Commit graph

4 commits

Author SHA1 Message Date
Tong Wu d61a248ac8 MSDK: Introduce d3d11 device to MSDK context
Currently MSDK context does not support d3d11va. Now introduce d3d11va
device to MSDK context, making it able to create msdk session with d3d11
device and to easily share with upstream and donwstream.

Add environment variable to enable user to choose GPU device in multi-GPU
environment. This variable is only valid when there's no context
returned by upstream or downstream. Otherwise it will use the device
that created by upstream or downstream.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3231>
2022-11-11 06:02:28 +00:00
He Junyan a905e7474b MSDK: Add new_with_va_display() helper function to create context.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1087>
2022-02-11 07:13:45 +00:00
He Junyan a9aa522e26 MSDK: Use the VA display object to replace the raw display handle.
The VA display object from VA lib is a common defined object. which
contain the whole display things. It is easier to use, and more important,
we can share it with the other VA plugins and keep all the VA related
plugins working on the same GPU device.
We also delete the useless gst_msdk_context_get_fd() API.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1087>
2022-02-11 07:13:45 +00:00
Thibault Saunier 019971a3c7 Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir 2021-09-24 16:14:36 -03:00
Renamed from sys/msdk/gstmsdkcontext.h (Browse further)