Commit graph

115 commits

Author SHA1 Message Date
Sebastian Dröge
09f972bdba playbin2: Post a missing element message and an error message if no uridecodebin can be found 2010-02-15 08:48:58 +01:00
Sebastian Dröge
ecffd51751 playbin2: Free the subtitle URI 2010-02-15 08:18:06 +01:00
Tim-Philipp Müller
729b6da76a Revert "playbin2: Only allow to set the URIs in states <= READY or from an about-to-finish signal handler"
This reverts commit 7335ce5d3e.

Support abusing the uri property to configure the next uri to play
outside of the about-to-finish handler for the time being after all.
We also shouldn't use thread private structures for this, since it
should be possible to block the thread that emitted about-to-finish
while the main thread sets the uri property. See #607226.
2010-02-04 18:32:48 +00:00
Tim-Philipp Müller
16601b09fe playbin2: when no uri is set, post an error message
When no uri is set, don't just return STATE_CHANGE_FAILURE from the
state change function, but actually post an error message.
2010-01-30 15:41:32 +00:00
Sebastian Dröge
7335ce5d3e playbin2: Only allow to set the URIs in states <= READY or from an about-to-finish signal handler
Changing the URIs in a state > READY results in unexpected behaviour,
i.e. the new URIs are only used after the current track has finished.

Fixes bug #607226.
2010-01-18 09:32:42 +01:00
Mark Nauwelaerts
36fee21834 playbin2: fix pad ref leak 2010-01-14 10:46:28 +01:00
Wim Taymans
3b0fc1e4fb playbin2: avoid leaking selector request pads 2009-12-23 17:08:27 +01:00
Sebastian Dröge
7bf631e448 playbin2: Fix stream-changed message list iteration
When iterating the list and removing the current element, first
get the next element and then remove the current one and not
the other way around.
2009-12-08 13:41:28 +01:00
Sebastian Dröge
930a57db20 playbin2: Reset stream segments on FLUSH_STOP and don't adjust QoS events for non-time segments 2009-12-06 18:06:05 +01:00
Stefan Kost
e6e9e3c589 build: fix build with debug logging disabled. 2009-12-03 23:38:54 +02:00
Stefan Kost
a6cf29fd3d playbin2: don't iterate the factory lists in non-debug mode
When debugging is disabled, we won't see anything printed anyway.
2009-12-03 18:08:49 +02:00
Sebastian Dröge
1273909419 playbin2: Transform QoS events to be meaningful for upstream elements
This is necessary because the sinks don't notice the group switches
and the decoders/demuxers have a different running time than the
sinks.

Fixes bug #537050.
2009-11-23 08:06:02 +01:00
Sebastian Dröge
7e5d6ed441 playbin2: Fix stupid bug introduced in last commit 2009-11-19 12:23:08 +01:00
Sebastian Dröge
d6dd987ffb playbin2: Aggregate the stream-changed message by looking at the seqnum
Just counting how many messages were sent and how many were received
is not good enough because they might've been duplicated (e.g. by the
visualization audio tee). Comparing the sequence numbers should give
better results in that case.
2009-11-19 12:12:57 +01:00
Sebastian Dröge
ea40d8e36a playbin2: Ignore async state changes of the uridecodebins
Otherwise the async state change from READY->PAUSED of the
uridecodebins will take playbin2 from PLAYING->PAUSED again
during gapless group switches.

Fixes bug #602000.
2009-11-19 12:12:57 +01:00
Sebastian Dröge
af34d2c1f8 playbin2: Don't handle DURATION queries during group switches
During a group switch return the cached duration of the old group
because the old group still didn't finish playback. If we have no
cached duration return FALSE.

Fixes bug #585969.
2009-11-18 16:40:32 +01:00
Sebastian Dröge
7e674d8605 playbin2: Post a stream-changed message after activating a group
This is useful to detect when playbin2 has really switched to the next
group after about-to-finish for example.

Fixes bug #584987.
2009-11-18 16:40:32 +01:00
Sebastian Dröge
3b4fd71270 playbin2: Make subtitle error handling more robust and ignore late errors too
Make sure, to only "simulate" subtitle no-more-pads if it was still
pending and also handle errors in the subtitle pipeline as warnings
after the subtitles prerolled.

Don't set the suburidecodebin to READY after errors, handle_message
will usually be called from the streaming thread and doing that
from there is obviously not a good idea.
2009-11-14 14:08:40 +01:00
Sebastian Dröge
16dec615cb playbin2: Don't leak the GError and debug string when parsing error messages 2009-11-14 14:08:40 +01:00
Sebastian Dröge
18f5fad785 playbin2: Improve subtitle passthrough in uridecodebin
Now the caps property isn't set anymore for the subtitle caps
but instead in the autoplug-continue signal it is detected
if the caps belong to a supported subtitle stream.

This makes automatic use of newly installed plugins.
2009-11-12 13:20:42 +01:00
Sebastian Dröge
b02d9837f7 playbin2/playsink: Use new "silent" property instead of unlinking
This makes sure that subtitleoverlay still gets segment updates and
everything to pass on downstream. Without this segment problems happen.
2009-11-12 13:20:41 +01:00
Sebastian Dröge
c5d26b23c7 playbin2: Handle external subtitles better
First of all, make sure that suburidecodebin never
errors out because of not-linked in case external subtitles
are used but then subtitles are disabled.

And then make sure that external subtitles always start from
the correct position and are not racing until EOS if they
get unselected and selected again.
2009-11-12 13:20:41 +01:00
Sebastian Dröge
16073d1eb7 playbin2: Flush the subtitles before switching to a new subtitle stream
This makes sure that all currently shown subtitles disappear
and new ones can be shown as soon as possible.
2009-11-12 13:20:40 +01:00
Sebastian Dröge
e91458f13c playbin2: Set subtitle caps as raw caps for the uridecodebins
This will make sure that no subparse is ever plugged and subtitleoverlay,
that subpicture streams are handled the same was as subtitles and that
subtitle renderers are used if available.

Fixes bugs #595123, #570753, #591662, #591706.
2009-11-12 13:20:40 +01:00
Sebastian Dröge
ced1b8f897 playbin2/playsink: Remove everything related to subpicture streams
These will soon be handled the same way as subtitle streams.
2009-11-12 13:20:40 +01:00
Sebastian Dröge
1da5a3f7d3 playback: Update factories list on every access if the registry has changed
This makes application's simpler because the element doesn't need to
go to NULL first to make use of newly installed plugins.

Fixes bug #601480.
2009-11-11 14:00:26 +01:00
Sebastian Dröge
ab96265c57 playback: When going from NULL->READY check if the registry has new features
This makes it possible to use newly installed plugins after going back
to NULL instead of requiring a new instance.

Fixes bug #599266.
2009-11-10 18:30:46 +01:00
Stefan Kost
a78c8bf3ed pad: rename new api from _refed to _reffed.
Due to popular demand rename the new api as we still can.
2009-11-05 13:00:27 +02:00
Wim Taymans
fcb283b78b playbin2: avoid copying caps
Use get_caps_refed() when we can.
2009-11-04 18:57:07 +01:00
Sebastian Dröge
0672457604 playbin2: Return NOT_LINKED for unselected text pads from a demuxer
We want to return NOT_LINKED for unselected pads but only for pads
from the normal uridecodebin. This makes sure that subtitle streams
are not raced past audio/video from decodebin2's multiqueue.

For pads from suburidecodebin OK should always be returned, otherwise
it will most likely stop with an error.
2009-11-04 10:53:27 +01:00
Sebastian Dröge
de1db5ccbd playbin2: Proxy notify::volume and notify::mute from the playsink to playbin2 2009-10-29 14:19:09 +01:00
Tim-Philipp Müller
6f4c1ac583 Remove GST_DEBUG_FUNCPTR where they're pointless
There's not much point in using GST_DEBUG_FUNCPTR with GObject
virtual functions such as get_property, set_propery, finalize and
dispose, since they'll never be used by anyone anyway. Saves a
few bytes and possibly a sixteenth of a polar bear.
2009-10-28 00:59:35 +00:00
Wim Taymans
660fc111d1 playbin2: add flag to enable decodebin buffering
Add a flag that enables buffering in decodebin.
2009-10-24 16:10:00 -04:00
Sebastian Dröge
4de2ab48ea playbin2: Don't destroy the suburidecodebin on errors
It can still be reused
2009-10-24 13:08:07 +02:00
Sebastian Dröge
497d0a4793 playbin2: If setting the state of the suburidecodebin fails just warn, don't error out 2009-10-24 13:07:45 +02:00
Sebastian Dröge
cd5475aa6f playbin2: Don't set uridecodebin states to NULL before reusing them
This makes sure that the internal decodebin2 and everything else can
be reused without reinstantiation.
2009-10-24 12:54:11 +02:00
Sebastian Dröge
2b3741403e playbin2: Use gst_object_has_ancestor() instead of our own implementation of it 2009-10-14 08:36:54 +02:00
Sebastian Dröge
a4bc39ef48 playbin2: Don't stop completely on initialization errors from subtitle elements
Instead disable the subtitles and play the other parts of the stream.

Fixes bug #587704.
2009-10-13 16:53:50 +02:00
Sebastian Dröge
9be848d04f playbin2: Improve debugging of pad blocks 2009-10-07 07:21:38 +02:00
Sebastian Dröge
a4f454dc24 playbin2/playsink: Use gst_object_ref_sink() instead of calling both separately 2009-10-07 07:21:37 +02:00
Sebastian Dröge
91c3a23963 playbin2: Implement GstStreamVolume interface 2009-09-11 16:37:35 +02:00
Sebastian Dröge
662a31983f playbin(2): Document that the volume property uses a linear scale
Fixes bug #571610.
2009-09-10 16:56:14 +02:00
Wim Taymans
2a5cd16eb1 fix whitespace 2009-09-08 13:02:46 +02:00
Wim Taymans
c3ebeec5a5 playbin2: fix refcounting of _get_sink()
g_value_set_object() increases the refcount of the sink, which is not needed
because the object should already be refcounted. Make sure this is always the
case and use g_value_take_object().

Fixes: #592884
2009-08-24 15:08:36 +02:00
Tim-Philipp Müller
5366b61bfc playbin2: use private copy of input-selector
We shouldn't really depend on elements from -bad for stream
selection in playbin2, so use a private copy of input-selector
until the selector plugin is ready to be moved to -base or -good.
Fixes #586356.
2009-07-15 17:42:46 +01:00
Wim Taymans
4403cf4efb playbin2: add support for progressive download
Add a new playbin2 flag (initially disabled) to enable progressive download
buffering in uridecodebin.
2009-07-10 20:26:22 +01:00
Sebastian Dröge
3d751d190d playbin2: Make it possible for READY->PAUSED to succeed after it failed the first time
If READY->PAUSED failed in the source element we would've swapped
the current and next group already. To allow READY->PAUSED to succeed
after the first failure we have to swap the current and next group
back again. This also ensure that we're again in the same state
as before the failed state change and not at the next group.

This was especially a problem for playbin2 pipelines that use the
new mounting support in giosrc as the source would fail for READY->PAUSED
the first time, the application mounts the location and then tries
to go READY->PAUSED again (and this time it would succeed).

Fixes bug #588078.
2009-07-10 17:08:40 +02:00
Stefan Kost
c1f46ea29e volume: include "1.0=100%" in property description 2009-06-30 14:46:38 +03:00
Wim Taymans
c4d729a4da playbin2: set smarter target state on uridecodebin
Set the target state of the newly added uridecodebins to somthing else that
PAUSED so that we keep their state in sync with the playsink state.

Fixes #585268
2009-06-16 18:20:06 +02:00
Jan Schmidt
79e97ec5ec playbin2/uridecodebin: Fix connection-speed propagation
uridecodebin expects the passed connection-speed value in kbps, so we
need to divide the value stored in bps by 1000. Also, lower the upper
limit on the properties to the value that we can actually store in our
internal guint (which is plenty high enough)
2009-06-10 17:05:18 +01:00