Commit graph

38 commits

Author SHA1 Message Date
Matthew Waters
c247be334a gl: make all GObjects inherit from GstObject
Aids memory leak debugging with GST_TRACE=mem-live
2014-05-08 15:33:43 +10:00
Matthew Waters
7b031f648c [863/906] window: hold a ref to our GstGLDisplay 2014-03-15 18:37:05 +01:00
Matthew Waters
cf7838a0b6 [862/906] window: remove set_need_lock
No-one is using it.  The only code that did was the x11 one which
doesn't need it anymore.
2014-03-15 18:37:05 +01:00
Matthew Waters
3049627b87 [859/906] window: provide some documetation 2014-03-15 18:37:05 +01:00
Julien Isorce
c775bf584b [831/906] glimagesink: avoid to overload the drawer if already drawing
Especially if the application calls gst_video_overlay_expose a lot
2014-03-15 18:37:03 +01:00
Matthew Waters
db1c7a242b [818/906] window: add send_message_async vmethod
- provide a default synchronous send_message
- make context creation threadsafe again
2014-03-15 18:37:02 +01:00
Matthew Waters
311592f8b1 [807/906] context: Move some window error enums to context 2014-03-15 18:37:02 +01:00
Matthew Waters
95c08c2ee2 [794/906] context: add subclasses for the different platforms (egl, glx, wgl, etc)
- most code taken from the Window subclasses
- tested combinations: xEGL, GLX, Wayland+EGL, Cocoa (under GNUStep), WGL (Wine)
2014-03-15 18:37:01 +01:00
Matthew Waters
cf5e910d9b [793/906] add a GstGLContext object that will be the basis of OpenGL contexts
At the moment it just sits in between GstGLDisplay and GstGLWindow
performing some of the stuff that GstGLWindow used to do.
2014-03-15 18:37:01 +01:00
Sebastian Dröge
2b6e54d416 [752/906] glwindow: Add destroy notifies for the data of the callbacks
And actually call the close callback when the window is closed.
2014-03-15 18:36:58 +01:00
Sebastian Dröge
a5a46aa833 [733/906] gl: Major header and include cleanup 2014-03-15 18:36:57 +01:00
Julien Isorce
dd7e054e2c [732/906] build: fix repeated typedefs
Write forward declarations in another way to avoid
repeated typedefs "error: redefinition of typedef".
Raised when using i686-apple-darwin11-llvm-gcc-4.2
It seems that C apple compiler does not support
C11 feature.

https://bugzilla.gnome.org/show_bug.cgi?id=703885
2014-03-15 18:36:57 +01:00
Matthew Waters
ac4db593f8 [705/906] x11: don't shutdown in _finalize
The window's loop could be still running when _finalize is called
and if we destroy the display connection it will never be closed.

Add _open and _close vfuncs to GstGLWindow so that subclasses can
start up and shutdown at the right time.
2014-03-15 18:36:56 +01:00
Matthew Waters
dbeb6a911b [701/906] display: move context creation into window 2014-03-15 18:36:55 +01:00
Matthew Waters
9e8eb32080 [669/906] window: seperate object creation and context creation 2014-03-15 18:36:53 +01:00
Matthew Waters
4afc9f01e0 [638/906] window: add get_proc_address + stub for retrieving gl functions 2014-03-15 18:36:52 +01:00
Matthew Waters
76dfdd656f [629/906] window: add GError for error handling of context creation 2014-03-15 18:36:51 +01:00
Matthew Waters
fd998dc0a5 [621/906] GstGLRendererAPI => GstGLAPI and get GstGLAPI from a window 2014-03-15 18:36:51 +01:00
Matthew Waters
4a07c73c0c [618/906] add wayland-egl window backend 2014-03-15 18:36:50 +01:00
Matthew Waters
0c66b39861 [607/906] remove get_platform and get_window_handle vfuncs
- rename choose_visual() to choose_format() for later incorporating
  win32 changes and new GstGLPlatform for WGL, EGL, GLX, etc.
2014-03-15 18:36:50 +01:00
Matthew Waters
1984fa3b7f [606/906] determine the GL platform to use at runtime
- Make GstGLWindow subclassablerather than specified at compile time.
- Add GstGLWindowX11 for x11 windows and two subclasses, GstGLWindowX11GLX
  and GstGLWindwX11EGL for GLX and EGL repectively. (win32 and cocoa
  ports to come)
- Also cleanup GL library detection in configure.ac
2014-03-15 18:36:50 +01:00
Matthew Waters
93f7e993ad [603/906] update FSF address 2014-03-15 18:36:50 +01:00
Raimo Järvi
fa18db91ed [501/906] Fix building on 64 bit mingw-w64
https://bugzilla.gnome.org/show_bug.cgi?id=676428
2014-03-15 18:36:44 +01:00
Julien Isorce
8937128d62 [412/906] Cocoa backend: improve support on GNUStep 2014-03-15 18:36:38 +01:00
Julien Isorce
db7d436bd8 [387/906] glmixer: add a glmixer base element
glmixer can be seen as a glfilter except it handles N requested
sink pads.
Each sink pad and the src pad are video/x-raw-gl.
glmixer is responsible for managing different framerates from inputs.
It uses OpenGL context sharing. It means that each input is in its
own OpenGL context shared together and shared with the OpenGL context
of the ouput gl chain.
Also add a glmosaic which is an example of implementation of glmixer.
For now glmosaic is a cube but it will be fixed in the next commits.
For now the glmixer has some weird behaviours in some configurations
but it will be improved in the next commits.
The autotools builds is temporarly broken since those changes
have been made on win32.
2014-03-15 18:36:37 +01:00
Julien Isorce
911cf141c4 [334/906] [win32/winCE] fix some pointer cast warnings with mingw
And turn off deprecated Wp64 msvc compiler option.
2014-03-15 18:36:34 +01:00
Julien Isorce
87a1652216 [330/906] Can now share textures with an external gl context
The external opengl context must be specify when creating
our OpenGL context (glx) or just after (wgl).
When calling glXCreateContext or wglShareLists, the
external opengl context must not be current.
Then our gl context can be current in the gl thread while
the external gl context is current in an other thread.
See tests/examples/clutter/cluttershare.c
2014-03-15 18:36:34 +01:00
David Schleef
b47fc234ef [329/906] Build for Cocoa on darwin, with various fixes 2014-03-15 18:36:34 +01:00
Julien Isorce
ec0bb66fe9 [321/906] add OpenGL ES 2.x support.
In OpenGL 2.x for Embedded System, a lot of basic scene/draw functions
have been removed. It means that everything is made using vertex and
fragment shaders.
I have also added a gstglwindow backend for winCE that uses EGL
(Native Platform Graphics Intercace) (which is a full part of
OpenGL ES specification). It remove the use of wgl/glx functions.
2014-03-15 18:36:33 +01:00
Julien Isorce
49c903d156 [317/906] implement gstglwindow for Cocoa (MacOS and GNUstep) 2014-03-15 18:36:33 +01:00
Julien Isorce
1fbc72393c [281/906] Make cube example work on x11. Finish TODO task 9. 2014-03-15 18:36:31 +01:00
Julien Isorce
c8c7f8733b [280/906] Remove set_visible, because it's now automatically done when the first post redisplay comes. 2014-03-15 18:36:31 +01:00
Julien Isorce
4a2f97e4e5 [276/906] better deal with last pending custom cb and destroy_context_cb 2014-03-15 18:36:31 +01:00
Julien Isorce
cfd7f1be38 [257/906] begin gstglwindow_x11.c implementation 2014-03-15 18:36:29 +01:00
Julien Isorce
3f4aa11d82 [254/906] Better handle when the parent window is resizing, and cleanup some code 2014-03-15 18:36:29 +01:00
Julien Isorce
f4bfade861 [253/906] win32: re-implement supports for gst xoverlay interface, on this branch 2014-03-15 18:36:29 +01:00
Julien Isorce
5a84fd49a9 [252/906] avoid a dead lock on window closure 2014-03-15 18:36:29 +01:00
Julien Isorce
42255b64aa [249/906] begin GstGLWindow in order to totally remove gstfreeglut 2014-03-15 18:36:29 +01:00