For each lib we build export its own API in headers when we're
building it, otherwise import the API from the headers.
This fixes linker warnings on Windows when building with MSVC.
The problem was that we had defined all GST_*_API decorators
unconditionally to GST_EXPORT. This was intentional and only
supposed to be temporary, but caused linker warnings because
we tell the linker that we want to export all symbols even
those from externall DLLs, and when the linker notices that
they were in external DLLS and not present locally it warns.
What we need to do when building each library is: export
the library's own symbols and import all other symbols. To
this end we define e.g. BUILDING_GST_FOO and then we define
the GST_FOO_API decorator either to export or to import
symbols depending on whether BUILDING_GST_FOO is set or not.
That way external users of each library API automatically
get the import.
While we're at it, add new GST_API_EXPORT in config.h and use
that for GST_*_API decorators instead of GST_EXPORT.
The right export define depends on the toolchain and whether
we're using -fvisibility=hidden or not, so it's better to set it
to the right thing directly than hard-coding a compiler whitelist
in the public header.
We put the export define into config.h instead of passing it via the
command line to the compiler because it might contain spaces and brackets
and in the autotools scenario we'd have to pass that through multiple
layers of plumbing and Makefile/shell escaping and we're just not going
to be *that* lucky.
The export define is only used if we're compiling our lib, not by external
users of the lib headers, so it's not a problem to put it into config.h
Also, this means all .c files of libs need to include config.h
to get the export marker defined, so fix up a few that didn't
include config.h.
This commit depends on a common submodule commit that makes gst-glib-gen.mak
add an #include "config.h" to generated enum/marshal .c files for the
autotools build.
https://bugzilla.gnome.org/show_bug.cgi?id=797185
We need different export decorators for the different libs.
For now no actual change though, just rename before the release,
and add prelude headers to define the new decorator to GST_EXPORT.
This is the same code that is in decklinkaudiosrc, audioringbuffer,
audiomixer and various other places. Have it once instead of copying it
everywhere.
https://bugzilla.gnome.org/show_bug.cgi?id=787560
This makes sure that we only build files that need explicit SIMD support
with the relevant CFLAGS. This allows the rest of the code to be built
without, and specific SSE* code is only called after runtime checks for
CPU features.
https://bugzilla.gnome.org/show_bug.cgi?id=729276
Move the audio quantize code from audioconvert to the audio library.
work on making an audio converter helper function similar to the video
converter.
Fold fastrandom directly into the quantizer, add some ORC code to
optimize this later.
The _1_0 suffixed environment variables override the
non-suffixed ones, so if we're in an environment that
sets the _1_0 suffixed ones, such as jhbuild, we need
to set those to make sure ours actually always get
used.
This reverts commit e39fbe6b7e.
Looks like we need to pass the full .la file after all in a setup
with libtool, or it might not find the library, e.g. like
ERROR: can't resolve libraries to shared libraries: gstfft-1.0
Conflicts:
gst-libs/gst/audio/Makefile.am
gst-libs/gst/pbutils/Makefile.am
Also see https://bugzilla.gnome.org/show_bug.cgi?id=603710
The available channel positions are all channels from SMPTE 2036-2-2008
(in that order) and DTS Coherent Acoustics, which are basically all 28
channels that currently can appear.
The channels are now expressed in the caps as a channel-mask, which
describes which of the channels are present, and an optional
channel-reorder-map, which must only be used after negotiation for
fixated caps.
For negotiation only the channel-mask and the channel count is relevant
and all elements are expected to handle all reorder maps. Elements that
don't can use the new API to reorder an audio buffer from any order to
another order.
This simplifies negotiation a lot while still having as few reorderings
necassary as possible and still allow all kinds of channel layouts.