Commit graph

17 commits

Author SHA1 Message Date
Jan Schmidt
17430e7b82 dvdspu: Handle vob display rect starting on an odd line
DVDs always have subpictures that start on an even Y
coordinate, but gstspu does more generic vobsubs these
days, so handle ones that start on an odd vertical position.

https://bugzilla.gnome.org/show_bug.cgi?id=777400
2017-01-18 13:31:24 +11:00
Jan Schmidt
7d27dc7e23 Revert "dvdspu: render to AYUV overlay"
This reverts commit 5016a73190.
2015-09-27 00:26:07 +10:00
Jan Schmidt
23771469ea Revert "dvdspu: render to ARGB overlay instead of AYUV"
This reverts commit dd3e9deb2a.
2015-09-27 00:26:07 +10:00
Arnaud Vrac
dd3e9deb2a dvdspu: render to ARGB overlay instead of AYUV
https://bugzilla.gnome.org/show_bug.cgi?id=663750
2015-09-26 23:17:58 +10:00
Arnaud Vrac
5016a73190 dvdspu: render to AYUV overlay
Instead of only supporting writing SPU data directly to YUV frames,
render the SPU data to an intermediate AYUV overlay buffer. The overlay
data is then attached to the video frame if downstream supports overlay
composition, otherwise the AYUV overlay is blended to the video frame.

For the PGS format, the overlay buffer size is set to the size of the
Composition Window, and its position in the overlay composition is set
to the window position. The objects to render are now cropped when the
cropping flag is set.

For the Vobsub format, the overlay buffer size is set to the size of the
Display Area.

Once rendered, the overlay composition rectangle is now moved and scaled
to fit the video output size, to avoid clipping.

https://bugzilla.gnome.org/show_bug.cgi?id=663750
2015-09-26 23:17:03 +10:00
Jan Schmidt
6fde1dfa88 dvdspu: Map the pixel data once per render, not *ahem* twice per byte.
The naive port to 1.0 from years ago was silly, make it better.
2015-06-09 09:10:09 +10:00
Rob Clark
b4df029030 dvdspu: some optimizations
Detect invisible pixels, and skip gstspu_vobsub_blend_comp_buffers()
when there are only invisible pixels.  This significantly reduces the
CPU load in cases of DVDs which don't use the clip_rect to exclude
processing for parts of the screen where the video is visible.

https://bugzilla.gnome.org/show_bug.cgi?id=667221
2015-02-08 06:17:01 +11:00
Matej Knopp
f42176b877 dvdspu: artifacts when rendering clipped spu
https://bugzilla.gnome.org/show_bug.cgi?id=705039
2013-07-29 08:43:25 +02:00
Tim-Philipp Müller
9e1b75fda3 Fix FSF address
https://bugzilla.gnome.org/show_bug.cgi?id=687520
2012-11-04 00:09:59 +00:00
Tim-Philipp Müller
b7e82b27be dvdspu: allow debugging of render and highlight rectangles via environment variable
Enable debugging of rectangles via GST_DVD_SPU_DEBUG.

https://bugzilla.gnome.org/show_bug.cgi?id=667223

Conflicts:

	gst/dvdspu/gstspu-vobsub-render.c
2012-06-11 10:32:43 +02:00
Rob Clark
4e627c3e0d dvdspu: cleanup debug code
Clean up debug code for drawing highlight rects which wasn't even
compiling previously.

TODO: might be nice if this could be controlled by properties or
env variables to make it possible to enable the debug code at
runtime.

https://bugzilla.gnome.org/show_bug.cgi?id=667223

Conflicts:

	gst/dvdspu/gstspu-vobsub-render.c
2012-06-11 10:30:57 +02:00
Wim Taymans
11a7e26fd8 dvdspu: port to 0.11 2011-10-08 15:16:25 +02:00
David Schleef
0a786810af dvdsubdec: make up clut values if they weren't set 2011-02-17 13:51:04 -08:00
Vincent Penquerc'h
c3d05d6006 dvdspu: don't write clipped lines to the output buffer
We may not increment the output pointer, but it'll still be just
off the end of the allocated area.

https://bugzilla.gnome.org/show_bug.cgi?id=602847
2011-01-24 19:47:46 +01:00
Vincent Penquerc'h
bf4c1f3541 Try to fit subtitles within the video frame when they're too large 2009-09-04 09:13:34 +02:00
Jan Schmidt
35a66554b4 gstspu: Fix a nasty regression, with DVDs randomly crashing
Use the local wrapper function when clearing the compositing buffers to
ensure the correct portion is being cleared.
2009-05-27 00:47:05 +01:00
Jan Schmidt
b68a05dbfa gstspu: Implement PGS rendering and alpha blending
Refactor the DVD subpicture compositing, switching it to 8-bit alpha
calculations. Reuse some of the resulting code to implement PGS
subpicture blending.

Implement parsing and collecting of composition objects properly, but
assuming a single active window and colour palette for now. I need more
PGS samples.
2009-05-26 15:58:09 +01:00