Keep track of the currently configured format and setting in the
v4l2object.
Pass the v4l2object to the bufferpool constructor so that the bufferpool can
know everything about the currently configured settings. This also allows us
to remove some awkward code.
Create a new pool in setcaps and stop/destroy the old one.
Remove buffer_alloc functions.
Check that we have v4l2 metadata in show_frame and fall back to memcpy into a
buffer from our pool if we don't receive one of our own buffers.
Various cleanups, avoids useless casts, move error handling outside of the main
code flow.
Negotiate to a resonable resolution instead of the max resolution.
Pretending to handle 8-bit signed causes distorted audio when
actually given such audio, which you will get if passing 8-bit
unsigned through audioconvert ! audioresample, as audioresample
only handles 8-bit signed. Fixes#605834.
Signed-off-by: David Schleef <ds@schleef.org>
Some video frames, for example alt-ref frame in VP8, will be
never displayed. This is why it has duration=0.
This patch allow to use this duration.
Bug: 654175
Signed-off-by: Alexey Fisher <bug-track@fisher-privat.net>
* use G_DEFINE_TYPE
* adjust to new GstBuffer and corresponding rtp and rtcp buffer interfaces
* misc caps and segment handling changes
FIXME: also relies on being able to pass caps along with a buffer,
which has no evident equivalent yet, so that either needs one,
or still needs quite some code path modification to drag along caps.
Since commit 8bfd80, gst_pulseringbuffer_stop doesn't wait for the
deferred call to be run before returning. This causes a race when
READY->NULL is executed shortly after, which stops the mainloop. This
leaks the element reference which is passed as userdata for the callback
(introduced in commit 7cf996, bug #614765).
The correct fix is to wait in READY->NULL for all outstanding calls to
be fired (since libpulse doesn't provide a DestroyNotify for the
userdata). We get rid of the reference passing from 7cf996 altogether,
since finalization from the callback would anyways lead to a deadlock.
Re-fixes bug #614765.