gstreamer/gst-libs/gst/gl/gstglwindow.h
Matthew Waters cf5e910d9b [793/906] add a GstGLContext object that will be the basis of OpenGL contexts
At the moment it just sits in between GstGLDisplay and GstGLWindow
performing some of the stuff that GstGLWindow used to do.
2014-03-15 18:37:01 +01:00

152 lines
5.7 KiB
C

/*
* GStreamer
* Copyright (C) 2008 Julien Isorce <julien.isorce@gmail.com>
* Copyright (C) 2012 Matthew Waters <ystreet00@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_GL_WINDOW_H__
#define __GST_GL_WINDOW_H__
#include <gst/gst.h>
#include <gst/gl/gstgl_fwd.h>
G_BEGIN_DECLS
#define GST_GL_TYPE_WINDOW (gst_gl_window_get_type())
#define GST_GL_WINDOW(o) (G_TYPE_CHECK_INSTANCE_CAST((o), GST_GL_TYPE_WINDOW, GstGLWindow))
#define GST_GL_WINDOW_CLASS(k) (G_TYPE_CHECK_CLASS((k), GST_GL_TYPE_WINDOW, GstGLWindowClass))
#define GST_GL_IS_WINDOW(o) (G_TYPE_CHECK_INSTANCE_TYPE((o), GST_GL_TYPE_WINDOW))
#define GST_GL_IS_WINDOW_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE((k), GST_GL_TYPE_WINDOW))
#define GST_GL_WINDOW_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS((o), GST_GL_TYPE_WINDOW, GstGLWindowClass))
#define GST_GL_WINDOW_LOCK(w) \
do { \
if (GST_GL_WINDOW(w)->need_lock) \
g_mutex_lock (&GST_GL_WINDOW(w)->lock); \
} while (0)
#define GST_GL_WINDOW_UNLOCK(w) \
do { \
if (GST_GL_WINDOW(w)->need_lock) \
g_mutex_unlock (&GST_GL_WINDOW(w)->lock); \
} while (0)
#define GST_GL_WINDOW_GET_LOCK(w) (&GST_GL_WINDOW(w)->lock)
#define GST_GL_WINDOW_ERROR (gst_gl_window_error_quark ())
typedef enum
{
GST_GL_WINDOW_ERROR_FAILED,
GST_GL_WINDOW_ERROR_WRONG_CONFIG,
GST_GL_WINDOW_ERROR_WRONG_API,
GST_GL_WINDOW_ERROR_OLD_LIBS,
GST_GL_WINDOW_ERROR_CREATE_CONTEXT,
GST_GL_WINDOW_ERROR_RESOURCE_UNAVAILABLE,
} GstGLWindowError;
typedef void (*GstGLWindowCB) (gpointer data);
typedef void (*GstGLWindowResizeCB) (gpointer data, guint width, guint height);
#define GST_GL_WINDOW_CB(f) ((GstGLWindowCB) (f))
#define GST_GL_WINDOW_RESIZE_CB(f) ((GstGLWindowResizeCB) (f))
struct _GstGLWindow {
/*< private >*/
GObject parent;
/*< public >*/
GMutex lock;
gboolean need_lock;
GWeakRef context_ref;
guintptr external_gl_context;
GstGLWindowCB draw;
gpointer draw_data;
GDestroyNotify draw_notify;
GstGLWindowCB close;
gpointer close_data;
GDestroyNotify close_notify;
GstGLWindowResizeCB resize;
gpointer resize_data;
GDestroyNotify resize_notify;
/*< private >*/
gpointer _reserved[GST_PADDING];
GstGLWindowPrivate *priv;
};
struct _GstGLWindowClass {
/*< private >*/
GObjectClass parent_class;
guintptr (*get_gl_context) (GstGLWindow *window);
GstGLAPI (*get_gl_api) (GstGLWindow *window);
gpointer (*get_proc_address) (GstGLWindow *window, const gchar *name);
gboolean (*activate) (GstGLWindow *window, gboolean activate);
void (*set_window_handle) (GstGLWindow *window, guintptr id);
gboolean (*create_context) (GstGLWindow *window, GstGLAPI gl_api,
guintptr external_gl_context, GError ** error);
gboolean (*share_context) (GstGLWindow *window, guintptr external_gl_context);
void (*draw_unlocked) (GstGLWindow *window, guint width, guint height);
void (*draw) (GstGLWindow *window, guint width, guint height);
void (*run) (GstGLWindow *window);
void (*quit) (GstGLWindow *window);
void (*send_message) (GstGLWindow *window, GstGLWindowCB callback, gpointer data);
gboolean (*open) (GstGLWindow *window, GError **error);
void (*close) (GstGLWindow *window);
/*< private >*/
gpointer _reserved[GST_PADDING];
};
/* methods */
GQuark gst_gl_window_error_quark (void);
GType gst_gl_window_get_type (void);
GstGLWindow * gst_gl_window_new (GstGLDisplay *display);
void gst_gl_window_set_draw_callback (GstGLWindow *window, GstGLWindowCB callback, gpointer data, GDestroyNotify destroy_notify);
void gst_gl_window_set_resize_callback (GstGLWindow *window, GstGLWindowResizeCB callback, gpointer data, GDestroyNotify destroy_notify);
void gst_gl_window_set_close_callback (GstGLWindow *window, GstGLWindowCB callback, gpointer data, GDestroyNotify destroy_notify);
void gst_gl_window_set_need_lock (GstGLWindow *window, gboolean need_lock);
guintptr gst_gl_window_get_gl_context (GstGLWindow *window);
void gst_gl_window_set_window_handle (GstGLWindow *window, guintptr handle);
guintptr gst_gl_window_get_window_handle (GstGLWindow *window);
void gst_gl_window_draw_unlocked (GstGLWindow *window, guint width, guint height);
void gst_gl_window_draw (GstGLWindow *window, guint width, guint height);
void gst_gl_window_run (GstGLWindow *window);
void gst_gl_window_quit (GstGLWindow *window);
void gst_gl_window_send_message (GstGLWindow *window, GstGLWindowCB callback, gpointer data);
GstGLContext * gst_gl_window_get_context (GstGLWindow *window);
gboolean gst_gl_window_is_running (GstGLWindow *window);
GST_DEBUG_CATEGORY_EXTERN (gst_gl_window_debug);
G_END_DECLS
#endif /* __GST_GL_WINDOW_H__ */