This other type of baseURL test was replaced by a more complex one,
better have both to keep both options working
Also adds another 2 variations of how baseURL can be generated
https://bugzilla.gnome.org/show_bug.cgi?id=752776
With the switch of gstopencv.c to C++, all OpenCV elements are built with
g++. The template variable clashes with C++'s feature of the same name.
Rename template to templ to avoid any clash.
The cascade classifier changes its structure on new version of OpenCV.
The need to migrate to C++ to utilize the new load method of OpenCV which
allows to load the new classifiers.
https://bugzilla.gnome.org/show_bug.cgi?id=748377
The block that is dispatched async to the main thread assumed the
wrapping GstAvSampleVideoSink to be alive. However, at the time of
the block execution the GstObject instance that is deferenced to access
the CA layer might already be freed, which caused occasional crashes.
Instead, we now only pass the CoreAnimation layer that needs to be
released to the block. We use __block to make sure the block is not
increasing the refcount of the CA layer again on its own.
https://bugzilla.gnome.org/show_bug.cgi?id=753081
In the case where you have a source giving the GstAggregator smaller
buffers than it uses, when it reaches a timeout, it will consume the
first buffer, then try to read another buffer for the pad. If the
previous element is not fast enough, it may get the next buffer even
though it may be queued just before. To prevent that race, the easiest
solution is to move the queue inside the GstAggregatorPad itself. It
also means that there is no need for strange code cause by increasing
the min latency without increasing the max latency proportionally.
This also means queuing the synchronized events and possibly acting
on them on the src task.
https://bugzilla.gnome.org/show_bug.cgi?id=745768
VPS is not mandatory, and need not check for its presence before setting
the caps. Because of the check, in streams which don't have VPS,
sticky event mishandling happens.
https://bugzilla.gnome.org/show_bug.cgi?id=752807
In media to caps function, reserved_keys array is being used for variable i,
leading to GLib-CRITICAL **: g_ascii_strcasecmp: assertion 's1 != NULL' failed
changed it to variable j
https://bugzilla.gnome.org/show_bug.cgi?id=753009
We can't know if the GstGLUpload type is initialized at this point already,
and thus our debug category might not be initialized yet... and cause an
assertion here.
As we don't print debug output for any of the other transform functions, let's
defer this problem for now.
Before aggregator based elements always started at running time 0,
now it's possible to select the first input buffer running time or
explicitly set a start-time value.
https://bugzilla.gnome.org/show_bug.cgi?id=749966
Skip keys from the fmtp, which we already use ourselves for the
caps. Some software is adding random things like clock-rate into
the fmtp, and we would otherwise here set a string-typed clock-rate
in the caps... and thus fail to create valid RTP caps
https://bugzilla.gnome.org/show_bug.cgi?id=753009
The PID on a pad shouldn't change on a state change, only
if the pad is freed and a new one created. Clearing the PID
prevented mpegtsmux from being reused, because all packets
would end up muxed in PID 0
https://bugzilla.gnome.org/show_bug.cgi?id=752999
Accumulate streamheader packets in reverse into the
GList for efficiency, and reverse the list once when
processing.
Improves muxing speed when there are a lot of
streamheaders.
Adding a pad will add a new upstream that might have a bigger minimum latency,
so we might have to wait longer. Or it might be the first live upstream, in
which case we will have to start deadline based aggregation.
Removing a pad will remove a new upstream that might have had the biggest
latency, so we can now stop waiting a bit earlier. Or it might be the last
live upstream, in which case we can stop deadline based aggregation.
gst_gl_memory_setup_wrapped() now takes a destroy notify function. This
destroy notify is called to track the memory life time, hence will
notify each time a memory get destroyed. This test check that the
callback count is correct.