Commit graph

5 commits

Author SHA1 Message Date
Seungha Yang
f413449a28 amfcodec: Add support for h264/h265 encoding
New encoder implementations for AMD GPU using AMF API

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2109>
2022-04-08 17:59:12 +00:00
Seungha Yang
f8016687a4 wic: Add support for JPEG and PNG decoding
Adding Windows Imaging Component (WIC) plugin with JPEG/PNG decoding
support.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1605>
2022-03-03 00:00:54 +00:00
Loic Le Page
42bdeaf52c Add directshow strmbase library source code from Microsoft repo
Original repo is here:
https://github.com/microsoft/Windows-classic-samples

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1577>
2022-02-18 14:59:25 +01:00
Seungha Yang
64ed6075b7 qsv: Introduce H.264 Intel Quick Sync Video Encoder
A new implementation of Intel Quick Sync Video plugin.
This plugin supports both Windows and Linux but optimization for
VA/DMABuf is not implemented yet.

This new plugin has some notable differences compared with existing
MSDK plugin.

* Encoder will expose formats which can be natively supported
without internal conversion. This will make encoder
control/negotiation flow much simpler and cleaner than
that of MSDK plugin.

* This plugin includes QSV specific library loading helper,
called dispatcher, with QSV SDK headers as a part of this plugin.
So, there will be no more SDK version dependent #ifdef in the code
and also there will be no more build-time MSDK/oneVPL SDK
dependency.

* Memory allocator interop between GStreamer and QSV is re-designed
and decoupled. Instead of implementing QSV specific allocator/bufferpool,
this plugin will make use of generic GStreamer memory
allocator/bufferpool (e.g., GstD3D11Allocator and GstD3D11BufferPool).
Specifically, GstQsvAllocator object will help interop between
GstMemory and mfxFrameAllocator memory abstraction layers.

Note that because of the design decision, VA/DMABuf support is not made
as a part of this initial commit. We can add the optimization for Linux
later once GstVA library exposes allocator/bufferpool implementation as
an API like GstD3D11.

* Initial encoder implementation supports interop with GstD3D11
infrastructure, including zero-copy encoding with upstream D3D11 element.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1408>
2022-02-08 10:05:35 +00:00
Thibault Saunier
019971a3c7 Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir 2021-09-24 16:14:36 -03:00
Renamed from sys/meson.build (Browse further)