Commit graph

305 commits

Author SHA1 Message Date
Sebastian Dröge 2d0243fc68 decklinkvideosrc: Search from line 1 again if we didn't find closed captions at the same line as before 2018-11-07 16:07:25 +00:00
admin 8af8fd62dd decklinkvideosink: fix segfault when audiosink is closed before videosink 2018-11-06 17:19:16 +00:00
Joshua M. Doe 1a360a1c65 decklinkvideosrc: respect pixel format property even if mode is set to auto
Before this patch, if mode=auto and video-format!=auto, video-format would
always be ignored, and get set to 8bit-yuv, or if detected to be RGB444, then
it would be set to 8bit-argb. This change respects video-format if it is set
to 10bit-yuv (v210) or 8bit-bgra, even when mode=auto.

Closes #772
2018-11-05 08:52:11 -05:00
Sebastian Dröge 3d8a0b8996 decklinkvideosrc: Add support for extracing CEA608 according to S334-1 Annex A
https://bugzilla.gnome.org/show_bug.cgi?id=797363
2018-11-01 19:21:47 +02:00
Matthew Waters 17f0271aa0 decklinkvideosink: fix build
../sys/decklink/gstdecklinkvideosink.cpp:1006:11: error: ‘GstDecklinkVideoSink {aka struct _GstDecklinkVideoSink}’ has no member named ‘scheduled_stop_time’
     self->scheduled_stop_time = start_time;
           ^
2018-09-12 22:38:56 +10:00
Matthew Waters 946cbbccc1 decklink: wait for stop with a timeout
Decklink sometimes does not notify us through the callback that it has
stopped scheduled playback either because it was uncleanly shutdown
without an explicit stop or for unknown other reasons.

Wait on the cond for a short amount of time before checking if scheduled
playback has stopped without notification.

https://bugzilla.gnome.org/show_bug.cgi?id=797130
2018-09-12 21:17:13 +10:00
Matthew Waters bf849e9a69 decklink: start scheduled playback in paused
This is part of a much larger goal to always keep the frames we schedule to
decklink be always increasing.  This also allows us to avoid using both the
sync and async frame display functions which aren't recomended to be used
together.

If the output timestatmsp is not always increasing decklink seems to hold
onto the latest frame and may cause a flash in the output if the played
sequence has a framerate less than the video output.

Scenario is play for N seconds, pause, flushing seek to some other position,
play again.  Each of the play sequences would normally start at 0 with
the decklink time.  As a result, the latest frame from the previous sequence
is kept alive waiting for it's timestamp to pass before either dropping
(if a subsequent frame in the new sequence overrides it) or displayed
causing the out of place frame to be displayed.

This is also supported by the debug logs from the decklink video sink
element where a ScheduledFrameCompleted() callback would not occur for
the frame until the above had happened.

It was timing related as to whether the frame was displayed based
on the decklink refresh cycle (which seems to be 16ms here),
when the frame was scheduled by the sink and the difference between
the 'time since vblank' of the two play requests (and thus start times
of scheduled playback).

https://bugzilla.gnome.org/show_bug.cgi?id=797130
2018-09-12 21:16:27 +10:00
Matthew Waters 87077d20de decklinkaudiosink: fix debug string copy-paste error
Stopping != Starting
2018-09-12 20:37:47 +10:00
Vivia Nikolaidou 4ca76e0c12 decklink: Only use drop-frame flag for 29.97 and 59.94 FPS
Otherwise it can cause errors in gstvideotimecode.c because drop-frame
is not defined for any other frame rate (e.g. 24000/101)

https://blog.frame.io/2017/07/17/timecode-and-frame-rates/

https://bugzilla.gnome.org/show_bug.cgi?id=797037
2018-08-28 15:23:48 +03:00
Nirbheek Chauhan 5177f7c7ee meson: host_system is 'ios' when building for iOS
The cross file sets this value, and we use 'ios' in Cerbero.
2018-08-17 04:07:24 +05:30
Nirbheek Chauhan b55dfb5313 Add feature options for almost all plugins
The only plugins remaining are those that haven't been ported to Meson
yet, and msdk. Also, the tests are still automagic.

https://bugzilla.gnome.org/show_bug.cgi?id=795107
2018-07-27 19:04:38 +05:30
Matthew Waters a9b40eebc0 decklink: keep the internal time we send to decklink always increasing
Otherwise decklink seems to hold onto the latest frame and may cause a
flash in the output if the played sequence has a framerate less than the
video output.

Scenario is play for N seconds, pause, flushing seek to some other position,
play again.  Each of the play sequences would normally start at 0 with
the decklink time.  As a result, the latest frame from the previous sequence
is kept alive waiting for it's timestamp to pass before either dropping
(if a subsequent frame in the new sequence overrides it) or displayed
causing the out of place frame to be displayed.

This is also supported by the debug logs from the decklink video sink
element where a ScheduledFrameCompleted() callback would not occur for
the frame until the above had happened.

It was timing related as to whether the frame was displayed based
on the decklink refresh cycle (which seems to be 16ms here),
when the frame was scheduled by the sink and the difference between
the 'time since vblank' of the two play requests (and thus start times
of scheduled playback).
2018-07-10 21:22:04 +10:00
Nirbheek Chauhan dd3e7325b0 decklink: Fix warning about HRESULT not being unsigned int 2018-06-20 11:38:17 +05:30
Vivia Nikolaidou 31aafdbea5 decklink: Fix crash with closed-captions signal and 10-bit input
Only free the parser if there is one. If the format hadn't changed but
had always been 10-bit, there might genuinely be no parser.

https://bugzilla.gnome.org/show_bug.cgi?id=796030
2018-05-11 17:39:35 +03:00
Vivia Nikolaidou 752d2bb6e3 decklinkvideosrc: Don't check for closed captions when there's no signal
Otherwise the gst_decklink_video_format_from_type() call spams the logs
with one "Unknown pixel format 0x0" line per frame.
2018-05-11 16:42:08 +03:00
Xavier Claessens 83d0623293 Meson: Generate pc file for all plugins in bad
https://bugzilla.gnome.org/show_bug.cgi?id=794568
2018-04-25 11:08:09 +01:00
Edward Hervey 44390d9d1d decklinkvideosrc: Add support for extracting Closed Caption
If the "output-cc" property is set to TRUE and there is CC present
in the VBI Ancillary Data, they will be extracted and set on the
outgoing buffer as GstVideoCaptionMeta.

Only CDP packets are supported.

https://bugzilla.gnome.org/show_bug.cgi?id=773863
2018-04-23 16:16:06 +02:00
Nirbheek Chauhan 29c785ef28 decklink: Fix MinGW warnings due to MSVC-specific pragmas
https://bugzilla.gnome.org/show_bug.cgi?id=794652#c7
2018-03-31 11:16:38 +05:30
Nirbheek Chauhan 90f6e6c097 decklink: Use g_thread_new instead of g_thread_create
It's deprecated, and causes a build failure in Cerbero because we pass
-DG_DISABLE_DEPRECATED.
2018-03-27 12:51:19 +05:30
Takeshi Sato beab2ee4dc decklink: fix initialization fails in windows binary
There is no log of gst_decklink_com_thread () which initializes COM.
The initialization part is not valid with #ifdef MSC_VER.
Windows binaries are built with gcc.
As with other codes, it was avoidable by setting it to G_OS_WIN32
instead of MSC_VER.

https://bugzilla.gnome.org/show_bug.cgi?id=794652
2018-03-27 12:04:05 +05:30
Edward Hervey b3ca3e977c decklink: Fix array of devices usage
We need to allocate actual Device structures since we are going
to be setting callbacks with address to that structure

https://bugzilla.gnome.org/show_bug.cgi?id=777239
2018-02-14 16:00:34 +01:00
Tim-Philipp Müller 2a40ab6ad6 decklink: don't crash if there are no decklink devices
Fixes generic/states check.
2018-01-23 14:49:51 +00:00
Tim-Philipp Müller 9bb905620c decklink: don't limit number of devices to 16
There is no fixed limitation for the number of devices on the
decklink API side according to BlackMagic. Many PC motherboards
are able support 6 decklink cards each with up to 8 inputs so
a limit of 16 might well be too low.

https://bugzilla.gnome.org/show_bug.cgi?id=777239
2018-01-23 14:14:35 +00:00
Vivia Nikolaidou b5ff71fc3c decklinkaudiosrc: Extrapolate stream/hw reference timestamps when video frame is missing
Sometimes we might get an audio packet without a corresponding video
frame. In these cases, the stream and hardware reference timestamps
would be missing, because they're called on the video frame. Instead of
potentially breaking stuff downstream that might depend on these, we now
extrapolate them.

https://bugzilla.gnome.org/show_bug.cgi?id=792042
2018-01-04 15:51:16 +02:00
Vivia Nikolaidou a3a7d2e0ff decklink: Detect gaps on incoming stream times, issue warnings
When we receive a video or audio buffer, we calculate the next stream
time based on the current stream time + buffer duration. If the next
buffer's stream time is after that, we issue a warning.

This happens because the stream time incoming from Decklink should be
really constant and without gaps. If there is a gap, it means that
something went wrong, e.g. the internal buffer pool is empty (too many
buffers queued up downstream).

https://bugzilla.gnome.org/show_bug.cgi?id=781776
2018-01-04 15:43:17 +02:00
Vivia Nikolaidou 42a03a8124 Revert "WIP: Revert "Revert "decklink: Detect gaps on incoming stream times, issue warnings"""
This reverts commit 8dceeb5ccd.
2018-01-04 15:41:51 +02:00
Vivia Nikolaidou 8ee1534b80 Revert "decklinkaudiosrc: Extrapolate stream/hw reference timestamps when video frame is missing"
This reverts commit 6af863916a.
2018-01-04 15:41:44 +02:00
Vivia Nikolaidou 6af863916a decklinkaudiosrc: Extrapolate stream/hw reference timestamps when video frame is missing
Sometimes we might get an audio packet without a corresponding video
frame. In these cases, the stream and hardware reference timestamps
would be missing, because they're called on the video frame. Instead of
potentially breaking stuff downstream that might depend on these, we now
extrapolate them.

https://bugzilla.gnome.org/show_bug.cgi?id=792042
2018-01-04 13:54:37 +02:00
Vivia Nikolaidou 8dceeb5ccd WIP: Revert "Revert "decklink: Detect gaps on incoming stream times, issue warnings""
This reverts commit 07819afda4.
2018-01-04 13:54:37 +02:00
Sebastian Dröge 2b8f82f929 decklinkaudiosink: Start audio pre-rolling if the output is not started yet in render()
This seems to allow to schedule audio samples correctly at their right
times already.

https://bugzilla.gnome.org/show_bug.cgi?id=790114
2017-12-14 10:37:20 +02:00
Sebastian Dröge 011649790d decklinkvideosink: Only start if both sinks are set to PLAYING already
Not only if the video sink is set to PLAYING so far. Also give more
useful debug output about why we don't start, and don't start if already
started.

Also refactor the function to early-return instead of having a huge
if-else block over the whole function.

https://bugzilla.gnome.org/show_bug.cgi?id=790114
2017-12-14 10:37:20 +02:00
Sebastian Dröge a38cf7d8a9 decklinkaudiosink: Include final flow return in debug output
https://bugzilla.gnome.org/show_bug.cgi?id=790114
2017-12-14 10:37:20 +02:00
Sebastian Dröge 3e70f00209 decklinkaudiosink: Check also against the clock if we run ahead of the clock too much
The buffer level as reported by the Decklink driver is completely
unreliable, and we could otherwise easily run ahead >1s if we're
unlucky.

https://bugzilla.gnome.org/show_bug.cgi?id=790114
2017-12-14 10:37:20 +02:00
Sebastian Dröge 118b2967e7 decklinkaudiosink: Implement resampling/buffer reversing for trick-modes
https://bugzilla.gnome.org/show_bug.cgi?id=790114
2017-12-14 10:37:20 +02:00
Sebastian Dröge 86888d9918 decklinkaudiosink: Re-implement around GstBaseSink instead of GstAudioBaseSink
The Decklink and GstAudioBaseSink APIs don't fit very well together,
which causes various problems due to inaccuracies in the clock
calculations and the actual ringbuffer and GStreamer's copy getting of
sync.

Problems are audio drop-outs and A/V sync getting wrong after
pausing/seeking.

https://bugzilla.gnome.org/show_bug.cgi?id=790114
2017-12-14 10:37:20 +02:00
Sebastian Dröge 02e4d92cbf decklinkvideosink: Wait until scheduled playback is actually stopped before continuing
Otherwise we might "start" again, just to get finally stopped and then
getting errors all over the place.

https://bugzilla.gnome.org/show_bug.cgi?id=790114
2017-12-06 19:38:55 +02:00
Sebastian Dröge e2c8afa261 decklinkvideosink: Print "Starting" instead of "Stopping" when starting 2017-11-22 17:22:03 +02:00
Vivia Nikolaidou 71bfbce84d decklink: Remove unused "bflags" variable
We are ignoring all its flags anyway, so let's remove it altogether.
2017-11-09 12:08:35 +02:00
Vivia Nikolaidou 5ab660c4e2 decklink: Ignore some driver-set timecode flags
The "fields" flag is ignored because currently GStreamer doesn't support
having only top or only bottom fields inside a frame. The "drop frame"
flag is ignored because some occurrences have been spotted where it
wasn't set while it should have been. In practice, when we have 29.97 or
59.94 FPS, it's always drop-frame.

https://bugzilla.gnome.org/show_bug.cgi?id=790112
2017-11-09 11:55:13 +02:00
Vivia Nikolaidou bae9427dc1 decklink: Don't crash when getting hw serial number doesn't return OK
If the return value isn't OK, it means we might be getting data that
points to an invalid memory address. That shouldn't make us crash.
2017-11-09 00:19:42 +02:00
Vivia Nikolaidou 07819afda4 Revert "decklink: Detect gaps on incoming stream times, issue warnings"
This reverts commit c1294e10f9.

Was not ready to be pushed yet.
2017-11-07 21:12:42 +02:00
Vivia Nikolaidou c1294e10f9 decklink: Detect gaps on incoming stream times, issue warnings
When we receive a video or audio buffer, we calculate the next stream
time based on the current stream time + buffer duration. If the next
buffer's stream time is after that, we issue a warning.

This happens because the stream time incoming from Decklink should be
really constant and without gaps. If there is a gap, it means that
something went wrong, e.g. the internal buffer pool is empty (too many
buffers queued up downstream).

https://bugzilla.gnome.org/show_bug.cgi?id=781776
2017-11-07 16:45:52 +02:00
Sebastian Dröge a563cbbc1c decklink: Add read-only property to read the device serial number
https://bugzilla.gnome.org/show_bug.cgi?id=788510
2017-10-18 12:33:28 +02:00
Vivia Nikolaidou 0355bb7c34 decklink: Print one "dropped N old frames" message, not one per frame
If we drop many frames at once, printing one message per video frame and
one per audio packet would cause a lot of disk IO. Just print a total at
the end.

https://bugzilla.gnome.org/show_bug.cgi?id=788780
2017-10-11 19:29:26 +03:00
Sebastian Dröge 350c56dab4 decklinkaudio/videosrc: Put hardware reference timestamp in a reference timestamp meta
This can be useful to know on multi-channel cards which frames from
different channels were captured at the same time.
2017-09-28 13:55:18 +03:00
Sebastian Dröge 980ddfdfb7 decklink: Free the correct memory in our own buffer pool
The buffer itself is 128 bytes into the allocated memory area, to be
able to store the size and other metadata before it. Freeing the buffer
directly will make malloc moderately unhappy.
2017-09-21 14:40:06 +03:00
Dave Johnstone 0cd1bf13e8 decklinkvideosink: Add support for Decklink hardware keying
Add two properties (keyer-mode and keyer-level) to control the built-in hardware keyer of Decklink cards.

https://bugzilla.gnome.org/show_bug.cgi?id=773660
2017-08-15 11:09:37 +03:00
Sebastian Dröge 571c8bc1ff decklink: Fix indentation 2017-08-02 19:07:35 +03:00
Georg Lippitsch a205338082 decklinksrc: Raise limit of devices to 16
https://bugzilla.gnome.org/show_bug.cgi?id=785694
2017-08-01 10:22:58 -04:00
Nirbheek Chauhan a163dff91d decklink: Fix building with MSYS2's MinGW
Reported and tested by Philippe Renon.

https://bugzilla.gnome.org/show_bug.cgi?id=784943
2017-07-20 19:18:28 +05:30