Commit graph

73 commits

Author SHA1 Message Date
Julien Isorce
c2471aec81 gl: add EGLImage support
* picked from old libgstegl:
  - GstEGLImageMemory
  - GstEGLImageAllocator
  - last_buffer management from removed GstEGLImageBufferPool

* add-ons:
  - GstEGLImageMemory now old a reference on GstGLContext
    so that it can delete the EGLImage and its gltexture source
    while having the associated gl context being current.
  - add EGLImage support for GstVideoGLTextureUploadMeta which
    mainly call EGLImageTargetTexture2D
  - GstGLBufferPool now supports GstEGLImageAllocator
  - glimagesink / glfilters / etc.. now propose GstEGLImageAllocator
    to upstream

https://bugzilla.gnome.org/show_bug.cgi?id=703343
2017-12-09 19:31:35 +00:00
Matthew Waters
d55eb1e859 gl: fix undeclared symbol when building without GST_DEBUG 2017-12-09 19:31:34 +00:00
Matthew Waters
e51e0a8869 gl: fix a double unref of the query when building without X 2017-12-09 19:31:34 +00:00
Matthew Waters
312741634d gl: silence a compiler warning about missing prototypes 2017-12-09 19:31:34 +00:00
Matthew Waters
f64292325d gl/utils: add x11 GstContext handling
https://bugzilla.gnome.org/show_bug.cgi?id=726360
2017-12-09 19:31:34 +00:00
Matthew Waters
e225af3e0d gl: silence all the compiler warnings 2017-12-09 19:31:34 +00:00
Matthew Waters
0fb0776432 [896/906] utils: use the vtable for deleting the texture 2017-12-09 19:31:34 +00:00
Matthew Waters
64fad7a6d2 [852/906] use GstContext for GstGLDisplay propogation
implements the hooks required in GstElement::set_context and the context query
2017-12-09 19:31:32 +00:00
Matthew Waters
efa22442a9 [838/906] gl: Use GL_TEXTURE_2D instead of GL_TEXTURE_RECTANGLE
We create our textures (in Desktop GL) with GL_TEXTURE_RECTANGLE,
vaapi attempts to bind our texture to GL_TEXTURE_2D which throws a
GL_INVALID_OPERATION error and as thus, no video.

Also, by moving exclusively to GL_TEXTURE_2D and the npot extension
we also remove a difference between the Desktop GL and GLES2 code.

https://bugzilla.gnome.org/show_bug.cgi?id=712287
2017-12-09 19:31:32 +00:00
Matthew Waters
56384a0db3 [819/906] make gen_texture/del_texture threadsafe
Use stack allocated instead of static variables

Conflicts:
	gst-libs/gst/gl/gstglutils.c
2017-12-09 19:31:31 +00:00
Matthew Waters
711ad485b2 [812/906] move the GL vtable from GstGLDisplay to GstGLContext
Conflicts:
	tests/check/libs/gstglcontext.c
2017-12-09 19:31:31 +00:00
Julien Isorce
b54293266d [810/906] gstglutils: use gl_vtable for glDeleteTextures 2017-12-09 19:31:31 +00:00
Matthew Waters
e80533dcee [793/906] add a GstGLContext object that will be the basis of OpenGL contexts
At the moment it just sits in between GstGLDisplay and GstGLWindow
performing some of the stuff that GstGLWindow used to do.
2017-12-09 19:31:30 +00:00
Matthew Waters
49951beac8 [766/906] utils: generate a RGBA texture in all cases 2017-12-09 19:31:30 +00:00
Julien Isorce
d17a4381b1 [732/906] build: fix repeated typedefs
Write forward declarations in another way to avoid
repeated typedefs "error: redefinition of typedef".
Raised when using i686-apple-darwin11-llvm-gcc-4.2
It seems that C apple compiler does not support
C11 feature.

https://bugzilla.gnome.org/show_bug.cgi?id=703885
2017-12-09 19:31:29 +00:00
Sebastian Dröge
341210eaa6 [729/906] gl: Include config.h everywhere 2017-12-09 19:31:29 +00:00
Matthew Waters
5b13d0ebf4 [718/906] shader: make it possible to unref in the non-GL thread 2017-12-09 19:31:28 +00:00
Matthew Waters
1c84c0fb96 [714/906] Add GstGLFramebuffer to replace _display_gen_fbo and friends
This version is simply API compatible with _display_gen_fbo.
The next version will likely revamp the API
2017-12-09 19:31:28 +00:00
Matthew Waters
bdf5b5be0f [707/906] display: move error_message to utils 2017-12-09 19:31:28 +00:00
Matthew Waters
5bc069a5d5 [706/906] display: move activate_context into utils 2017-12-09 19:31:28 +00:00
Matthew Waters
761bc0156a [704/906] Use gst_object_[un]ref so we can get refcounts in the log 2017-12-09 19:31:28 +00:00
Matthew Waters
c6988cb064 [701/906] display: move context creation into window 2017-12-09 19:31:28 +00:00
Matthew Waters
9c633e658a [700/906] display: move most of the code into utils for sorting later
This contains a hack that essentially requires one GstGLDisplay
per process.
2017-12-09 19:31:28 +00:00