Commit graph

15 commits

Author SHA1 Message Date
Matthew Waters
13067b104c [704/906] Use gst_object_[un]ref so we can get refcounts in the log 2014-03-15 18:36:56 +01:00
Matthew Waters
dbeb6a911b [701/906] display: move context creation into window 2014-03-15 18:36:55 +01:00
Matthew Waters
96114e62cb [699/906] display: remove list of upload and download objects
and only create an up/download object when needed.
2014-03-15 18:36:55 +01:00
Matthew Waters
3d75c3d5af [655/906] download: remove erronous ReadBuffer call
- it was causing segfaults in mesa
- we didn't set the readbuffer so we shouldn't reset it
2014-03-15 18:36:53 +01:00
Matthew Waters
6bee1ffdd3 [651/906] up/download: fix some typos when removing GLEW 2014-03-15 18:36:52 +01:00
Matthew Waters
7b03a572d9 [647/906] remove dependecy on glew 2014-03-15 18:36:52 +01:00
Matthew Waters
fa3c3b8434 [642/906] add gstglconfig.h for apps to find out what our capabilites are
ie libgstgl can be compiled with any combination of opengl/gles2
2014-03-15 18:36:52 +01:00
Matthew Waters
cc8e54541b [624/906] OPENGL_ES2 => HAVE_GLES2 and add HAVE_OPENGL
use GstGLAPI to determine which code paths to execute.
perform some cleanups
2014-03-15 18:36:51 +01:00
Matthew Waters
93f7e993ad [603/906] update FSF address 2014-03-15 18:36:50 +01:00
Matthew Waters
12bf1cfa27 [600/906] docs: add docs for new objects and expand on some existing ones 2014-03-15 18:36:49 +01:00
Matthew Waters
11508f6f7a [599/906] GL|ES2: fix typos from recent changes and make downloading RGB formats work again 2014-03-15 18:36:49 +01:00
Matthew Waters
4716682c55 [590/906] up/download: fix scaling on transfer
i.e. uploading from a 10x10 video frame to a 20x20 texture into another 30x30 videoframe
2014-03-15 18:36:49 +01:00
Matthew Waters
cfafeea297 [579/906] download: fix YV12 format
same as I420 but plane 1+2 swapped
2014-03-15 18:36:48 +01:00
Matthew Waters
5aa048e53b [578/906] {up,down}load: add variants that can be called in the gl thread 2014-03-15 18:36:48 +01:00
Matthew Waters
88cb7e3060 [573/906] add upload and download library objects
allows multiple upload pipelines that previously wasn't possible
 (i.e. upload RGB and I420 and ... on the same GstGLDisplay)
2014-03-15 18:36:48 +01:00