017-11-01 11:33:50 +02:00
Sebastian Dröge
62f04e801b msdk: Allow building against mfx_dispatcher
E.g. from https://github.com/lu-zero/mfx_dispatch
2017-10-30 18:20:23 +02:00
Tim-Philipp Müller
c29843dc94 meson: msdk: use python3 from python3 module 2017-07-07 12:28:14 +01:00
Scott D Phillips
dcd9032d95 msdk: enc: set pts and dts, fix inverted sync_point flag
Set the pts and dts on the frame that we receive from the msdk.
Also fix the inverted logic in setting sync points, previously we
were marking all frames as sync points except IDRs.

https://bugzilla.gnome.org/show_bug.cgi?id=782801
2017-06-07 19:23:28 +03:00
Tim-Philipp Müller
80d66dfec8 Fix up package name and origin in some plugins 2017-05-18 10:58:20 +01:00
Nicolas Dufresne
4261692187 Remove plugin specific static build option
Static and dynamic plugins now have the same interface. The standard
--enable-static/--enable-shared toggle are sufficient.
2017-05-16 14:05:52 -04:00
Scott D Phillips
b2663e12e4 msdk: Declare libmfx.a as a C++ static library
This lets meson know that the overall plugin needs built with C++
linking.

https://bugzilla.gnome.org/show_bug.cgi?id=781561
2017-05-11 07:17:09 +01:00
Scott D Phillips
732a157cb7 msdk: Propagate GstFlowReturn values
In some places a GST_FLOW_FLUSHING result was return as a FALSE
gboolean and then returned from a parent function as
GST_FLOW_ERROR. This prevented seeking from working.

https://bugzilla.gnome.org/show_bug.cgi?id=776360
2017-01-20 11:11:50 -08:00
Sebastian Dröge
5c99f9cf37 gst: Don't declare variables inside the for loop header
This is a C99 feature.
2016-12-13 22:39:01 +02:00
Scott D Phillips
fbf7e905f0 msdk: add mjpeg decoder
https://bugzilla.gnome.org/show_bug.cgi?id=774793
2016-12-13 00:06:42 +01:00
Scott D Phillips
1a4db8846f msdk: add mjpeg encoder
https://bugzilla.gnome.org/show_bug.cgi?id=774793
2016-12-13 00:06:42 +01:00
Scott D Phillips
1f6903bf3e msdk: Add H.265 decoder
https://bugzilla.gnome.org/show_bug.cgi?id=775726
2016-12-12 23:48:46 +01:00
Scott D Phillips
83774c3eb9 msdk: Add H.264 decoder
The decoder only supports system memory output presently.

https://bugzilla.gnome.org/show_bug.cgi?id=774587
2016-12-12 23:16:11 +01:00
Scott D Phillips
71df82db63 msdk: Initial windows build support
https://bugzilla.gnome.org/show_bug.cgi?id=770990
2016-11-14 15:17:41 +01:00
Scott D Phillips
8949c12aaf meson: add build files for msdk
https://bugzilla.gnome.org/show_bug.cgi?id=770990
2016-11-14 15:17:30 +01:00
Scott D Phillips
35f76fc33a msdk: load plugins in h265 and vp8 init
https://bugzilla.gnome.org/show_bug.cgi?id=770990
2016-11-14 15:17:19 +01:00
Scott D Phillips
2905a7e33e msdk: Width and Height need to be integer multiples of 32
https://bugzilla.gnome.org/show_bug.cgi?id=770990
2016-11-14 15:17:09 +01:00
Scott D Phillips
22551a42cc msdk: add to build
https://bugzilla.gnome.org/show_bug.cgi?id=770990
2016-11-14 15:17:01 +01:00
Josep Torra
7d68d40239 msdk: Create plugin for Intel's Media SDK
[scott.d.phillips@intel.com: gst-indent *.c *.h]
[scott.d.phillips@intel.com: link with libva at build time]
[scott.d.phillips@intel.com: remove unused includes]
[scott.d.phillips@intel.com: Update README]

https://bugzilla.gnome.org/show_bug.cgi?id=770990
2016-11-14 15:16:45 +01:00