Commit graph

10 commits

Author SHA1 Message Date
Matthew Waters
bc7a7259f3 gl/window: create the main loop/context on init/finalize
Avoids races setting the window handle from the main thread.

https://bugzilla.gnome.org/show_bug.cgi?id=745633
2015-03-11 13:52:15 +00:00
Matthew Waters
ab48bb6f0f glwindow: remove width/height from _draw()
Depending on the platform, it was only ever implemented to 1) set a
default surface size, 2) resize based on the video frame or 3) nothing.
Instead, provide a set_preferred_size () that elements/applications
can use to request a certain size which may be ignored for
videooverlay/other cases.
2015-01-23 16:11:31 +11:00
Sebastian Dröge
5db4db6836 gl/android: Notify the window's resize callback about surface dimension changes
https://bugzilla.gnome.org/show_bug.cgi?id=728107
2014-04-13 16:55:26 +02:00
Matthew Waters
cf7838a0b6 [862/906] window: remove set_need_lock
No-one is using it.  The only code that did was the x11 one which
doesn't need it anymore.
2014-03-15 18:37:05 +01:00
Matthew Waters
775ea000dc [824/906] android: Build fixes
https://bugzilla.gnome.org/show_bug.cgi?id=709786
2014-03-15 18:37:03 +01:00
Matthew Waters
db1c7a242b [818/906] window: add send_message_async vmethod
- provide a default synchronous send_message
- make context creation threadsafe again
2014-03-15 18:37:02 +01:00
Matthew Waters
f7d4776c7d [795/906] android: port to GstGLContext
not tested
2014-03-15 18:37:01 +01:00
Matthew Waters
cf5e910d9b [793/906] add a GstGLContext object that will be the basis of OpenGL contexts
At the moment it just sits in between GstGLDisplay and GstGLWindow
performing some of the stuff that GstGLWindow used to do.
2014-03-15 18:37:01 +01:00
Sebastian Dröge
030c8ed624 [758/906] android: Don't require a window to be set
This allows the filters to be usable without a GL sink downstream.
2014-03-15 18:36:59 +01:00
Sebastian Dröge
a77992c658 [735/906] gl: Add support for Android
https://bugzilla.gnome.org/show_bug.cgi?id=703340
2014-03-15 18:36:57 +01:00