audio: GstAudioChannelMix -> GstAudioChannelMixer

Rename the GstAudioChannelMix object to GstAudioChannelMixer because it
looks better and to avoid a conflict with a library in -bad.
This commit is contained in:
Wim Taymans 2016-01-08 16:22:25 +01:00
parent 844aa3e6a9
commit 40f4c5e352
6 changed files with 135 additions and 135 deletions

View file

@ -6,7 +6,7 @@ glib_enum_headers= \
audio.h \
audio-format.h \
audio-channels.h \
audio-channel-mix.h \
audio-channel-mixer.h \
audio-converter.h \
audio-info.h \
audio-quantize.h \
@ -29,7 +29,7 @@ libgstaudio_@GST_API_VERSION@_la_SOURCES = \
audio.c \
audio-format.c \
audio-channels.c \
audio-channel-mix.c \
audio-channel-mixer.c \
audio-converter.c \
audio-info.c \
audio-quantize.c \
@ -55,7 +55,7 @@ libgstaudio_@GST_API_VERSION@include_HEADERS = \
audio.h \
audio-format.h \
audio-channels.h \
audio-channel-mix.h \
audio-channel-mixer.h \
audio-converter.h \
audio-info.h \
audio-quantize.h \

View file

@ -2,7 +2,7 @@
* Copyright (C) 2004 Ronald Bultje <rbultje@ronald.bitfreak.net>
* Copyright (C) 2008 Sebastian Dröge <slomo@circular-chaos.org>
*
* audio-channel-mix.c: setup of channel conversion matrices
* audio-channel-mixer.c: setup of channel conversion matrices
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
@ -27,7 +27,7 @@
#include <math.h>
#include <string.h>
#include "audio-channel-mix.h"
#include "audio-channel-mixer.h"
#ifndef GST_DISABLE_GST_DEBUG
#define GST_CAT_DEFAULT ensure_debug_category()
@ -39,8 +39,8 @@ ensure_debug_category (void)
if (g_once_init_enter (&cat_gonce)) {
gsize cat_done;
cat_done = (gsize) _gst_debug_category_new ("audio-channel-mix", 0,
"audio-channel-mix object");
cat_done = (gsize) _gst_debug_category_new ("audio-channel-mixer", 0,
"audio-channel-mixer object");
g_once_init_leave (&cat_gonce, cat_done);
}
@ -54,12 +54,12 @@ ensure_debug_category (void)
#define INT_MATRIX_FACTOR_EXPONENT 10
typedef void (*MixFunc) (GstAudioChannelMix * mix, const gpointer src,
typedef void (*MixerFunc) (GstAudioChannelMixer * mix, const gpointer src,
gpointer dst, gint samples);
struct _GstAudioChannelMix
struct _GstAudioChannelMixer
{
GstAudioChannelMixFlags flags;
GstAudioChannelMixerFlags flags;
GstAudioFormat format;
gint in_channels;
@ -76,19 +76,19 @@ struct _GstAudioChannelMix
* this is matrix * (2^10) as integers */
gint **matrix_int;
MixFunc func;
MixerFunc func;
gpointer tmp;
};
/**
* gst_audio_channel_mix_free:
* @mix: a #GstAudioChannelMix
* gst_audio_channel_mixer_free:
* @mix: a #GstAudioChannelMixer
*
* Free memory allocated by @mix.
*/
void
gst_audio_channel_mix_free (GstAudioChannelMix * mix)
gst_audio_channel_mixer_free (GstAudioChannelMixer * mix)
{
gint i;
@ -106,7 +106,7 @@ gst_audio_channel_mix_free (GstAudioChannelMix * mix)
g_free (mix->tmp);
mix->tmp = NULL;
g_slice_free (GstAudioChannelMix, mix);
g_slice_free (GstAudioChannelMixer, mix);
}
/*
@ -116,7 +116,7 @@ gst_audio_channel_mix_free (GstAudioChannelMix * mix)
*/
static void
gst_audio_channel_mix_fill_identical (GstAudioChannelMix * mix)
gst_audio_channel_mixer_fill_identical (GstAudioChannelMixer * mix)
{
gint ci, co;
@ -140,7 +140,7 @@ gst_audio_channel_mix_fill_identical (GstAudioChannelMix * mix)
*/
static void
gst_audio_channel_mix_fill_compatible (GstAudioChannelMix * mix)
gst_audio_channel_mixer_fill_compatible (GstAudioChannelMixer * mix)
{
/* Conversions from one-channel to compatible two-channel configs */
struct
@ -238,7 +238,7 @@ gst_audio_channel_mix_fill_compatible (GstAudioChannelMix * mix)
*/
static void
gst_audio_channel_mix_detect_pos (gint channels,
gst_audio_channel_mixer_detect_pos (gint channels,
GstAudioChannelPosition position[64], gint * f, gboolean * has_f, gint * c,
gboolean * has_c, gint * r, gboolean * has_r, gint * s, gboolean * has_s,
gint * b, gboolean * has_b)
@ -302,7 +302,7 @@ gst_audio_channel_mix_detect_pos (gint channels,
}
static void
gst_audio_channel_mix_fill_one_other (gfloat ** matrix,
gst_audio_channel_mixer_fill_one_other (gfloat ** matrix,
gint * from_idx, gint * to_idx, gfloat ratio)
{
@ -368,7 +368,7 @@ gst_audio_channel_mix_fill_one_other (gfloat ** matrix,
#define RATIO_REAR_BASS (1.0 / sqrt (2.0))
static void
gst_audio_channel_mix_fill_others (GstAudioChannelMix * mix)
gst_audio_channel_mixer_fill_others (GstAudioChannelMixer * mix)
{
gboolean in_has_front = FALSE, out_has_front = FALSE,
in_has_center = FALSE, out_has_center = FALSE,
@ -393,11 +393,11 @@ gst_audio_channel_mix_fill_others (GstAudioChannelMix * mix)
/* First see where (if at all) the various channels from/to
* which we want to convert are located in our matrix/array. */
gst_audio_channel_mix_detect_pos (mix->in_channels, mix->in_position,
gst_audio_channel_mixer_detect_pos (mix->in_channels, mix->in_position,
in_f, &in_has_front,
in_c, &in_has_center, in_r, &in_has_rear,
in_s, &in_has_side, in_b, &in_has_bass);
gst_audio_channel_mix_detect_pos (mix->out_channels, mix->out_position,
gst_audio_channel_mixer_detect_pos (mix->out_channels, mix->out_position,
out_f, &out_has_front,
out_c, &out_has_center, out_r, &out_has_rear,
out_s, &out_has_side, out_b, &out_has_bass);
@ -414,149 +414,149 @@ gst_audio_channel_mix_fill_others (GstAudioChannelMix * mix)
/* center <-> front/side/rear */
if (!in_has_center && in_has_front && out_has_center) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_f, out_c,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_f, out_c,
RATIO_CENTER_FRONT);
} else if (!in_has_center && !in_has_front && in_has_side && out_has_center) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_s, out_c,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_s, out_c,
RATIO_CENTER_SIDE);
} else if (!in_has_center && !in_has_front && !in_has_side && in_has_rear
&& out_has_center) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_r, out_c,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_r, out_c,
RATIO_CENTER_REAR);
} else if (in_has_center && !out_has_center && out_has_front) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_c, out_f,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_c, out_f,
RATIO_CENTER_FRONT);
} else if (in_has_center && !out_has_center && !out_has_front && out_has_side) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_c, out_s,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_c, out_s,
RATIO_CENTER_SIDE);
} else if (in_has_center && !out_has_center && !out_has_front && !out_has_side
&& out_has_rear) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_c, out_r,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_c, out_r,
RATIO_CENTER_REAR);
}
/* front <-> center/side/rear */
if (!in_has_front && in_has_center && !in_has_side && out_has_front) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_c, out_f,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_c, out_f,
RATIO_CENTER_FRONT);
} else if (!in_has_front && !in_has_center && in_has_side && out_has_front) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_s, out_f,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_s, out_f,
RATIO_FRONT_SIDE);
} else if (!in_has_front && in_has_center && in_has_side && out_has_front) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_c, out_f,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_c, out_f,
0.5 * RATIO_CENTER_FRONT);
gst_audio_channel_mix_fill_one_other (mix->matrix, in_s, out_f,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_s, out_f,
0.5 * RATIO_FRONT_SIDE);
} else if (!in_has_front && !in_has_center && !in_has_side && in_has_rear
&& out_has_front) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_r, out_f,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_r, out_f,
RATIO_FRONT_REAR);
} else if (in_has_front && out_has_center && !out_has_side && !out_has_front) {
gst_audio_channel_mix_fill_one_other (mix->matrix,
gst_audio_channel_mixer_fill_one_other (mix->matrix,
in_f, out_c, RATIO_CENTER_FRONT);
} else if (in_has_front && !out_has_center && out_has_side && !out_has_front) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_f, out_s,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_f, out_s,
RATIO_FRONT_SIDE);
} else if (in_has_front && out_has_center && out_has_side && !out_has_front) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_f, out_c,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_f, out_c,
0.5 * RATIO_CENTER_FRONT);
gst_audio_channel_mix_fill_one_other (mix->matrix, in_f, out_s,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_f, out_s,
0.5 * RATIO_FRONT_SIDE);
} else if (in_has_front && !out_has_center && !out_has_side && !out_has_front
&& out_has_rear) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_f, out_r,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_f, out_r,
RATIO_FRONT_REAR);
}
/* side <-> center/front/rear */
if (!in_has_side && in_has_front && !in_has_rear && out_has_side) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_f, out_s,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_f, out_s,
RATIO_FRONT_SIDE);
} else if (!in_has_side && !in_has_front && in_has_rear && out_has_side) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_r, out_s,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_r, out_s,
RATIO_SIDE_REAR);
} else if (!in_has_side && in_has_front && in_has_rear && out_has_side) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_f, out_s,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_f, out_s,
0.5 * RATIO_FRONT_SIDE);
gst_audio_channel_mix_fill_one_other (mix->matrix, in_r, out_s,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_r, out_s,
0.5 * RATIO_SIDE_REAR);
} else if (!in_has_side && !in_has_front && !in_has_rear && in_has_center
&& out_has_side) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_c, out_s,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_c, out_s,
RATIO_CENTER_SIDE);
} else if (in_has_side && out_has_front && !out_has_rear && !out_has_side) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_s, out_f,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_s, out_f,
RATIO_FRONT_SIDE);
} else if (in_has_side && !out_has_front && out_has_rear && !out_has_side) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_s, out_r,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_s, out_r,
RATIO_SIDE_REAR);
} else if (in_has_side && out_has_front && out_has_rear && !out_has_side) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_s, out_f,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_s, out_f,
0.5 * RATIO_FRONT_SIDE);
gst_audio_channel_mix_fill_one_other (mix->matrix, in_s, out_r,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_s, out_r,
0.5 * RATIO_SIDE_REAR);
} else if (in_has_side && !out_has_front && !out_has_rear && out_has_center
&& !out_has_side) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_s, out_c,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_s, out_c,
RATIO_CENTER_SIDE);
}
/* rear <-> center/front/side */
if (!in_has_rear && in_has_side && out_has_rear) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_s, out_r,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_s, out_r,
RATIO_SIDE_REAR);
} else if (!in_has_rear && !in_has_side && in_has_front && out_has_rear) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_f, out_r,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_f, out_r,
RATIO_FRONT_REAR);
} else if (!in_has_rear && !in_has_side && !in_has_front && in_has_center
&& out_has_rear) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_c, out_r,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_c, out_r,
RATIO_CENTER_REAR);
} else if (in_has_rear && !out_has_rear && out_has_side) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_r, out_s,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_r, out_s,
RATIO_SIDE_REAR);
} else if (in_has_rear && !out_has_rear && !out_has_side && out_has_front) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_r, out_f,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_r, out_f,
RATIO_FRONT_REAR);
} else if (in_has_rear && !out_has_rear && !out_has_side && !out_has_front
&& out_has_center) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_r, out_c,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_r, out_c,
RATIO_CENTER_REAR);
}
/* bass <-> any */
if (in_has_bass && !out_has_bass) {
if (out_has_center) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_b, out_c,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_b, out_c,
RATIO_CENTER_BASS);
}
if (out_has_front) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_b, out_f,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_b, out_f,
RATIO_FRONT_BASS);
}
if (out_has_side) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_b, out_s,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_b, out_s,
RATIO_SIDE_BASS);
}
if (out_has_rear) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_b, out_r,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_b, out_r,
RATIO_REAR_BASS);
}
} else if (!in_has_bass && out_has_bass) {
if (in_has_center) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_c, out_b,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_c, out_b,
RATIO_CENTER_BASS);
}
if (in_has_front) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_f, out_b,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_f, out_b,
RATIO_FRONT_BASS);
}
if (in_has_side) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_s, out_b,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_s, out_b,
RATIO_REAR_BASS);
}
if (in_has_rear) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_r, out_b,
gst_audio_channel_mixer_fill_one_other (mix->matrix, in_r, out_b,
RATIO_REAR_BASS);
}
}
@ -567,7 +567,7 @@ gst_audio_channel_mix_fill_others (GstAudioChannelMix * mix)
*/
static void
gst_audio_channel_mix_fill_normalize (GstAudioChannelMix * mix)
gst_audio_channel_mixer_fill_normalize (GstAudioChannelMixer * mix)
{
gfloat sum, top = 0;
gint i, j;
@ -595,7 +595,7 @@ gst_audio_channel_mix_fill_normalize (GstAudioChannelMix * mix)
}
static gboolean
gst_audio_channel_mix_fill_special (GstAudioChannelMix * mix)
gst_audio_channel_mixer_fill_special (GstAudioChannelMixer * mix)
{
/* Special, standard conversions here */
@ -630,23 +630,23 @@ gst_audio_channel_mix_fill_special (GstAudioChannelMix * mix)
*/
static void
gst_audio_channel_mix_fill_matrix (GstAudioChannelMix * mix)
gst_audio_channel_mixer_fill_matrix (GstAudioChannelMixer * mix)
{
if (gst_audio_channel_mix_fill_special (mix))
if (gst_audio_channel_mixer_fill_special (mix))
return;
gst_audio_channel_mix_fill_identical (mix);
gst_audio_channel_mixer_fill_identical (mix);
if (!(mix->flags & GST_AUDIO_CHANNEL_MIX_FLAGS_UNPOSITIONED_IN)) {
gst_audio_channel_mix_fill_compatible (mix);
gst_audio_channel_mix_fill_others (mix);
gst_audio_channel_mix_fill_normalize (mix);
if (!(mix->flags & GST_AUDIO_CHANNEL_MIXER_FLAGS_UNPOSITIONED_IN)) {
gst_audio_channel_mixer_fill_compatible (mix);
gst_audio_channel_mixer_fill_others (mix);
gst_audio_channel_mixer_fill_normalize (mix);
}
}
/* only call mix after mix->matrix is fully set up and normalized */
static void
gst_audio_channel_mix_setup_matrix_int (GstAudioChannelMix * mix)
gst_audio_channel_mixer_setup_matrix_int (GstAudioChannelMixer * mix)
{
gint i, j;
gfloat tmp;
@ -665,7 +665,7 @@ gst_audio_channel_mix_setup_matrix_int (GstAudioChannelMix * mix)
}
static void
gst_audio_channel_mix_setup_matrix (GstAudioChannelMix * mix)
gst_audio_channel_mixer_setup_matrix (GstAudioChannelMixer * mix)
{
gint i, j;
@ -680,9 +680,9 @@ gst_audio_channel_mix_setup_matrix (GstAudioChannelMix * mix)
}
/* setup the matrix' internal values */
gst_audio_channel_mix_fill_matrix (mix);
gst_audio_channel_mixer_fill_matrix (mix);
gst_audio_channel_mix_setup_matrix_int (mix);
gst_audio_channel_mixer_setup_matrix_int (mix);
#ifndef GST_DISABLE_GST_DEBUG
/* debug */
@ -713,7 +713,7 @@ gst_audio_channel_mix_setup_matrix (GstAudioChannelMix * mix)
/* IMPORTANT: out_data == in_data is possible, make sure to not overwrite data
* you might need later on! */
static void
gst_audio_channel_mix_mix_int (GstAudioChannelMix * mix,
gst_audio_channel_mixer_mix_int (GstAudioChannelMixer * mix,
const gint32 * in_data, gint32 * out_data, gint samples)
{
gint in, out, n;
@ -754,7 +754,7 @@ gst_audio_channel_mix_mix_int (GstAudioChannelMix * mix,
}
static void
gst_audio_channel_mix_mix_double (GstAudioChannelMix * mix,
gst_audio_channel_mixer_mix_double (GstAudioChannelMixer * mix,
const gdouble * in_data, gdouble * out_data, gint samples)
{
gint in, out, n;
@ -792,26 +792,26 @@ gst_audio_channel_mix_mix_double (GstAudioChannelMix * mix,
}
/**
* gst_audio_channel_mix_new: (skip):
* @flags:
* @in_channels:
* @in_position:
* @out_channels:
* @out_position:
* gst_audio_channel_mixer_new: (skip):
* @flags: #GstAudioChannelMixerFlags
* @in_channels: number of input channels
* @in_position: positions of input channels
* @out_channels: number of output channels
* @out_position: positions of output channels
*
* Create a new channel mixer object.
* Create a new channel mixer object for the given parameters.
*
* Returns: a new #GstAudioChannelMix object. Free with gst_audio_channel_mix_free()
* Returns: a new #GstAudioChannelMixer object. Free with gst_audio_channel_mixer_free()
* after usage.
*/
GstAudioChannelMix *
gst_audio_channel_mix_new (GstAudioChannelMixFlags flags,
GstAudioChannelMixer *
gst_audio_channel_mixer_new (GstAudioChannelMixerFlags flags,
GstAudioFormat format,
gint in_channels,
GstAudioChannelPosition * in_position,
gint out_channels, GstAudioChannelPosition * out_position)
{
GstAudioChannelMix *mix;
GstAudioChannelMixer *mix;
gint i;
g_return_val_if_fail (format == GST_AUDIO_FORMAT_S32
@ -819,7 +819,7 @@ gst_audio_channel_mix_new (GstAudioChannelMixFlags flags,
g_return_val_if_fail (in_channels > 0 && in_channels < 64, NULL);
g_return_val_if_fail (out_channels > 0 && out_channels < 64, NULL);
mix = g_slice_new0 (GstAudioChannelMix);
mix = g_slice_new0 (GstAudioChannelMixer);
mix->flags = flags;
mix->format = format;
mix->in_channels = in_channels;
@ -830,14 +830,14 @@ gst_audio_channel_mix_new (GstAudioChannelMixFlags flags,
for (i = 0; i < out_channels; i++)
mix->out_position[i] = out_position[i];
gst_audio_channel_mix_setup_matrix (mix);
gst_audio_channel_mixer_setup_matrix (mix);
switch (mix->format) {
case GST_AUDIO_FORMAT_S32:
mix->func = (MixFunc) gst_audio_channel_mix_mix_int;
mix->func = (MixerFunc) gst_audio_channel_mixer_mix_int;
break;
case GST_AUDIO_FORMAT_F64:
mix->func = (MixFunc) gst_audio_channel_mix_mix_double;
mix->func = (MixerFunc) gst_audio_channel_mixer_mix_double;
break;
default:
g_assert_not_reached ();
@ -847,15 +847,15 @@ gst_audio_channel_mix_new (GstAudioChannelMixFlags flags,
}
/**
* gst_audio_channel_mix_is_passthrough:
* @mix: a #GstAudioChannelMix
* gst_audio_channel_mixer_is_passthrough:
* @mix: a #GstAudioChannelMixer
*
* Check if @mix is in passthrough.
*
* Returns: %TRUE is @mix is passthrough.
*/
gboolean
gst_audio_channel_mix_is_passthrough (GstAudioChannelMix * mix)
gst_audio_channel_mixer_is_passthrough (GstAudioChannelMixer * mix)
{
gint i;
guint64 in_mask, out_mask;
@ -878,8 +878,8 @@ gst_audio_channel_mix_is_passthrough (GstAudioChannelMix * mix)
}
/**
* gst_audio_channel_mix_samples:
* @mix: a #GstAudioChannelMix
* gst_audio_channel_mixer_samples:
* @mix: a #GstAudioChannelMixer
* @in: input samples
* @out: output samples
* @samples: number of samples
@ -894,7 +894,7 @@ gst_audio_channel_mix_is_passthrough (GstAudioChannelMix * mix)
* @in_data and @out_data need to be in @format and @layout.
*/
void
gst_audio_channel_mix_samples (GstAudioChannelMix * mix,
gst_audio_channel_mixer_samples (GstAudioChannelMixer * mix,
const gpointer in[], gpointer out[], gint samples)
{
g_return_if_fail (mix != NULL);

View file

@ -2,7 +2,7 @@
* Copyright (C) 2004 Ronald Bultje <rbultje@ronald.bitfreak.net>
* (C) 2015 Wim Taymans <wim.taymans@gmail.com>
*
* audio-channel-mix.h: setup of channel conversion matrices
* audio-channel-mixer.h: setup of channel conversion matrices
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
@ -20,49 +20,49 @@
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_AUDIO_CHANNEL_MIX_H__
#define __GST_AUDIO_CHANNEL_MIX_H__
#ifndef __GST_AUDIO_CHANNEL_MIXER_H__
#define __GST_AUDIO_CHANNEL_MIXER_H__
#include <gst/gst.h>
#include <gst/audio/audio.h>
typedef struct _GstAudioChannelMix GstAudioChannelMix;
typedef struct _GstAudioChannelMixer GstAudioChannelMixer;
/**
* GstAudioChannelMixFlags:
* @GST_AUDIO_CHANNEL_MIX_FLAGS_NONE: no flag
* @GST_AUDIO_CHANNEL_MIX_FLAGS_NON_INTERLEAVED: channels are not interleaved
* @GST_AUDIO_CHANNEL_MIX_FLAGS_UNPOSITIONED_IN: input channels are explicitly unpositioned
* @GST_AUDIO_CHANNEL_MIX_FLAGS_UNPOSITIONED_OUT: output channels are explicitly unpositioned
* GstAudioChannelMixerFlags:
* @GST_AUDIO_CHANNEL_MIXER_FLAGS_NONE: no flag
* @GST_AUDIO_CHANNEL_MIXER_FLAGS_NON_INTERLEAVED: channels are not interleaved
* @GST_AUDIO_CHANNEL_MIXER_FLAGS_UNPOSITIONED_IN: input channels are explicitly unpositioned
* @GST_AUDIO_CHANNEL_MIXER_FLAGS_UNPOSITIONED_OUT: output channels are explicitly unpositioned
*
* Flags passed to gst_audio_channel_mix_new()
* Flags passed to gst_audio_channel_mixer_new()
*/
typedef enum {
GST_AUDIO_CHANNEL_MIX_FLAGS_NONE = 0,
GST_AUDIO_CHANNEL_MIX_FLAGS_NON_INTERLEAVED = (1 << 0),
GST_AUDIO_CHANNEL_MIX_FLAGS_UNPOSITIONED_IN = (1 << 1),
GST_AUDIO_CHANNEL_MIX_FLAGS_UNPOSITIONED_OUT = (1 << 2)
} GstAudioChannelMixFlags;
GST_AUDIO_CHANNEL_MIXER_FLAGS_NONE = 0,
GST_AUDIO_CHANNEL_MIXER_FLAGS_NON_INTERLEAVED = (1 << 0),
GST_AUDIO_CHANNEL_MIXER_FLAGS_UNPOSITIONED_IN = (1 << 1),
GST_AUDIO_CHANNEL_MIXER_FLAGS_UNPOSITIONED_OUT = (1 << 2)
} GstAudioChannelMixerFlags;
GstAudioChannelMix * gst_audio_channel_mix_new (GstAudioChannelMixFlags flags,
GstAudioChannelMixer * gst_audio_channel_mixer_new (GstAudioChannelMixerFlags flags,
GstAudioFormat format,
gint in_channels,
GstAudioChannelPosition *in_position,
gint out_channels,
GstAudioChannelPosition *out_position);
void gst_audio_channel_mix_free (GstAudioChannelMix *mix);
void gst_audio_channel_mixer_free (GstAudioChannelMixer *mix);
/*
* Checks for passthrough (= identity matrix).
*/
gboolean gst_audio_channel_mix_is_passthrough (GstAudioChannelMix *mix);
gboolean gst_audio_channel_mixer_is_passthrough (GstAudioChannelMixer *mix);
/*
* Do actual mixing.
*/
void gst_audio_channel_mix_samples (GstAudioChannelMix * mix,
const gpointer in[],
gpointer out[],
gint samples);
void gst_audio_channel_mixer_samples (GstAudioChannelMixer * mix,
const gpointer in[],
gpointer out[],
gint samples);
#endif /* __GST_AUDIO_CHANNEL_MIX_H__ */
#endif /* __GST_AUDIO_CHANNEL_MIXER_H__ */

View file

@ -117,7 +117,7 @@ struct _GstAudioConverter
/* channel mix */
gboolean mix_passthrough;
GstAudioChannelMix *mix;
GstAudioChannelMixer *mix;
AudioChain *mix_chain;
/* convert out */
@ -380,7 +380,7 @@ do_mix (AudioChain * chain, gsize num_samples, gpointer user_data)
out = (chain->allow_ip ? in : audio_chain_alloc_samples (chain, num_samples));
GST_LOG ("mix %p, %p, %" G_GSIZE_FORMAT, in, out, num_samples);
gst_audio_channel_mix_samples (convert->mix, in, out, num_samples);
gst_audio_channel_mixer_samples (convert->mix, in, out, num_samples);
chain->samples = out;
@ -475,25 +475,25 @@ chain_convert_in (GstAudioConverter * convert, AudioChain * prev)
static AudioChain *
chain_mix (GstAudioConverter * convert, AudioChain * prev)
{
GstAudioChannelMixFlags flags;
GstAudioChannelMixerFlags flags;
GstAudioInfo *in = &convert->in;
GstAudioInfo *out = &convert->out;
GstAudioFormat format = convert->current_format;
flags =
GST_AUDIO_INFO_IS_UNPOSITIONED (in) ?
GST_AUDIO_CHANNEL_MIX_FLAGS_UNPOSITIONED_IN : 0;
GST_AUDIO_CHANNEL_MIXER_FLAGS_UNPOSITIONED_IN : 0;
flags |=
GST_AUDIO_INFO_IS_UNPOSITIONED (out) ?
GST_AUDIO_CHANNEL_MIX_FLAGS_UNPOSITIONED_OUT : 0;
GST_AUDIO_CHANNEL_MIXER_FLAGS_UNPOSITIONED_OUT : 0;
convert->current_channels = out->channels;
convert->mix =
gst_audio_channel_mix_new (flags, format, in->channels, in->position,
gst_audio_channel_mixer_new (flags, format, in->channels, in->position,
out->channels, out->position);
convert->mix_passthrough =
gst_audio_channel_mix_is_passthrough (convert->mix);
gst_audio_channel_mixer_is_passthrough (convert->mix);
GST_INFO ("mix format %s, passthrough %d, in_channels %d, out_channels %d",
gst_audio_format_to_string (format), convert->mix_passthrough,
in->channels, out->channels);
@ -765,7 +765,7 @@ gst_audio_converter_free (GstAudioConverter * convert)
if (convert->quant)
gst_audio_quantize_free (convert->quant);
if (convert->mix)
gst_audio_channel_mix_free (convert->mix);
gst_audio_channel_mixer_free (convert->mix);
gst_audio_info_init (&convert->in);
gst_audio_info_init (&convert->out);

View file

@ -26,7 +26,7 @@
#include <gst/audio/audio-enumtypes.h>
#include <gst/audio/audio-format.h>
#include <gst/audio/audio-channels.h>
#include <gst/audio/audio-channel-mix.h>
#include <gst/audio/audio-channel-mixer.h>
#include <gst/audio/audio-info.h>
#include <gst/audio/audio-quantize.h>
#include <gst/audio/audio-converter.h>

View file

@ -28,11 +28,11 @@ EXPORTS
gst_audio_cd_src_get_type
gst_audio_cd_src_mode_get_type
gst_audio_channel_get_fallback_mask
gst_audio_channel_mix_flags_get_type
gst_audio_channel_mix_free
gst_audio_channel_mix_is_passthrough
gst_audio_channel_mix_new
gst_audio_channel_mix_samples
gst_audio_channel_mixer_flags_get_type
gst_audio_channel_mixer_free
gst_audio_channel_mixer_is_passthrough
gst_audio_channel_mixer_new
gst_audio_channel_mixer_samples
gst_audio_channel_position_get_type
gst_audio_channel_positions_from_mask
gst_audio_channel_positions_to_mask